GPU 2019 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

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GPU19 Product Benchmarks

Bench Results

  notes NVIDIA GeForce GTX 1060 6GB

  notes NVIDIA GeForce GTX 1650

Product Ratings & Comparisons

Shadow of the Tomb Raider - 1920x1080 - Highest Quality
Frames per Second - Higher is Better
52
45.8
Shadow of the Tomb Raider - 99th PCTL - 1920x1080 - Highest Quality
Frames per Second at the 99th Percentile - Higher is Better
31.7
30.7
F1 2019 - 1920x1080 - Ultra High Quality
Frames per Second - Higher is Better
57.3
49.4
Assassins Creed Odyssey - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
54.1
45.2
Metro Exodus - 1920x1080 - Ultra Quality (No Hairworks)
Frames per Second - Higher is Better
32.6
25.7
Metro Exodus - 99th PCTL - 1920x1080 - Ultra Quality (No Hairworks)
Frames per Second at the 99th Percentile - Higher is Better
17.5
14.4
Strange Brigade - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
77.4
63.4
Strange Brigade - 99th PCTL - 1920x1080 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
60.6
50.2
Total War: Three Kingdoms - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
38.6
26
The Division 2 - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
44.9
38.8
The Division 2 - 99th PCTL - 1920x1080 - Ultra Quality
Frames per Second at the 99th Percentile - Higher is Better
35.1
30.8
Grand Theft Auto V - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
69.9
51.8
Grand Theft Auto V - 99th PCTL - 1920x1080 - Very High Quality
Frames per Second at the 99th Percentile - Higher is Better
33.3
26.3
Forza Horizon 4 - 1920x1080 - Max Quality w/4x MSAA
Frames per Second - Higher is Better
65.4
59.1
Compute: LuxMark 3.1 - Hotel
Score in Thousands of Samples per Second - Higher is Better
2687
2167
Compute: CompuBench 2.0 - Level Set Segmentation 256
GigaVoxels per Second - Higher is Better
6.15
3.8
Compute: CompuBench 2.0 - N-Body Simulation 1024K
Iterations per Second - Higher is Better
32.2
25.9
Compute: CompuBench 2.0 - Optical Flow
MegaPixels per Second - Higher is Better
25.9
20.1
Compute: V-Ray Next Benchmark (CUDA)
Mpaths - Higher is Better
116
79
Compute: Folding @ Home Single Precision
Scaled Score - Higher is Better
81.1
60.9
Synthetic: TessMark - Image Set 4 - 64x Tessellation
Frames per Second - Higher is Better
297
235
Synthetic: Beyond3D Suite - Pixel Fillrate
GigaPixels per Second - Higher is Better
55.7
45.8
Synthetic: Beyond3D Suite - Integer Texture Fillrate (INT8)
GigaTexels per Second - Higher is Better
137
101
Synthetic: Beyond3D Suite - Floating Point Texture Fillrate (FP32)
GigaTexels per Second - Higher is Better
36.8
101
Synthetic: Beyond3D Suite - INT8 Buffer Compression
Black to Random Bandwidth Ratio - Higher is Better
2.95
3.12
Synthetic: Beyond3D Suite - FP32 Buffer Compression
Black to Random Bandwidth Ratio - Higher is Better
2.67
2.52
Idle Power Consumption
Total System Power Consumption in Watts - Lower is Better
53
52
Load Power Consumption - Shadow of the Tomb Raider
Total System Power Consumption in Watts - Lower is Better
164
132
Load Power Consumption - FurMark
Total System Power Consumption in Watts - Lower is Better
194
140
Idle GPU Temperature
Temperature in Celsius - Lower is Better
30
30
Load GPU Temperature - Shadow of the Tomb Raider
Temperature in Celsius - Lower is Better
72
60
Load GPU Temperature - FurMark
Temperature in Celsius - Lower is Better
74
59
Idle Noise Levels
Noise In dB(A) - Lower is Better
40
41.5
Load Noise Levels - Shadow of the Tomb Raider
Noise In dB(A) - Lower is Better
47
45.8
Load Noise Levels - FurMark
Noise In dB(A) - Lower is Better
47.4
45.8

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