HTPC Aspects : Introduction

Home Theater PC (HTPC) enthusiasts keep close tabs on launch of discrete GPUs which don't need a PCIe power connector. Such cards make it easy to upgrade an old PC with a low-wattage PSU into a multimedia powerhouse. Over the last decade or so, GPUs have implemented HTPC functionalities in response to consumer demand as well as changing / expected market trends. In the beginning, we had hardware acceleration for decode of MPEG-2. This was followed by H.264 / VC-1 acceleration (thanks to the emergence of Blu-rays), HD audio bitstreaming and 3D video support. More recently, we had support for playback and decode of videos in 4K resolution.

4K presents tangible benefits to consumers (unlike 3D), and market adoption is rapidly growing. In many respects, this is similar to how people migrated to 720p and 1080i TV sets when vendors started promoting high definition (HD). We know that these early adopters were stuck with expensive CRT-based TVs when the LCD-based 1080p sets came to the market at very reasonable prices. While there is no 'CRT-to-LCD'-like sea-change in the horizon, the imminent launch of HDMI '2.0' (The HDMI consortium wants to do away with version numbers for reasons known only to them) with 4Kp60 capability and display sinks fully compliant with that standard needs to be kept in mind by end users.

In the near future, it is expected that most of the 4K material reaching consumers will be encoded in H.264. Consumer devices such as the GoPro cameras still record 4K in that codec only. From a HTPC GPU perspective, it is imperative that we have support for 4K H.264 decoding. In fact, most real-time encoding activities would utilize H.264, but, a good HEVC (H.265) encoder would definitely be more efficient in terms of bitrate. The problem is that it is very difficult to make a good HEVC encoder operate in real-time. Archiving content wouldn't be a problem, though. So, it can be expected that content from streaming services / local backup (where the encoding is done offline) will move to HEVC first. A future-proof HTPC GPU would be capable of HEVC decode too.

Where does the Maxwell-based 750Ti stand when the above factors are taken into account? Make no mistake, the NVIDIA GT 640 happens to be our favourite HTPC GPU when 4K-capability is considered an absolute necessity. On paper, the 750Ti appears to be a great candidate to take over the reins from the GT 640. In order to evaluate the HTPC credentials, we put the 750Ti to test against the Zotac GT 640 as well as the Sapphire Radeon HD 7750.

In our HTPC coverage, we first look at GPU support for network streaming services, followed by hardware decoder performance for local file playback. This section also covers madVR. In the third section, we take a look some of the miscellaneous HTPC aspects such as refresh rate accuracy and hardware encoder performance.

The HTPC credentials of the cards were evaluated using the following testbed configuration:

NVIDIA GT 750Ti HTPC Testbed Setup
Processor / GPU Intel Core i7-3770K - 3.50 GHz (Turbo to 3.9 GHz)
NVIDIA GT 750Ti / Zotac GT 640 / Sapphire Radeon HD 7750
Motherboard Asus P8H77-M Pro uATX
OS Drive Seagate Barracuda XT 2 TB
Secondary Drive OCZ Vertex 2 60 GB SSD + Corsair P3 128 GB SSD
Memory G.SKILL ECO Series 4GB (2 x 2GB) SDRAM DDR3 1333 (PC3 10666) F3-10666CL7D-4GBECO CAS 9-9-9-24
Case Antec VERIS Fusion Remote Max
Power Supply Antec TruePower New TP-550 550W
Operating System Windows 8.1 Pro
Display / AVR
Sony KDL46EX720 + Pioneer Elite VSX-32
Acer H243H
Graphics Drivers GeForce v334.69 / Catalyst 14.1 Beta
Softwares CyberLink PowerDVD 13
MPC-HC 1.7.3
madVR 0.87.4

All the three cards were evaluated using the same hardware and software configuration. The Sapphire Radeon HD 7750 has an advantage in the power consumption department thanks to its passive cooling system. Other than that, we are doing apples-to-apples comparison when talking about power consumption numbers for various activities in the next few sections.

Meet The Reference GTX 750 Ti & Zotac GTX 750 Series HTPC Aspects : Network Streaming Performance
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  • Mondozai - Wednesday, February 19, 2014 - link

    Anywhere outside of NA gives normal prices. Get out of your bubble.
  • ddriver - Wednesday, February 19, 2014 - link

    Yes, prices here are pretty much normal, no on rushes to waste electricity on something as stupid as bitcoin mining. Anyway, I got most of the cards even before that craze began.
  • R3MF - Tuesday, February 18, 2014 - link

    at ~1Bn transitors for 512Maxwell shaders i think a 20nm enthusiast card could afford the 10bn transistors necessary for a 4096 shaders...
  • Krysto - Tuesday, February 18, 2014 - link

    If Maxwell has 2x the P/W, and Tegra K2 arrives at 16nm, with 2 SMX (which is very reasonable expection), then Tegra K2 will have at least a 1 Teraflop of performance, if not more than 1.2 Teraflops, which would already surpass the Xbox One.

    Now THAT's exciting.
  • chizow - Tuesday, February 18, 2014 - link

    It probably won't be Tegra K2, will most likely be Tegra M1 and could very well have 3xSMM at 20nm (192x2 vs. 128x3), which according to the article might be a 2.7x speed-up vs. just a 2x using Kepler's SMX arch. But yes, certainly all very exciting possibilities.
  • grahaman27 - Wednesday, February 19, 2014 - link

    the Tegra M1 will be on 16nm finfet if they stick to their roadmap. But, since they are bringing the 64bit version sooner than expected, I dont know what to expect. BTW, it has yet to be announce what manufacturing process the 64bit version will be... we can only hope TSMC 20nm will arrive in time.
  • Mondozai - Wednesday, February 19, 2014 - link

    Exciting or f%#king embarrassing for M$? Or for the console industry overall.
  • RealiBrad - Tuesday, February 18, 2014 - link

    Looks to be an OK card when you consider that mining has caused AMD cards to sell out and push up price.

    It looks like the R7 265 is fairly close on power, temp, and noise. If AMD supply could meet demand, then the 750Ti would need to be much cheaper and would not look nearly as good.
  • Homeles - Tuesday, February 18, 2014 - link

    Load power consumption is clearly in Nvidia's favor.
  • DryAir - Tuesday, February 18, 2014 - link

    Power consumpion is way higher... give a look at TPU´s review. But price/perf is a lot beter yeah.

    Personally I'm a sucker for low power, and I will gadly pay for it.

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