Display

For those that are uninitiated to the world of displays, a display seems relatively simple. After all, it just needs to have high resolution, pretty colors, high brightness, and high contrast. However, there’s a great deal of complexity to this issue. Even excluding the actual structure of a display, the characteristics of a display can strongly affect perception. Poor display calibration, low brightness, high reflectance, and low contrast can all affect the experience. In addition, something as simple as subpixel arrangement and the thin-film transistor design can have significant impacts on viewing angles and battery life.

In order to test these things, we use SpectraCal’s CalMAN 5 Ultimate and X-Rite’s i1pro2 spectrophotometer to ensure accuracy in our testing, in conjunction with subjective testing to get a good idea of overall display performance. As always, we target sRGB gamut and 2.2 gamma as these are the industry standard. While there are many arguments for larger gamuts and different gamma curves, the goal of our display calibration testing is to make sure that a display will be reasonably accurate in its reproduction of content as an artist intended. Without this calibration, videos, photos, and other content can appear "off".

While we still don’t have an accurate reflectance test, I spent a great deal of time wondering why the display on the Nexus 9 seemed to have more distracting glare than most. This was strange to me as the display was obviously laminated with no perceivable viewing angle degradation that comes with non-laminated displays. It seems that whatever material HTC has used to laminate the display isn’t quite ideal in this case, as at some point in the display stack there’s an obvious secondary reflection. This is an issue relating to a lower index of refraction, so it’s likely that some other characteristic was valued over reflectance.

Other than this, the only other immediately noticeable flaw is the display’s backlight bleed. To me, it’s quite obvious that the display gets lighter at the edges much like what I’ve seen on the Nexus 5. It seems that this is related to the backlight configuration, although given the high brightness of the panel I'm not sure that this can be avoided.

Before we get into the objective testing, I also wanted to mention that this display has “dual-domain pixels” similar to the iPad Air 2 and iPhone 6. The level of angling seems to be much more significant though, which seems to make the purple blacks much more obvious, but outside of this shift in black point it’s almost impossible to see shifts in color with changes in viewing angle. The microscope photo combined with some casual examination under sunlight suggests that the digitizer has been integrated into the display for improved clarity. The resolution is also quite high for a tablet, and while I can obviously pick out aliasing when closely examining the display, at a normal viewing distance I don’t really see any of these problems.

Display - Max Brightness

Display - Black Levels

Display - Contrast Ratio

The brightness of the Nexus 9's display ends up higher than what we see with the iPad Air 2. Contrast is approximately equal to what we see in the iPad Air 2, which is good but definitely not the perfect inky blacks that one might be used to from AMOLED.

Display - White Point

Display - Grayscale Accuracy

The next aspect of our display test suite is the grayscale test, which looks at the color balance and brightness of various shades of grayscale from black to white. Here, the Nexus 9 really does a great job across the board. If I were to nitpick, there is a bit of extra blue in the display but it’s really nothing worth talking about. Google does seem to consistently favor a lower contrast look when the gamma curve is dead on the mark, but on average it’s close enough to a power 2.2 curve that it doesn’t make a difference when viewing the display.

Display - Saturation Accuracy

While grayscale is important, colors are really the hardest part to get right in a display. Here, the Nexus 9 does an amazing job in our saturation test. I really don’t have anything else to say here as pretty much everything is on the mark. At this point, it’s pretty clear that most Nexus devices have a strong focus on display quality, and the Nexus 9 is no exception.

Display - GMB Accuracy

Finally, the Gretag MacBeth test shows that the Nexus 9 is quite accurate with color even outside of the basic primary and secondary colors. There shouldn’t be any issues with viewing content that has high requirements for color accuracy. Overall, the Nexus 9 display is great with only two real issues of note, namely the reflectance issue and the backlight bleed. While neither are deal-breakers, fixing these issues would make this display fall under a short list of the best mobile displays I’ve seen all year. For now, it sits just shy of that list. I definitely have to applaud Google in this case as they haven’t fallen into the trap of wider gamuts, bluer white points, dynamic contrast, and other “features” for the sake of showroom appeal.

GPU and NAND Performance Battery Life and Charge Time
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  • cjs150 - Wednesday, February 4, 2015 - link

    No microSD - no chance of me buying it.

    Tablets are designed to be portable so why do designers never consider the needs of people on the move who may not have access to the cloud (either at all or at prohibitive cost). With 128 mb MicroSD card I can store tons of music, movies, tv shows and watch when I like on holiday
  • Impulses - Wednesday, February 4, 2015 - link

    USB OTG ftw
  • R. Hunt - Thursday, February 5, 2015 - link

    Hardly the same thing though.
  • UtilityMax - Sunday, February 8, 2015 - link

    They want you to pay royalties to store your stuff in the cloud. I agree that 16GB is somewhat limiting. Half of that space will be used by the OS and applications, with barely anything left for user's data. I'd go with the 32GB model at the very least.
  • NotLupus - Wednesday, February 4, 2015 - link

    What's the date today?
  • smayonak - Wednesday, February 4, 2015 - link

    Ryan, I noticed that the Nexus 9 offers always-on (screen-off) Google Now activation. I checked in CPUSpy (and other apps) and noticed that even when all cores are parked, this feature works, suggesting that NVidia may have included a custom DSP or third core for audio processing. The +1 core in NVidia's Tegra platform was apparently transparent to the operating system, because it never showed up in CPU activity monitor apps.

    If it is a custom DSP used for natural language processing, this would probably run afoul of Qualcomm's lock on the IP. Which might explain why NVidia never announced a third core (or DSP) in the Denver platform.

    I'm not sure if it's just my imagination at work -- can you confirm or disprove (or speculate) on the existence of a third core? Supposedly Android 5.0 includes support for idle-state audio processing, but only if supported by the hardware. But it would seem hardware support would require some kind of low-energy state processing core. And nothing of the sort appears in NVidia's press releases.

    By the way, thank you for the amazingly detailed and insightful review. You guys are amazing.
  • Andrei Frumusanu - Wednesday, February 4, 2015 - link

    Always-on voice activation is done by the audio SoC and has no connection to the main SoC or any DSP. Qualcomm's voice activation is done via the audio chip.
  • smayonak - Wednesday, February 4, 2015 - link

    Thanks. I have no doubt that's true, but I can't track down a reference. Anandtech's own article on the subject refers to Motorola's implementation of idle-state audio processing as relying on the X8's low-power cores, dedicated to handling audio processing.

    Motorola's press release claimed that their X8 included proprietary "natural language" and "contextual" processing cores (which I thought were some kind of analog-to-digital audio-processing DSP, but may be wrong), which allowed for always-on activation of Google Now.

    I can count the number of devices that support screen-off Google Now on one hand. The relatively small number of devices with this feature is perplexing. Or maybe no one advertises it?
  • toyotabedzrock - Wednesday, February 4, 2015 - link

    While turning a GPU into a CPU is a great accomplishment then essentially built a CPU that seems designed to benchmark well but will stall endlessly on real world code.
  • Anonymous Blowhard - Wednesday, February 4, 2015 - link

    This article is soooo late, clearly you should have just thrown up a half-page blurb with a clickbait title and was shallow enough that it could have just been written hands-off from the tech specs.

    /s

    Great read as always. Good things are worth waiting for.

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