Generational Tests on the i7-6700K: Legacy, Office and Web Benchmarks

Moving on to the generational tests, and similar to our last Broadwell review I want to dedicate a few pages to specifically looking at how stock speed processors perform as Intel has released each generation. For this each CPU is left at stock, DRAM set to DDR3-1600 (or DDR4-2133 for Skylake in DDR4 mode) and we run the full line of CPU tests at our disposal.

Legacy

Some users will notice that in our benchmark database Bench, we keep data on the CPUs we’ve tested back over a decade and the benchmarks we were running back then. For a few of these benchmarks, such as Cinebench R10, we do actually run these on the new CPUs as well, although for the sake of brevity and relevance we tend not to put this data in the review. Well here are a few of those numbers too.

Cinebench R10 - Single Threaded Benchmark

Cinebench R10 - Multi-Threaded Benchmark

x264 HD Benchmark - 1st pass - v3.03

x264 HD Benchmark - 2nd pass - v3.03

7-zip Benchmark

Even with the older tests that might not include any new instruction sets, the Skylake CPUs sit on top of the stack.

Office Performance

The dynamics of CPU Turbo modes, both Intel and AMD, can cause concern during environments with a variable threaded workload. There is also an added issue of the motherboard remaining consistent, depending on how the motherboard manufacturer wants to add in their own boosting technologies over the ones that Intel would prefer they used. In order to remain consistent, we implement an OS-level unique high performance mode on all the CPUs we test which should override any motherboard manufacturer performance mode.

Dolphin Benchmark: link

Many emulators are often bound by single thread CPU performance, and general reports tended to suggest that Haswell provided a significant boost to emulator performance. This benchmark runs a Wii program that raytraces a complex 3D scene inside the Dolphin Wii emulator. Performance on this benchmark is a good proxy of the speed of Dolphin CPU emulation, which is an intensive single core task using most aspects of a CPU. Results are given in minutes, where the Wii itself scores 17.53 minutes.

Dolphin Emulation Benchmark

WinRAR 5.0.1: link

Our WinRAR test from 2013 is updated to the latest version of WinRAR at the start of 2014. We compress a set of 2867 files across 320 folders totalling 1.52 GB in size – 95% of these files are small typical website files, and the rest (90% of the size) are small 30 second 720p videos.

WinRAR 5.01, 2867 files, 1.52 GB

3D Particle Movement

3DPM is a self-penned benchmark, taking basic 3D movement algorithms used in Brownian Motion simulations and testing them for speed. High floating point performance, MHz and IPC wins in the single thread version, whereas the multithread version has to handle the threads and loves more cores.

3D Particle Movement: Single Threaded3D Particle Movement: MultiThreaded

FastStone Image Viewer 4.9

FastStone is the program I use to perform quick or bulk actions on images, such as resizing, adjusting for color and cropping. In our test we take a series of 170 images in various sizes and formats and convert them all into 640x480 .gif files, maintaining the aspect ratio. FastStone does not use multithreading for this test, and results are given in seconds.

FastStone Image Viewer 4.9

Web Benchmarks

On the lower end processors, general usability is a big factor of experience, especially as we move into the HTML5 era of web browsing.  For our web benchmarks, we take four well known tests with Chrome 35 as a consistent browser.

Sunspider 1.0.2

Sunspider 1.0.2

Mozilla Kraken 1.1

Kraken 1.1

WebXPRT

WebXPRT

Google Octane v2

Google Octane v2

Comparing IPC on Skylake: Discrete Gaming Generational Tests on the i7-6700K: Windows Professional Performance
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  • stux - Friday, August 07, 2015 - link

    I upgraded my 920 to a 990x, it runs at about 4.4ghz on air in an XPC chassis! and has 6/12 cores.

    I bought it off ebay cheap, and with an SSD on a SATA3 card I see no reason to upgrade. It works fantastically well, and is pretty much as fast as any modern 4 core machine.
    Reply
  • Samus - Sunday, October 25, 2015 - link

    If you single GPU and don't go ultra-high-end then gaming is still relevant on x58, but it really isn't capable of SLI due to PCIe 2.0 and the lanes being reduced to 8x electrical when more than one 16x length slot is used. QPI also isn't very efficient by todays standards and at the time, AMD still had a better on-die memory controller, but Intel's first attempt was commendable, but completely overhauled with Sandy Bridge which offered virtually the same performance from 2 channels. Anybody who has run dual channel on X58 knows how bad it actually is and why triple channel is needed to keep it competitive with todays platforms.

    I loved X58. It is undoubtedly the most stable platform I'd had since the 440BX. But as I said, by todays standards, it makes Sandy Bridge seem groundbreaking, not because of the IPC, but because of the chipset platform. The reduced power consumption, simplicity and overall smaller-size and lower cost of 60/70 series chipsets, then the incredibly simplified VRM layout in 80/90 chipsets (due to the ondie FIVR of Haswell) makes X58 "look" ancient, but as I said, still relevant.

    Just don't load up the PCIe bus. A GPU, sound card and USB 3.0 controller is about as far as you want to go, and for the most part, as far as you need too!
    Reply
  • vdek - Thursday, August 06, 2015 - link

    Get a Xeon 5650, 6 core CPU, 32nm, will run at 4-4.2ghz all day on air. I upgraded my i7 920 the X5650 and I couldn't be happier. They go for about $70-80 on amazon or ebay. I'm planning on keeping my desktop for another 2-3 years, I upgraded the GPU to a GTX970 and it maxes out most of what I can throw at it. I don't really see my CPU as a bottleneck here. Reply
  • mdw9604 - Tuesday, August 11, 2015 - link

    Can you OC a Xeon 5650? Reply
  • mapesdhs - Wednesday, August 12, 2015 - link

    Of course, back then the main oc'ing method was still bclk-based based, though X58 was a little more involved than that compared to P55 (uncore, etc.) Reply
  • LCTR - Saturday, August 15, 2015 - link

    I'd been pondering the 6700K until I saw these posts from 920 users :)
    I use mine for gaming / video editing, it's running non-hyperthreaded at 4.2GHz on air (about 4Ghz with HT on)

    I also upgraded my GPU to a 970 and have seen decent gaming performance - if I could jump to a X5650 and stretch things for 1-2 years that'd be great...

    What sort of performance do you see from the X5650? Would it win 4GHz with HT enabled?
    The Xeon 5650's don't need any special mobo support or anything, do they? I have a gigabyte GA-EX58-UD5

    Reply
  • Nfarce - Wednesday, August 05, 2015 - link

    Well sadly, ever since SB (which I have one that's 4 years old, a 2500K, alongside a newer Haswell 4690K, each new tick/tock has not been much. The days of getting 50% boost in performance between a few generations are long gone, let alone 100% boost, or doubling performance. Also keep in mind that there is a reason for this decrease in increased performance: as dies shrink, physics with electrons start becoming an issue. Intel has been focusing more on decreased power usage. At some point CPU manufacturers will need to look at an entirely different manufacturing material and design as silicon and traditional PCB design is coming to its limit. Reply
  • Mr Perfect - Wednesday, August 05, 2015 - link

    It's not even 30% in high-end gaming. There is a clear improvement between SB and Skylake, but why should I build a whole new PC for 5FPS? I can't justify that expense.

    I'd be curious to see the high-end gaming benchmarks rerun with the next generation of GPUs. Will next gen GPUs care more about the CPU, or does DX12 eliminate the difference altogether?
    Reply
  • mkozakewich - Thursday, August 06, 2015 - link

    It's unlikely you'll be seeing doubles and doubles anymore. If you look at what's been going on for the past several years, we're moving to more efficient processes instead of improving performance. I'm sure Intel's end goal is to make powerful CPUs for devices that fit into people's pockets. At that point you might see more start going into raw performance. Reply
  • edlee - Wednesday, August 05, 2015 - link

    i am not sure why conclusion to the review makes it seem i7-2600k users should upgrade to this.
    If you are a gamer, there is no 25% improvement in average or minimum frame rate, its 3-6% at best.

    Is this the future of intel's tock strategy, to give very little improvement to gamers?
    Reply

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