Final Words

When NVIDIA launched the first Maxwell cards earlier this year, we knew that we would be in for a treat with their latest architecture. Though just a fragment of the performance of what their eventual high-end cards would be, NVIDIA’s first Maxwell cards offered an interesting look at an architecture that would be capable of doubling NVIDIA’s performance per watt on the same 28nm TSMC manufacturing process they started with over 2 years ago. To that end I don’t think there has been any doubt that NVIDIA’s eventual second generation Maxwell cards would be equally amazing when it comes to power efficiency, but I feel NVIDIA has still impressed us when it comes to performance, features, and pricing.

In many ways it feels like this latest launch has returned us to the PC video card industry of 2012. NVIDIA’s flagship consumer card is once again powered by a smaller and more potent consumer-class x04 GPU, and once again NVIDIA is swinging the one-two punch of performance and power efficiency. When GTX 680 was launched it set a new high mark for the video card industry, and now we see GTX 980 do more of the same. The GTX 980 is faster, less power hungry, and quieter than the Radeon R9 290X, so once again NVIDIA has landed the technical trifecta. Even if we’re just looking at performance and pricing the GTX 980 is the undisputed holder of the single-GPU performance crown, besting everything else AMD and NVIDIA have to offer, and offering it at a price that while no means a steal is more than reasonable given NVIDIA’s technical and performance advantage. As such GTX 980 comes very, very close to doing to Radeon R9 290X what GTX 680 did to Radeon HD 7970 over 2 years ago.

Meanwhile from a feature perspective the GTX 900 series is going to prove to be a very captivating product. Dynamic Super Resolution is a brutish-yet-clever solution of what to do about anti-aliasing on today's deferred renderer games that cannot support traditional MSAA/SSAA, and while I’m withholding my judgment on Multi-Frame sampled Anti-Aliasing until it’s made available to users in NVIDIA’s drivers, the idea at least has merit. Otherwise I am very happy to see that NVIDIA has now fully caught up to the competition in terms of baseline API features by offering everything needed to support Direct3D 11.2 and beyond.

Along those lines, NVIDIA’s focus on voxel technology for Maxwell 2 is a very interesting route to take, and I am eagerly anticipating seeing whether it gets widely adopted and what developers do with it. VXGI is a very neat concept to generate voxel based global illumination, and building in the features necessary to do significant portions of it in hardware is a wise move by NVIDIA. The catch at this point is the same catch that faces all vendor specific technologies: just because the hardware is there doesn’t mean developers will put it to good use, especially in this age of console ports. NVIDIA for their part has made the right move by making sure VXGI will run on other hardware, but I am concerned that the performance delta means that it’s only going to be viable on Maxwell 2 GPUs for now, which could discourage developers. None the less we do need better lighting in games, and I hope this encourages developers to finally adopt these kinds of high quality global illumination systems.

As for the hardware itself, is there anything left to say other than that GTX 980 is a well-built, well-engineered card? The build quality is impeccable – raising the bar over even GTX Titan – and the power efficiency gains are truly remarkable. With a TDP lower than even GTX 680, this is the lowest power consumption has been for a chart-topping card since 9800 GTX over half a decade ago. It’s really a bit of a honeymoon period since if and when NVIDIA does Big Maxwell one has to expect power consumption will go back up, but for the time being it’s very pleasing to be able to get chart-topping performance inside of 165W. And the fact that this comes from the same company responsible for GTX 480 just 2 generations ago makes this the ultimate technical turnaround.

In conclusion, the GeForce GTX 980 represents another stellar performance from NVIDIA. Their reign at the top is not going to go unchallenged – AMD can’t match NVIDIA on performance, but they can sure drive down prices – but as was the case in 2012 the crown continues to securely reside in NVIDIA’s hands, and once again they have done the technical hard work to earn it.

Finally, as a reminder we will be following up this article next week with our look at GTX 980 SLI performance and a look at the GTX 970. Of the two cards launched today the GTX 970 is without a doubt the more interesting of the two thanks to its relatively low price compared to the performance NVIDIA is offering, but due to our aforementioned board issues we will not be able to take a look at it until next week. So until then stay tuned for the rest of our GM204 coverage.

Overclocking GTX 980
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  • Laststop311 - Saturday, September 20, 2014 - link

    I'm going to wait for the custom gtx 980's. It was already throttling from reaching the 80C limit on most games. Blower design wouldn't of throttled if they left the vapor chamber in but they didnt. My case has plenty of airflow so i don't require a blower design. MSI twin frozr V open air design will cool the gpu much better and stop it from throttling during gaming. People rushing to buy the reference design are missing out on 100's of mhz due to thermal throttle.
  • chizow - Saturday, September 20, 2014 - link

    Yep the open-faced custom coolers are definitely better at OC'ing, especially in single-GPU configs, but the problems I have with them are:

    1) they tend to have cheaper build quality than the ref, especially the NVTTM cooler which is just classy stuff. The custom coolers replace this with lots and lots of plastic, visible heatpipes, cheapo looking fans. If I wanted an Arctic Accelero on my GPUs I would just buy one.

    2) they usually take longer to come to market. Frequently +3-6 weeks lead time. I know its not a super long time in the grand scheme of things, but I'd rather upgrade sooner.

    3) The blowers tend to do better in SLI over longer periods of time, and also don't impact your CPU temps/OC as much. I have a ton of airflow too (HAF-X) but I still prefer most of the heat being expelled from the start, and not through my H100i rad.

    4) Frankly I'm not too worried about squeezing the last 100-150MHz out of these chips. There was a time I might have been, but I tend to stick it to a safe OC about 100-150MHz below what most people are getting and then call it a day without having to do a dozen 3DMark loops to verify stability.
  • Laststop311 - Sunday, September 21, 2014 - link

    Did you see the benchmarks. Some games were running in the 900's some in the 1000's some in 1100's. Stuck at these frequencies because the card was riding the 80C limit. As the review mentioned these aren't the same titan coolers as they removed the vapor chamber and replaced it with regular heatpipes. Getting a custom cooled card isnt about squeezing the last 100-150 from an OC its about squeezing an extra 400-600 mhz from an OC as many reviewers have gotten the gtx 980 to OC to 1500mhz. We are talking a massive performance increase from getting the proper cooling bigger than even the r9 290x going from reference to custom and that was pretty big itself.
  • Laststop311 - Sunday, September 21, 2014 - link

    Even to get the card to reliably run at stock settings during intense gaming you need a custyom cooled card. The reference cooled card can't even reliably hit its stock clock under intense gaming because the blower cooler without vapor chamber sucks.
  • chizow - Sunday, September 21, 2014 - link

    No, you can adjust the Nvidia fan and GPU temp settings to get sustained Boosts. There is a trade-off in terms of fan noise and/or operating temps, but it is easy to get close to the results of the custom coolers at the expense of fan noise. I personally set my fan curve differently because I think Nvidia's 80C target temp profile is a little bit too passive in how quickly it ramps up fanspeeds. I don't expect to have any problems at all maintaining rated Boost speed, and if I want to overclock, I fully understand the sacrifice will be more fan noise over the custom coolers, but the rest of the negatives regarding custom coolers makes the reference cooler more appealing to me.
  • venk90 - Thursday, September 18, 2014 - link

    The GTX 980 page on NVIDIA website seems to indicate HDMI 1.4 as it says 3840*2160 at 30 Hz over HDMI (it is mentioned as a foot note). Are you sure about it being HDMI 2.0 ?
  • Ryan Smith - Thursday, September 18, 2014 - link

    Yes. I've confirmed it in writing and in person.
  • vegitto4 - Thursday, September 18, 2014 - link

    Hi Ryan, great review! There will be the usual HTPC perspective? For example, did they fix the 23.976 refresh rate as Haswell does? I think it's important to know how these work as htpc cards. Regards
  • Ryan Smith - Thursday, September 18, 2014 - link

    For this article there will not. These cards aren't your traditional HTPC cards. However we can possibly look into it for next week's follow-up.
  • chizow - Friday, September 19, 2014 - link

    I think the definition of HTPC is beginning to change though, and while these may not yet fit into traditional HTPC (Brix and NUC seem to be filling this niche more), they are definitely right in the SteamBox/BattleBox category.

    Honestly, SteamBox was the first thing that came to mind when I saw that 165W TDP on the GTX 980, we will be seeing a lot of GM204 variants in the upcoming years in SFF, LAN, SteamBox and gaming laptop form factors that is for sure.

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