G-SYNC Gaming with QHD at 144Hz

We've talked previously about G-SYNC and how it can provide a better experience for gaming, but one of the big limitations with G-SYNC on most monitors so far has been the maximum refresh rate of 60Hz. With the ASUS ROG Swift PG278Q, that particular limitation goes out the window as it can refresh at up to 144Hz. What this means is that for the vast majority of users, particularly when running at the native 2560x1440 resolution, your frame rates will no longer be limited by the refresh rate. If you have a beefy SLI rig, you could see frame rates of well over 100 FPS without ever having to turn off V-SYNC.

What that means in practice is that while 60 FPS is what you generally need for "smooth" gaming, you can now go well beyond that. There's certainly a case of diminishing returns, so by no means do we think that 144Hz is absolutely required, but I’ve felt for a long time that 60Hz has been limiting. Once we hit 100Hz, however, we've reached the point where my eyes can see the difference. There's also a question of whether or not the pixel response time is fast enough to keep up with such high refresh rates, but ASUS has used a TN panel with a 1 ms response time and it seems to do the trick.


103 FPS, 103 Hz, No VSYNC, No Tearing

I mentioned in our last review of the Acer XB280HK that 4K gaming in practice tends to be too demanding for most GPUs right now, and with 2.25X as many pixels as QHD it's not hard to see why that's the case. By dropping the resolution to a more reasonable level, frame rates in most games effectively double – and in some cases, particularly if you exceed the amount of VRAM in your GPU, the difference in performance can be even more profound. Given the number of buffers being used in most games, plus post processing, anti-aliasing, high resolution textures, and other effects, I would say that you really need 6GB of VRAM per GPU in order to handle 4K gaming properly – and you also need faster GPUs to push that many pixels. QHD on the other hand tends to be just fine with 4GB VRAM, sometimes less.

One of the other issues that you run into with 4K gaming and G-SYNC is that you will frequently drop below 40 FPS in demanding games. At that point, the on-screen pixels begin to decay and you can see a noticeable flicker. That's one more reason to stick with a lower resolution, as staying above 40 FPS isn’t as difficult, but there are other potential benefits. With a 144Hz maximum refresh rate, rather than only drawing a frame twice when the refresh rate drops below 30Hz, it’s possible for G-SYNC to draw frames twice at anything below 72FPS, at which point flicker shouldn’t be an issue. It’s not clear whether or not ASUS (or NVIDIA G-SYNC) do this right now, and the response when I asked was a cryptic “we are not releasing any implementation details on G-SYNC right now”, which means it may be a future feature (and there’s likely a bit of overhead with drawing a frame twice). It would be smart to at least draw twice at frame rates below 45 FPS, though, as that’s when flicker starts to become a problem and there’s no reason a 144Hz display couldn’t refresh twice (effectively 90Hz).

If you’re wondering why this isn’t applicable to a 4K display, it’s because it's currently not practical to drive 4K resolutions at refresh rates above 60Hz. 60Hz already requires more bandwidth than a typical HDMI connection can deliver (though HDMI 2.0 would suffice), and even DisplayPort 1.2 with a maximum of 17.28 Gbit/s is pretty much tapped out (4Kp60 requires 15.9 Gbit/s). If you want to have higher refresh rates with 4K, DisplayPort 1.3 is required, which isn’t implemented on most displays yet. Of course there’s still that problem of trying to reach 60+ FPS, but with an 80Hz refresh rate you could potentially double up on redraws when the FPS is below 40 instead of below 30.


Maximum quality at QHD and Evolve is still buttery smooth -- with GTX 970 SLI of course.

Without belaboring the point, I can basically say that in the vast majority of circumstances I personally prefer the ASUS QHD 144Hz G-SYNC display over the Acer 4K 60Hz display. You can also reasonably run QHD at native resolution with 100% scaling and not have difficulties in windows; unless you have eagle eyes, 4K on a 28 inch display will usually require a bit of scaling (125-150% for me and my poor old eyes). But are there any situations where I would actually prefer the 4K display?

In fact there are, but most of them involve multimedia use. Having the actual native resolution available for 4K video editing is always nice, and it goes without saying that watching 4K video content generally means you should have a 4K display – otherwise you just end up downscaling to your native resolution. And if I sit close enough to the display (or if your vision is good enough), the extra resolution can be useful for general Windows use as well. And Photoshop or other image editing software means you can work with a QHD image and not have scroll bars at 100% zoom, which is pretty cool. I would also say that anti-aliasing at 4K becomes less necessary in games, thanks to the high DPI, though there’s still jaggies if you look for it.

One final note on the subject is that there was some news last month where at first someone thought G-SYNC laptops without a G-SYNC module were possible. The reality ends up being a bit different than that particular tale. As PC Perspective reports, it turns out ASUS accidentally let an alpha driver get out to the public that had some G-SYNC support. While some thought that G-SYNC could be done on any notebook, it turns out that’s not true – only the ASUS G751 line of notebooks seems to have worked with the leaked driver, and that had a display where G-SYNC was an option (and also worth noting is that Optimus Technology is not used on the G751JY).

Anyway, while G-SYNC did work in many instances using that leaked driver, there were problems when frame rates dropped too low, including the screen blacking out for half a second and other anomalies. If you’re wondering why the G-SYNC module is in desktop displays, that’s a big part of it right there: ensuring the experience actually works properly all of the time. And at least in my testing of the Acer XB280HK and ASUS PG278Q, it does exactly that. G-SYNC will almost certainly end up coming to laptops as well, but it will be in a slightly different form from the current desktop implementation, and the actual ETA is still unknown.

Introduction, Specs, and Design Brightness and Contrast
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  • Antronman - Sunday, February 15, 2015 - link

    There's really no reason to use IPS for gaming as the colors are still heavily saturated so you just get even richer, more saturated colors that are gross.
  • Death666Angel - Sunday, February 15, 2015 - link

    Color satuartion has no direct link with the panel tech. I've had oversaturated TN panels (HP w2408h) and I've had undersaturated IPS panels (Qnix 2710LED). The difference between IPS and TN that makes IPS more desireable for me personally are the viewing angles. With TN, I need my head to be pretty much in the right spot (like the old Nintendo 3DS) in order to have a good picture. If I move around the colors get inverted or washed out and if I want to show someone something on the monitor, they have a shitty picture or they need to be in my spot. With IPS, colors are the same from almost any angle.
  • doggghouse - Wednesday, February 18, 2015 - link

    The saturated colors have more to do with the type of backlight used. A lot of the earlier monitors with IPS panels were designed for professionals (photographers etc) so they used a special bulb in the backlight to give an extended gamut to better match the color spectrum available for print. But you can find IPS displays that cover the standard RGB gamut.
  • oobga - Sunday, February 15, 2015 - link

    I was looking at the PG278Q, but as soon as I was thinking of getting one the prices jumped another $50+ everywhere in Canada which totally turned me off. Then started to read about the Acer XB270HU which might end up being a superior monitor. At the least that should make ASUS compete a bit with their ridiculous pricing.
  • gostarkgo - Monday, February 16, 2015 - link

    Honestly BenQ has been making monitors like this for a while now and they cost much less. I've got one that has almost identical spec's and it is three years old now. Didn't even come close to costing that much. Hilarious article.
  • oobga - Monday, February 16, 2015 - link

    I think you're missing how this monitor has g-sync, but still, that should only be a ~$200 premium. ASUS is very obviously taking advantage of having the only monitor with these resolution/refresh rate specs with g-sync. That should change later this year though. If you can wait for g-sync, you really should. This monitor is very close to being a low end 1440p/144hz +g-sync monitor.
  • nos024 - Monday, February 16, 2015 - link

    I owned the ASUS VG248qe for a year before selling it off to a friend. It was the best monitor for gaming I've ever used...for gaming. The so called not-so-accurate colors, and not-so-great viewing angle of a TN panel is irrelevant for gaming IMO. What bothered me was when using it as an everyday panel for productivity because the panel uses PWM lighting. On white backgrounds, it was just too much for my eyes to handle. So when working in Excel, Word, and web browsing...

    When gaming, it was plain awesome. But I felt 24inch/1080 was too small for my taste. When I heard the Swift ROG was coming out at 27inch/1440 i almost pulled the trigger on getting one. With all the QA issues, I was hesitant. I will wait awhile until the dust settles to get one. I saw one on display at the local Microcenter and I was quite impressed with it. I think if they had one in stock at the time I would've bought it and hope I win the lottery on getting a non-defective one.
  • bebimbap - Tuesday, February 17, 2015 - link

    If you get the gsync board for the vg248qe it gets rid of the pwm lighting
  • milkod2001 - Monday, February 16, 2015 - link

    If not in rush it might be better to wait for IPS/PLS monitors with Gsync/Free Sync enabled. Q2/q3/15
    $790 for TN + Gsync is a bad ,very bad joke
  • oobga - Tuesday, February 17, 2015 - link

    I've been watching inventory of online stores in Canada. Very little if any movement in their stock for this monitor in the last few weeks. Looks like people have caught on better things are coming out soon for high res/high refresh rate monitors with g-sync. Unfortunately, those stores are stubbornly holding their prices ($950+ CAD). They should have no choice soon to cut those down though.

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