Overclocking

Finally, no review of a high-end video card would be complete without a look at overclocking performance.

From a design standpoint, GTX 980 Ti already ships close to its power limits. NVIDIA’s 250W TDP can only be raised another 10% – to 275W – meaning that in TDP limited scenarios there’s not much headroom to play with. On the other hand with the stock voltage being relatively low, in clockspeed limited scenarios there’s still some room for pushing the performance envelope through overvolting. And neither of these options addresses the most potent aspect of overclocking, which is pushing the entire clockspeed curve higher at the same voltages by increasing the clockspeed offsets.

GTX Titan X by comparison ended up being a good overclocker, and while we'd expect GTX 980 Tis to use slightly lower quality chips as part of the binning process, it should still overclock rather well.

GeForce GTX 980 Ti Overclocking
  Stock Overclocked
Core Clock 1000MHz 1250MHz
Boost Clock 1075Mhz 1326MHz
Max Boost Clock 1202MHz 1477MHz
Memory Clock 7GHz 8GHz
Max Voltage 1.187v 1.23v

Overall we're able to get another 250MHz (25%) out of the GTX 980 Ti's GPU, and another 1GHz (14%) out of its VRAM. This pushes the GTX 980 Ti's clockspeeds up to 1326MHz for the standard boost clock, and 1477MHz for the maximum boost clock. The card is heavily TDP limited at this point, so it's unlikely to sustain clockspeeds over 1400MHz, but working clockspeeds in the 1300MHz range are certainly sustainable. Meanwhile interestingly enough, this is actually a slightly better overclock than what we saw with the GTX Titan X; the Titan was only able to get another 200MHz out of its GPU and 800MHz out of its memory. So GTX 980 Ti ends up being the better overclocker by 50MHz.

OC: Battlefield 4 - 3840x2160 - Ultra Quality - 0x MSAA

OC: Crysis 3 - 3840x2160 - High Quality + FXAA

OC: Shadow of Mordor - 3840x2160 - Ultra Quality

OC: Shadow of Mordor - Min Frame Rate - 3840x2160 - Ultra Quality

OC: The Talos Principle - 3840x2160 - Ultra Quality

OC: Total War: Attila - 3840x2160 - Max Quality + Perf Shadows

The gains from this overclock are a very consistent across all 5 of our sample games at 4K, with the average performance increase being 20%. Though not quite enough to push the GTX 980 Ti above 60fps in Shadow of Mordor or Crysis 3, it is enough to crack 60fps on Battlefield 4 and The Talos Principle.

OC: Load Power Consumption - Crysis 3

OC: Load Power Consumption - FurMark

OC: Load GPU Temperature - Crysis 3

OC: Load GPU Temperature - FurMark

OC: Load Noise Levels - Crysis 3

OC: Load Noise Levels - FurMark

The cost of that 20% overclock in terms of power and noise is similarly straightforward. You're looking at an increased power cost of 30W or so at the wall – in-line with the 25W increase in the card’s TDP – while on the noise front the GTX 980 Ti is pushed out of its sweet spot. Card noise levels will increase by around 4.5dB(A).

Power, Temperature, & Noise Final Words
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  • Daroller - Monday, June 1, 2015 - link

    I had a GTX690, and I run SLI TITAN X. I've been running dual GPU setups for as long as they've been available. Dual GPU IS a hindrance. You'd have to be blind, stupid, or a rabid fanboy to claim otherwise. The 295x2 isn't exempt from that just because you dislike NV and harbor a not so secret love for AMD.
  • Laststop311 - Monday, June 1, 2015 - link

    Yea cause using dual GPU's just sucks. Just adds a bunch more complexities and problems to everything. Always get 1 of the largest, fastest single gpu's you can get.
  • Kutark - Monday, June 1, 2015 - link

    I guess if by crush you mean thermally crush. Then yes, you're absolutely correct. I mean, why not have a portable nuclear reactor nearby to power your video card!
  • mapesdhs - Wednesday, June 3, 2015 - link

    Hope you enjoy your power bill, heat, worse stuttering, etc., and the numerous CF fails for all sorts of scenarios. I checked some forums, lots of moans about 15.5 for CF support.
  • poohbear - Monday, June 1, 2015 - link

    Why didn't u include witcher 3 in the benchmarks? It's the latest graphics intensive game for sure & looks gorgeous!
  • kyuu - Monday, June 1, 2015 - link

    It JUST came out. A significant portion of this review was probably carried out before it was even released. Not to mention its already had two patches that affect performance substantially.
  • Oxford Guy - Monday, June 1, 2015 - link

    It looks horribly watered-down compared with the earlier demo, probably because they wanted so much to keep the VRAM requirements really low.
  • chizow - Monday, June 1, 2015 - link

    @Ryan Any word on when we might see some SLI results? I know this is generally dependent on limited review samples, but vendors will probably start sending you cards soon yeah?
  • Ryan Smith - Tuesday, June 2, 2015 - link

    Not any time soon.
  • NA1NSXR - Monday, June 1, 2015 - link

    Those revised 970/980 prices are stingy.

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