GPU 2012 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU12 Benchmarks

View Benchmark Results

GPU12 Product Benchmarks

Bench Results

  AMD Radeon HD 7970 - 925MHz/5.5GHz 3GB GDDR5

  NVIDIA GeForce GTX 580 - 772MHz/1544MHz/4.0GHz 1.5GB GDDR5

Product Ratings & Comparisons

Crysis: Warhead - 2560x1600 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
36
26
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
54.7
41.7
Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better
94.6
72.8
Crysis: Warhead - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
26.2
20
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
41.9
32.6
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better
68.8
54.2
Metro: 2033 - 2560x1600 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
38.5
27.5
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
60.5
44.5
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better
102.5
82
DiRT 3 - 2560x1600 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
95.2
66.1
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
130.3
98.4
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
142.6
113.5
DiRT 3 - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
80.8
57.5
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
107.5
84
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better
120
98.3
Total War: Shogun 2 - 2560x1600 - Ultra Quality + 4xAA/16xAF
Frames per Second - Higher is Better
28.4
23.2
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better
114.8
90.4
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better
159.6
118
Batman: Arkham City - 2560x1600 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
61
48
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
94
76
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better
131
98
Portal 2 - 2560x1600 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
136.5
109.1
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
194.3
164.4
Portal 2 - 2560x1600 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
47.8
41.1
Portal 2 - 1920x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
77.9
66.1
Battlefield 3 - 2560x1600 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
53
45.7
Battlefield 3 - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
52.1
48.5
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
73.5
68.2
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better
88
82.5
Starcraft II - 2560x1600 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
72.7
59
Starcraft II - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
99
90
Starcraft II - 1680x1050 - Ultra Quality
Frames per Second - Higher is Better
155.2
181.8
The Elder Scrolls V: Skyrim - 2560x1600 - Ultra Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
86.2
76.8
The Elder Scrolls V: Skyrim - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
86
97.4
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
110
124.6
Civilization V - 2560x1600 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
57.9
50.3
Civilization V - 1920x1200 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
80.3
72.9
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
81.9
97.3
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
265.8
230.2
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
23600
11400
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
115.5
90.7
DirectX11 Compute Shader Fluid Simulation - Grid Search
Frames per Second - Higher is Better
1690
1930
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
285
263
MonteCarloAsian
Simulation - Time In Seconds (Lower Is Better)
4.53
6.04
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
13.33
9.75
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
107.55
45.71
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
2550
2523
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
2220
1793
Unigine Heaven
Frames per Second - Higher is Better
63.9
55.5
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
113
133
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
103
132
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
391
425
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
357
451
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
34
36
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
74
84
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
79
88
Idle Noise Levels
Noise In dB(A) (Lower is Better)
40.2
41
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better)
55.2
52.1
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better)
57.3
59.3

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