HBM: Wide & Slow Makes It Fast

Given the challenges faced in pushing GDDR5 and similar memory technologies even further, development of high bandwidth memory technology has in the last decade shifted back towards wider, slower interfaces. As serial interfaces reach their limits, parallel interfaces become an increasingly viable alternative. And although they bring with them their own challenges – there’s a reason serial interfaces have been dominant most recently, after all – the ramp up of challenges in further improving serial interfaces has coincided with the development of technologies that make parallel interfaces easier to implement. As a result the pendulum has swung back to parallel interfaces and HBM.

HBM in a nutshell takes the wide & slow paradigm to its fullest. Rather than building an array of high speed chips around an ASIC to deliver 7Gbps+ per pin over a 256/384/512-bit memory bus, HBM at its most basic level involves turning memory clockspeeds way down – to just 1Gbps per pin – but in exchange making the memory bus much wider. How wide? That depends on the implementation and generation of the specification, but the examples AMD has been showcasing so far have involved 4 HBM devices (stacks), each featuring a 1024-bit wide memory bus, combining for a massive 4096-bit memory bus. It may not be clocked high, but when it’s that wide, it doesn’t need to be.

Of course while extra memory bandwidth is nice, the far more interesting part is how HBM delivers this. Although the idea of a wide, slow parallel bus is easy enough to comprehend on paper, implementing it is a whole other matter. A 4096-bit memory bus involves thousands of traces, far more than GDDR5, all of which must be carefully constructed in order to make HBM work. As a result there are a couple of fundamental technologies that are seeing their big (though not necessarily initial) introduction with HBM.

The first and most fundamental matter is how do you efficiently route a 4096-bit memory bus? Even the best surface mounting BGA technologies have their limits, and as it is Hawaii was pushing things with its 512-bit GDDR5 memory bus. An even wider bus only makes that harder, inviting issues both with the routing such a wide bus on a PCB or chip substrate, and in using BGA to connect a chip to those traces.

First part of the solution to that in turn was to develop something capable of greater density routing, and that something was the silicon interposer. The interposer in its broadest terms is a partially fabbed silicon chip that instead of being developed into a full ASIC packed with logic, is only developed as far as having metal layers, in order to route signals and power among devices. The interposer in turn works because it exploits some of the core advantages of modern photolithographic processes, allowing for very fine paths to be created that would otherwise not be possible/practical on traditional PCBs and substrates.

Using a silicon interposer solves some of the fundamental problems with HBM, but it also provides some ancillary benefits as well. Along with solving the obvious routing issue, the interposer allows for DRAM to be placed very close to an ASIC, but without being placed on top of it (ala Package-on-package), which is impractical for high TDP devices like GPUs. By being able to place DRAM so close to the ASIC, it avoids the drawbacks of long memory paths, making the shorter paths both simpler to construct and require less power in the process. It also benefits integration, as similar to PoP technology, you can have more of the device’s functionality located on the same package as the ASIC, reducing the number of devices that need to be placed off-package and routed to the ASIC.

Of course the interposer does come with a drawback as well, and that’s cost. While AMD is not talking about costs in great detail – this is a technology deep dive, not an analyst meeting – the fact that the interposer is essentially a very large, partially developed silicon chip means that it’s relatively expensive to produce, especially compared to the very low costs of PCBs and traditional substrates. Mitigating this is the fact that interposers don’t need to go through the most complex and expensive phases of photolithography – the actual front-end lithography – so the cost is only the silicon wafer itself, along with the work required to create the metal layers, with the final interposer only being some 100 microns thick. Furthermore this doesn’t require cutting-edge fabs – old, fully amortized 65nm equipment works quite well – which further keeps the costs down. The end result is that the interposer is still a significant cost, but it is not as bad as it initially seems. This ultimately is why HBM will first be introduced on high margin products like high-end video cards before potentially making its way down to cheaper devices like APUs.

Meanwhile AMD and their vendors will over the long run also benefit from volume production. The first interposers are being produced on retooled 65nm lithographic lines, however once volume production scales up, it will become economical to develop interposer-only lines that are cheaper to operate since they don’t need the ability to offer full lithography as well. Where that cut-off will be is not quite clear at this time, though it sounds like it will happen sooner than later.

Looking at the broader picture, in the grand scheme of things the interposer becomes a new layer on a complete chip, sitting between the traditional substrate and any DRAM/ASICs mounted on top of it. Microbumps will connect the DRAM and ASICs to the interposer, and the interposer will then be connected to the substrate, before finally the substrate is connected to its partner PCB. PCB mounting itself will become a bit easier in the process, as there’s no longer a need to route memory traces through the substrate, which means the only remaining connections are data (PCIe bus, etc) and power for the ASIC and DRAM. All the complex routing is essentially localized to occurring at the interposer layer.

Moving on, the other major technological breakthrough here is the creation of through-silicon vias (TSVs). With the interposer to enable the routing of a dense memory bus, the other issue to solve was the creation of dense memory. The solution to this was to stack multiple memory dies together into a single device/stack, in order to create the single 1024-bit stack, and TSVs are in turn what make this possible.

The reason for stacking DRAM is pretty straightforward: it makes production easier by reducing the DRAM to fewer discrete devices, not to mention it saves space. The challenge here is that you can’t have traditional surface mount connections since the DRAM is stacked, and traditional edge connections (as used in PoP) are neither dense enough nor do they scale well to the kind of stacks HBM would require.


TSVs. Image Courtesy The International Center for Materials Nanoarchitectonics

As a result a means was needed to route DRAM connections though the lower layers of the stack, and this problem was solved with TSVs. Whereas regular vias offer the ability to connect two layers together, TSVs extend this principle by running the vias straight through silicon devices in order to connect layers farther out. The end result is something vaguely akin to DRAM dies surface mounted on top of each other via microbumps, but with the ability to communicate through the layers. From a manufacturing standpoint, between the silicon interposer and TSVs, TSVs are the more difficult technology to master as it essentially combines all the challenges of DRAM fabbing with the challenges of stacking those DRAM dies on top of each other.

Having developed the means to stack DRAM, the final component of an HBM stack is a logic die that lies on the bottom of the stack. Similarly outfitted with TSVs, the logic die is responsible for actually operating the DRAM dies above it, and then handling the operation of the HBM bus between the stack and the ASIC. This actually ends up being a rather interesting development since the net result is more logic added despite the simplicity of the HBM bus, but at the same time thanks to TSVs and the interposer, it’s easier than ever to add that logic.

History: Where GDDR5 Reaches Its Limits The Net Benefits of HBM & Closing Thoughts
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  • chizow - Tuesday, May 19, 2015 - link

    I guess we will find out soon enough!
  • chizow - Tuesday, May 19, 2015 - link

    @robinspi: Looks like Ryan Shrout at PCPer all but confirms 1xGPU Fiji will be limited to 4GB this round, Joe Macri at AMD was discussing it with him and all but confirms it:

    http://www.pcper.com/reviews/General-Tech/High-Ban...
    "Will gaming suffer on the high end with only 4GB? Macri doesn’t believe so; mainly because of a renewed interest in optimizing frame buffer utilization. Macri admitted that in the past very little effort was put into measuring and improving the utilization of the graphics memory system, calling it “exceedingly poor.” The solution was to just add more memory – it was easy to do and relatively cheap. With HBM that isn’t the case as there is a ceiling of what can be offered this generation. Macri told us that with just a couple of engineers it was easy to find ways to improve utilization and he believes that modern resolutions and gaming engines will not suffer at all from a 4GB graphics memory limit. It will require some finesse from the marketing folks at AMD though…"

    Looks like certain folks who trashed the 980 at launch for having only 4GB are going to have a tough time respinning their stories to fit an $850 AMD part with only 4GB.....
  • Crunchy005 - Tuesday, May 19, 2015 - link

    how are you so sure it will be $850? Stop making stuff up before it comes out.
  • chizow - Tuesday, May 19, 2015 - link

    How are you so sure it wont' be $850? Stop getting all butthurt and maybe read the typical rumor sites that have gotten everything else to-date correct? 4GB HBM check. X2 check. Water cooled check. And today, multiple sources from these sites saying $850 and a new premium AMD GPU tier to try and compete with Titan.
  • testbug00 - Tuesday, May 19, 2015 - link

    that price doesn't make sense given the cost differences between GDDR5 and HBM once you take into account some cost savings that offset a portion of the added HBM cost.

    I'm guessing if they found a way to make an 8GB version, it would be 800-900 dollars, as, that would eliminate the cost benefits of moving away from GDDR5 as far as I can tell.

    a 4GB version I would expect to be 500-550 and 650-700 respectively. Well, to be honest, I personally think they will have 3 different core counts coming from Fiji, given the large cap in CUs from Hawaii to Fiji (given that it has 64 CU, which, everything still points towards)
  • chizow - Wednesday, May 20, 2015 - link

    Huh? Do you think HBM costs more than GDDR5 to implement, or not? There are minor savings on cheaper components/processes, like the PCB, but HBM could be 3-4-10x more expensive per GB; given historical new RAM pricing none of this is that far out there. We also know there's added complexity and cost with the interposer, and AMD is not putting expensive HBM on lower end parts, rebadges, or APUs. This all points to the fact the BoM is high and they are looking to be rewarded for their R&D.

    In any case, keep hoping for an 8GB (single-GPU version), it seems pretty obvious the 4GB limits for HBM1 are true as AMD is now in full damage control mode saying 4GB is enough.
  • medi03 - Tuesday, May 19, 2015 - link

    Wow another AMD article and again nVidia trolls all over the place.
  • chizow - Tuesday, May 19, 2015 - link

    Well, it is always fun to watch AMD overpromise and underdeliver. Oops, was that a troll? :)
  • Horza - Tuesday, May 19, 2015 - link

    You know you are chiz that's why you responded to his comment in the first place!
  • chizow - Wednesday, May 20, 2015 - link

    Heheh nah, always fun jabbing AMD fanboys like medi03 that I've gone back and forth with over the years, he's been really quiet lately, he may actually be disheartened by AMD's recent bad fortunes, which is uncommon for these die hard AMD fans!

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