GPU 2019 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU19 Benchmarks

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GPU19 Product Benchmarks

Bench Results

  notes AMD Radeon RX 5600 XT

  NVIDIA GeForce GTX 1080

Product Ratings & Comparisons

Shadow of the Tomb Raider - 2560x1440 - Highest Quality
Frames per Second - Higher is Better
56.4
56.4
Shadow of the Tomb Raider - 1920x1080 - Highest Quality
Frames per Second - Higher is Better
80.6
81.6
Shadow of the Tomb Raider - 99th PCTL - 2560x1440 - Highest Quality
Frames per Second at the 99th Percentile - Higher is Better
33
32.9
Shadow of the Tomb Raider - 99th PCTL - 1920x1080 - Highest Quality
Frames per Second at the 99th Percentile - Higher is Better
40
41.1
F1 2019 - 2560x1440 - Ultra High Quality
Frames per Second - Higher is Better
76.8
71.5
F1 2019 - 1920x1080 - Ultra High Quality
Frames per Second - Higher is Better
98.2
98.9
Assassins Creed Odyssey - 2560x1440 - Very High Quality
Frames per Second - Higher is Better
50.9
59.2
Assassins Creed Odyssey - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
76.4
72.7
Metro Exodus - 2560x1440 - Ultra Quality (No Hairworks)
Frames per Second - Higher is Better
45.5
42.7
Metro Exodus - 1920x1080 - Ultra Quality (No Hairworks)
Frames per Second - Higher is Better
58.4
55.9
Metro Exodus - 99th PCTL - 2560x1440 - Ultra Quality (No Hairworks)
Frames per Second at the 99th Percentile - Higher is Better
26.3
24.8
Metro Exodus - 99th PCTL - 1920x1080 - Ultra Quality (No Hairworks)
Frames per Second at the 99th Percentile - Higher is Better
30.5
58.9
Strange Brigade - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
88.6
91
Strange Brigade - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
122.2
132.6
Strange Brigade - 99th PCTL - 2560x1440 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
68.4
75.9
Strange Brigade - 99th PCTL - 1920x1080 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
85.3
106.6
Total War: Three Kingdoms - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
37.5
43.9
Total War: Three Kingdoms - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
56.8
65.6
The Division 2 - 2560x1440 - Ultra Quality
Frames per Second - Higher is Better
52.5
52.2
The Division 2 - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
78.3
78.3
The Division 2 - 99th PCTL - 2560x1440 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
41.7
41
The Division 2 - 99th PCTL - 1920x1080 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
42.2
43.9
Grand Theft Auto V - 2560x1440 - Very High Quality
Frames per Second - Higher is Better
56.3
77.1
Grand Theft Auto V - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
81.5
109.3
Grand Theft Auto V - 99th PCTL - 2560x1440 - Very High Quality
Frames per Second at the 99th Percentile - Higher is Better
41.7
38.5
Grand Theft Auto V - 99th PCTL - 1920x1080 - Very High Quality
Frames per Second at the 99th Percentile - Higher is Better
52.6
55.5
Forza Horizon 4 - 2560x1440 - Max Quality w/4x MSAA
Frames per Second - Higher is Better
79.1
72.3
Forza Horizon 4 - 1920x1080 - Max Quality w/4x MSAA
Frames per Second - Higher is Better
101.3
89.5
Compute: LuxMark 3.1 - Hotel
Score in Thousands of Samples per Second - Higher is Better
1911
3844
Compute: CompuBench 2.0 - Level Set Segmentation 256
GigaVoxels per Second - Higher is Better
9.8
11.5
Compute: CompuBench 2.0 - Optical Flow
MegaPixels per Second - Higher is Better
45.9
46.9
Synthetic: TessMark - Image Set 4 - 64x Tessellation
Frames per Second - Higher is Better
308
489
Synthetic: Beyond3D Suite - Pixel Fillrate
GigaPixels per Second - Higher is Better
104.9
104.5
Synthetic: Beyond3D Suite - Integer Texture Fillrate (INT8)
GigaTexels per Second - Higher is Better
230
241
Synthetic: Beyond3D Suite - Floating Point Texture Fillrate (FP32)
GigaTexels per Second - Higher is Better
117
73
Synthetic: Beyond3D Suite - INT8 Buffer Compression
Black to Random Bandwidth Ratio - Higher is Better
1.06
2.08
Synthetic: Beyond3D Suite - FP32 Buffer Compression
Black to Random Bandwidth Ratio - Higher is Better
0.94
1.96
Idle Power Consumption
Total System Power Consumption in Watts - Lower is Better
52
53
Load Power Consumption - Shadow of the Tomb Raider
Total System Power Consumption in Watts - Lower is Better
202
225
Load Power Consumption - FurMark
Total System Power Consumption in Watts - Lower is Better
209
268
Idle GPU Temperature
Temperature in Celsius - Lower is Better
31
31
Load GPU Temperature - Shadow of the Tomb Raider
Temperature in Celsius - Lower is Better
65
82
Load GPU Temperature - FurMark
Temperature in Celsius - Lower is Better
68
83
Idle Noise Levels
Noise In dB(A) - Lower is Better
37.9
39.5
Load Noise Levels - Shadow of the Tomb Raider
Noise In dB(A) - Lower is Better
39
49.4
Load Noise Levels - FurMark
Noise In dB(A) - Lower is Better
39
50.2

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