CPU Tests on Windows: Office

WinRAR 5.0.1: link

Our WinRAR test from 2013 is updated to the latest version of WinRAR at the start of 2014. We compress a set of 2867 files across 320 folders totaling 1.52 GB in size – 95% of these files are small typical website files, and the rest (90% of the size) are small 30 second 720p videos.

WinRAR 5.01, 2867 files, 1.52 GB

3D Particle Movement

3DPM is a self-penned benchmark, taking basic 3D movement algorithms used in Brownian Motion simulations and testing them for speed. High floating point performance, MHz and IPC wins in the single thread version, whereas the multithread version has to handle the threads and loves more cores.

3D Particle Movement: Single Threaded

3D Particle Movement: MultiThreaded

FastStone Image Viewer 4.9

FastStone is the program I use to perform quick or bulk actions on images, such as resizing, adjusting for color and cropping. In our test we take a series of 170 images in various sizes and formats and convert them all into 640x480 .gif files, maintaining the aspect ratio. FastStone does not use multithreading for this test, and results are given in seconds.

FastStone Image Viewer 4.9

Synthetic – 7-Zip 9.2: link

As an open source compression tool, 7-Zip is a popular tool for making sets of files easier to handle and transfer. The software offers up its own benchmark, to which we report the result.

7-zip Benchmark

Conclusions on Office Benchmarks

Similar to the professional tests, the gains here are in-line with what we would expect with +200 MHz overclocks.

CPU Tests on Windows: Professional Linux Performance
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  • kmmatney - Friday, August 28, 2015 - link

    The G3258 is fun to overclock. The overclock on my Devils Canyon i5 made a difference on my server, which runs 3 minecraft servers at the same time. I needed the overclock to make up for the lousy optimization of Java on the WHS 2011 OS.
  • StrangerGuy - Saturday, August 29, 2015 - link

    Yeah, spend $340 on a 6700K, $200 on a mobo, $100 on a cooler for measly 15% CPU OC, all for a next to zero real world benefit in single GPU gaming loads compared to a $250 locked i5 / budget mobo.

    Who cares about how easy you can perform the OC when the value for money is rubbish.
  • hasseb64 - Saturday, August 29, 2015 - link

    You nailed it stranger!
  • Beaver M. - Saturday, August 29, 2015 - link

    You should have known that before, that even without overclock your CPU will be so fast that you wont be seeing any difference in most games when overclocking.
  • Deders - Saturday, August 29, 2015 - link

    If you intend to keep the hardware for a long period of time it can help. My previous i5-750's 3800MHz overclock made it viable as a gaming processor for the 5 or so years I was using it.

    For example it allowed me to play Arkham City with full PhysX on a single 560TI, at stock speeds it wasn't playable with these settings. The most recent Batman game was no problem for it even though many people were having issues, same goes for Watchdogs.
  • qasdfdsaq - Wednesday, September 2, 2015 - link

    Sure, and my 50% overclock on my i7 920 made it viable for my main gaming PC for a few years longer than it otherwise would have been, but a 10-15% overclock? With a <1% gaming performance increase? Meh.
  • Impulses - Saturday, August 29, 2015 - link

    You're exaggerating the basic requirements tho, I'm sure some do that, but I've never paid $200 or $100 for a cooler ($160/65 tops)... And if you spent more on the i7 it damn better had been for HT or you've no clue what you're doing...
  • Xenonite - Saturday, August 29, 2015 - link

    @V900: "Today, processors have gotten so fast, that even the cheap 200$ CPUs are "fast enough" for most tasks."

    For almost all non-gaming tasks (except realtime frame interpolation) this is most certainly true. The thing is, CPUs are NOT even nearly fast enough to game at 140+ fps with the 99% frame latency at a suitable <8mS value.

    I realize that no one cares about >30fps gaming and that most people even condemn it as "looking to real" (in the same sentence as "your eyes can't even see a difference anyway"), therefore games aren't being optimised for low 99% frame latencies, and neither are modern CPUs.

    But for the few of us who are sensitive to 1ms frametime variances in sub-10ms average frame latency streams, overclocking to high clock speeds is the only way to approach relatively smooth frame delivery.
    On the same note, I would really have loved to see an FCAT or at least a FRAPS comparison of 99% frametimes between the different overclocked states, with a suitably overclocked GTX 980ti and some high-speed DDR4 memory along with the in-game settings being dialed back a bit (at least for the 1080p test).
  • EMM81 - Saturday, August 29, 2015 - link

    "CPUs are NOT even nearly fast enough to game at 140+ fps" "But for the few of us who are sensitive to 1ms frametime variances in sub-10ms average frame latency streams"

    1) People may care about 30-60+fps but where do you get 140 from???
    2) You are not sensitive to 1ms frametime variations...going from 33.3ms-16.7ms(30-60fps) makes only a very subtle difference to most people and that is a 16.6ms(0.5x) delta. There is zero possible way you can perceive anywhere near that level of difference. Even if we were talking about running at 60fps with a variation of 2ms and you could somehow stare at a side by side comparison until you maybe were able to pick out the difference why does it matter??? You care more about what the numbers say and how cool you think it is...
  • Communism - Saturday, August 29, 2015 - link

    Take your pseudo-intellectualism elsewhere.

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