Final Words

When NVIDIA launched the first Maxwell cards earlier this year, we knew that we would be in for a treat with their latest architecture. Though just a fragment of the performance of what their eventual high-end cards would be, NVIDIA’s first Maxwell cards offered an interesting look at an architecture that would be capable of doubling NVIDIA’s performance per watt on the same 28nm TSMC manufacturing process they started with over 2 years ago. To that end I don’t think there has been any doubt that NVIDIA’s eventual second generation Maxwell cards would be equally amazing when it comes to power efficiency, but I feel NVIDIA has still impressed us when it comes to performance, features, and pricing.

In many ways it feels like this latest launch has returned us to the PC video card industry of 2012. NVIDIA’s flagship consumer card is once again powered by a smaller and more potent consumer-class x04 GPU, and once again NVIDIA is swinging the one-two punch of performance and power efficiency. When GTX 680 was launched it set a new high mark for the video card industry, and now we see GTX 980 do more of the same. The GTX 980 is faster, less power hungry, and quieter than the Radeon R9 290X, so once again NVIDIA has landed the technical trifecta. Even if we’re just looking at performance and pricing the GTX 980 is the undisputed holder of the single-GPU performance crown, besting everything else AMD and NVIDIA have to offer, and offering it at a price that while no means a steal is more than reasonable given NVIDIA’s technical and performance advantage. As such GTX 980 comes very, very close to doing to Radeon R9 290X what GTX 680 did to Radeon HD 7970 over 2 years ago.

Meanwhile from a feature perspective the GTX 900 series is going to prove to be a very captivating product. Dynamic Super Resolution is a brutish-yet-clever solution of what to do about anti-aliasing on today's deferred renderer games that cannot support traditional MSAA/SSAA, and while I’m withholding my judgment on Multi-Frame sampled Anti-Aliasing until it’s made available to users in NVIDIA’s drivers, the idea at least has merit. Otherwise I am very happy to see that NVIDIA has now fully caught up to the competition in terms of baseline API features by offering everything needed to support Direct3D 11.2 and beyond.

Along those lines, NVIDIA’s focus on voxel technology for Maxwell 2 is a very interesting route to take, and I am eagerly anticipating seeing whether it gets widely adopted and what developers do with it. VXGI is a very neat concept to generate voxel based global illumination, and building in the features necessary to do significant portions of it in hardware is a wise move by NVIDIA. The catch at this point is the same catch that faces all vendor specific technologies: just because the hardware is there doesn’t mean developers will put it to good use, especially in this age of console ports. NVIDIA for their part has made the right move by making sure VXGI will run on other hardware, but I am concerned that the performance delta means that it’s only going to be viable on Maxwell 2 GPUs for now, which could discourage developers. None the less we do need better lighting in games, and I hope this encourages developers to finally adopt these kinds of high quality global illumination systems.

As for the hardware itself, is there anything left to say other than that GTX 980 is a well-built, well-engineered card? The build quality is impeccable – raising the bar over even GTX Titan – and the power efficiency gains are truly remarkable. With a TDP lower than even GTX 680, this is the lowest power consumption has been for a chart-topping card since 9800 GTX over half a decade ago. It’s really a bit of a honeymoon period since if and when NVIDIA does Big Maxwell one has to expect power consumption will go back up, but for the time being it’s very pleasing to be able to get chart-topping performance inside of 165W. And the fact that this comes from the same company responsible for GTX 480 just 2 generations ago makes this the ultimate technical turnaround.

In conclusion, the GeForce GTX 980 represents another stellar performance from NVIDIA. Their reign at the top is not going to go unchallenged – AMD can’t match NVIDIA on performance, but they can sure drive down prices – but as was the case in 2012 the crown continues to securely reside in NVIDIA’s hands, and once again they have done the technical hard work to earn it.

Finally, as a reminder we will be following up this article next week with our look at GTX 980 SLI performance and a look at the GTX 970. Of the two cards launched today the GTX 970 is without a doubt the more interesting of the two thanks to its relatively low price compared to the performance NVIDIA is offering, but due to our aforementioned board issues we will not be able to take a look at it until next week. So until then stay tuned for the rest of our GM204 coverage.

Overclocking GTX 980
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  • rennya - Friday, September 19, 2014 - link

    Any info what HDMI 2.0 level and HDCP version this nVidia GPU has? It can only be between these ywo; HDMI 2.0 level B HDCP 2.2 or HDMI 2.0 level A HDCP 2.0.

    If it was the former, gaming performance in 4K displays that use HDMI 2.0. If it was the latter, this card is DOA when Bluray 4K videos comes out.
  • khanov - Friday, September 19, 2014 - link

    Ideally, we consumers want a full HDMI 2.0 spec transceiver with 20+Gbps bandwidth AND HDCP 2.2. But these are not yet available and that is why we see these stop-gap measures that manufacturers are calling HDMI 2.0 A and B. This should *hopefully* be resolved by next year.

    In the meantime, I'd also like to know what exactly Nvidia is offering in the 970 and 980 cards. Without HDCP 2.2 the compatibility of these cards with future TV and AV gear is questionable.

    Ryan, are you able to clarify please?
  • Ryan Smith - Saturday, September 20, 2014 - link

    I don't have any more information available. But I will look into it.
  • AnnonymousCoward - Friday, September 26, 2014 - link

    If the stupid TV industry had went with the existing and mature DisplayPort interface for 4K, we wouldn't have these stupid HDMI 2.0 problems.
  • warisz00r - Thursday, September 18, 2014 - link

    So is it viable to drop a 970 or 980 in a sub-600W setup?
  • dishayu - Thursday, September 18, 2014 - link

    The whole system peaks at 300W. Even a cheap, non 80+ certified 500W power supply should be able to deliver that much with complete safety.
  • Alexvrb - Saturday, September 20, 2014 - link

    I would NEVER buy a PSU that isn't at least a somewhat halfway decent 80+ certified unit. Especially if you're going to then combine it with expensive components. At this point anything that falls under the category of "Cheap non 80+" is as likely to explode and catch fire as it is to run with complete safety. :P

    $30 gets you a 500W 80+ certified unit anyway.
  • nandnandnand - Thursday, September 18, 2014 - link

    "GM204 ends up weighing in at 5.2 billion transistors, with a die size of 398mm2. This compares to 3.54B transistors and a die size of 294mm2 for GK104, and 7.1B transistors for 551mm2 for GK110."

    Does this mean there will be a 10 billion transistor GM210
  • extide - Friday, September 19, 2014 - link

    Probably, yes, but not @ 28nm ;)
  • Laststop311 - Friday, September 19, 2014 - link

    I think you are right. Unless there is another huge delay big maxwell will not see the light of day till 20nm. At 28nm the die size would be astronomical and thats too expensive.

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