Crysis 3

Still one of our most punishing benchmarks, Crysis 3 needs no introduction. With Crysis 3, Crytek has gone back to trying to kill computers and still holds “most punishing shooter” title in our benchmark suite. Only in a handful of setups can we even run Crysis 3 at its highest (Very High) settings, and that’s still without AA. Crysis 1 was an excellent template for the kind of performance required to drive games for the next few years, and Crysis 3 looks to be much the same for 2014.

Crysis 3 - 1920x1080 - High Quality + FXAA

Crysis 3 - 1920x1080 - Medium Quality + FXAA

Crysis 3 - 1920x1080 - Low Quality + FXAA

Battlefield 4 Crysis: Warhead


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  • Kevin G - Tuesday, February 18, 2014 - link

    Very impressive performance for its power consumption. I can see an underclocked version of this card coming with a passive cooler for HTPC solutions. Perhaps that'd be a hypothetical GT740? I'm surprised that nVidia hasn't launched a mobile version of this chip. It seems like it'd be ideal for midrange laptops that still have discrete graphics.

    I suspect that the extra overclocking headroom is in reserve for a potential rebrand to a GTX 800 series product. (Though a straight die shrink of this design to 20 nm would provide even more headroom for a GTX 800/900 card.) nVidia could have held back to keep it below the more expensive GTX 660.

    Though ultimately I'm left wanting the bigger GM100 and GM104 chips. We're going to have to wait until 20 nm is ready but considering the jump Maxwell has provided in the low end of the market, I'm eager to see what it can do in the high end.
  • DanNeely - Tuesday, February 18, 2014 - link

    ASUS has a 65W TDP GT 640 with a big 2 slot passive heat sink (GT640-DCSL-2GD3); with the 750 Ti only hitting 60W a passive version of it should be possible at near stock performance. I suspect the 740 will be a farther cut down 3 SMM model which might allow a single slot passive design. Reply
  • PhoenixEnigma - Tuesday, February 18, 2014 - link

    Passive cooling was my first thought as well - I've been looking for something to replace the 6770 in my HTPC with, and I wanted something both faster and passively cooled. There are already passive 7750s on the market, and the numbers in Bench put the 750Ti at about 9W more than then 7750 under real world load, so a vanilla 750 with a passive cooler should be entirely possible. Even a 750Ti might be doable, but that could be pushing things a little far. Reply
  • evilspoons - Tuesday, February 18, 2014 - link

    I need a new half-height HTPC card, my 2.5 year old Asus Radeon 6570 bit the dust last month (sparkly picture, one particular shade of grey turned random colours). If they can work out the kinks in this thing and underclock it a bit, it sounds like a good candidate.

    It feels like it's been a long time since anything new showed up in the half-height video card game.
  • TheinsanegamerN - Tuesday, February 18, 2014 - link

    Look at sapphire's 7750. superior in every way to the 6570, and is single slot low profile. and overclocks like a champ. Reply
  • dj_aris - Tuesday, February 18, 2014 - link

    Sure but it's cooler is kind of loud. Definitely NOT a silent HTPC choice. Maybe a LP 750 would be better. Reply
  • evilspoons - Tuesday, February 18, 2014 - link

    Thanks for pointing that out. None of my local computer stores sell that, but I took a look on MSI's site and sure enough, there it is. They also seem to have an updated version of the same card being sold as an R7 250, although I'm not sure there's any real difference or if it's just a new sticker on the same GPU. Clock speeds, PCB design, and heat sink are the same, anyway. Reply
  • Sabresiberian - Tuesday, February 18, 2014 - link

    I'm hoping the power efficiency means the video cards at the high end will get a performance boost because they are able to cram more SMMs on the die than SMXs were used in Kepler solutions. This of course assumes the lower power spec means less heat as well.

    I do think we will see a significant performance increase when the flagship products are released.

    As far as meeting DX11.1/11.2 standards - it would be interesting to hear from game devs how much this effects them. Nvidia has never been all that interested in actually meeting all the requirements for Microsoft to give them official status for DX versions, but that doesn't mean the real-world visual quality is reduced. In the end what I care about is visual quality; if it causes them to lose out compared to AMD's offerings, I will jump ship in a heartbeat. So far that hasn't been the case though.
  • Krysto - Tuesday, February 18, 2014 - link

    Yeah, I'm hoping for a 10 Teraflops Titan, so I can get to pair with my Oculus Rift next year! Reply
  • Kevin G - Tuesday, February 18, 2014 - link

    nVidia has been quite aggressive with the main DirectX version. They heavily pushed DX10 back in day with the Geforce 8000/9000 series. They do tend to de-emphassize smaller updates like 8.1, 10.1, 11.1 and 11.2. This is partially due to their short life spans on the market before the next major update arrives.

    I do expect this to have recently changed as Windows it is moving to rapid release schedule and it'll be increasingly important to adopt these smaller iterations.

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