Putting Mac Pro Performance in Perspective: Professional Apps

With the legacy Mac Pro comparison out of the way, I wanted to put the Mac Pro's performance in perspective relative to other high-end, modern Macs. I grabbed the 2012 15-inch rMBP, the entry level and upgraded 2013 15-inch rMBPs as well as the new 27-inch Haswell iMac for comparison. I also included my 2009 8-core Mac Pro. I received a reader request to try running the Cycles benchmark in Blender (an open source 3D renderer), so I'll start with that:

Blender 2.69 Cycles Benchmark

Under OS X, this is still a CPU test - the GPUs remain idle and out of the picture here. If you're wondering why the 27-inch iMac doesn't do so hot here, it's because I'm testing the 4 core/4 thread Core i5 version while the rMBPs all have Hyper Threading enabled and are thus 4 core/8 thread configs. The extra logical core per physical core definitely increases architectural utilization/efficiency in this well-threaded test.

Here we have an example where Haswell's IPC improvements don't do a whole lot, which is music to the ears of those considering buying a Mac Pro now vs. when Haswell EP hits in about a year. There's a clear benefit to opting for even the compact Mac Pro over any of Apple's other Macs. The improvement in performance, particularly with the 12-core configuration, is astounding. The Mac Pro completes the rendering work in less than half of the time of the rMBP.

For my next two tests I'm going to be looking at Final Cut Pro 10.1 performance. Given how much Apple is focused on 4K video editing as a usage model for the new Mac Pro, I went out and filmed a bunch of samples in 4K and created a couple of benchmarks to stress the new Mac Pro. As I mentioned earlier, most effects rendering in FCP 10.1 seems to take place on the GPU(s) while everything else seems more CPU bound. For my first test I wanted a project that was lighter on the GPU, so I had a minimal number of effects and no transitions. While the GPU still plays a role (as you'll see below), this should be a good CPU test. I confirmed that portions of the test had no problems keeping all 12 cores/24 hardware threads busy, while others stayed around the 5 - 8 core range.

You'll notice that I have two configurations of the early 2009 Mac Pro listed. One features the machine's stock NVIDIA GeForce GT 120, while the other has been upgraded to Sapphire's Radeon HD 7950 Mac Edition. The only other point I should make is the 2.0GHz 2013 15-inch rMBP configuration features no discrete GPU, it only has Intel's Iris Pro graphics. The 2.3GHz model does feature an NVIDIA GeForce GT 750M GPU.

Final Cut Pro 10.1 - 4K Benchmark, CPU Workload

The first thing I noticed while running this test is how much the workload can impact CPU core utilization. Even though I was dealing with a substantial 4K project, only portions could spawn enough work to keep all 12 cores/24 threads busy. I suspect for video work the optimal cost/performance combination may be the 8-core/3.0GHz part. That being said, it is nice to have a handful of available cores to keep system responsiveness up even while working on rendering a big video project.

I made a point to talk about the GPU configurations before presenting the chart for a good reason: Final Cut Pro 10.1 appears to be incredibly dependent on GPU performance, especially when there's any sort of effects rendering going on. Note that simply moving to a lower clocked Haswell and ditching the discrete GPU causes the 15-inch rMBP to take more than 70% longer to complete this benchmark. I'm not sure how much of this has to do with Intel's graphics drivers just not being optimized for FCP's OpenCL workload, but if you're planning on doing any real work in the latest Final Cut Pro you're going to want a discrete GPU.

The new Mac Pro completed my first FCP 10.1 render test in around half the time of the older 2009 8-core Mac Pro with the upgraded GPU. Without the upgraded GPU, despite this being a very CPU bound test, the older Mac Pro is absolutely destroyed by the new config. The new Mac Pro manages to complete my 4K test in less than 1/6 of the time of the 2009 model without any ugprades.

The next FCP 10.1 benchmark adds in a significant number of effects and transitions to drive up GPU usage. I'm presenting two charts, one without the Iris Pro rMBP and GT 120 Mac Pro and one with them included:

Final Cut Pro 10.1 - 4K Benchmark, CPU+GPU Workload

Final Cut Pro 10.1 - 4K Benchmark, CPU+GPU Workload

The difference in performance between Intel's Iris Pro graphics and NVIDIA's GeForce GT 750M is staggering. The Iris Pro rMBP15 configuration takes nearly an hour to complete my test, while the dGPU configuration does it in a little over 21 minutes. Here the 27-inch iMac's beefy GPU seems to help make it faster than the rMBP notebooks. The new Mac Pro pulls ahead of the upgraded 2009 model, though not by as much as I would've expected. The second GPU isn't being used as much as it could be it seems. Once again, a standard 2009 model wouldn't fare nearly as well here. Even with a Radeon HD 4870 I bet we'd be seeing significantly lower performance.

The default GT 120 GPU gives us a slight indication of what a slower GPU would do to FCP performance here. What took the new Mac Pro with its dual FirePro D700s under 15 minutes to do, took an hour and 45 minutes to do on the 2009 model with entry level GPU. The same system but with a Sapphire Radeon HD 7950 dropped its render time to 18 minutes.

It is really surprising just how big of an impact GPU performance can have on Final Cut Pro 10.1. It makes total sense that Apple went dual GPUs top to bottom with the new Mac Pro. It seems the latest version of Final Cut Pro was designed with the new Mac Pro in mind, which is unfortunate for anyone who was hoping to get by with an older Mac Pro with a far less capable GPU. It's very clear to me that the Mac Pro is really designed to be an upgrade on all fronts (CPU, GPU, SSD and external IO). The question is how many of those parts have existing Mac Pro users upgraded on their own. The answer to that will ultimately determine how big of a step forward the new Mac Pro really is.

CPU Performance - Five Generations of Mac Pros Compared Mac Pro vs. Consumer Macs
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  • Chirpie - Thursday, January 2, 2014 - link

    Uh, remind me again which low-power HTPC can run 16 4K video streams at once? Beyond that, why on earth would you buy this computer as a HTPC? The graphic cards would be a waste. If you're gonna bash, I demand some effort.
  • Liquidmark - Friday, January 3, 2014 - link

    I don't see you admitting you have a problem with haterism.
  • Wolfpup - Thursday, January 2, 2014 - link

    The problem with saying Apple's pricing isn't out of touch with reality is that you can't only compare this to high end workstation's from other companies...this is Apple's only desktop-ish device. These things 10 years ago used to start in the mid $1000-2000 range, and with inflation that would be cheaper still. They were STILL expensive, but at least not absurdly so.

    Yeah, Xeons, etc. cost a lot, but Apple doesn't provide options for people who want a high end notebook or desktop for normal use...this is the closest they get, and it's at least 2x as expensive as it should be for it's base unit (even with the Apple tax).
  • OreoCookie - Thursday, January 2, 2014 - link

    I don't understand this comment: Apple does cover this *price range* with the Mac mini and the iMac. The 27" iMac sports up to 32 GB RAM, a decent graphics card and 4 fast cores. And since these machines come with Thunderbolt, you can expand them with the same ultrafast peripherals that also attach to a Mac Pro. The only thing that Apple does not offer to you is the product that you want for the price that you want (the xMac, a traditional tower system).
  • lilo777 - Thursday, January 2, 2014 - link

    iMac is not a classic desktop. It's a A-I-O computer with its inherent disadvantages (i.e. CPUs,, GPUs etc. usually getting obsolete much faster than the monitor)
  • OreoCookie - Thursday, January 2, 2014 - link

    I understand what the iMac is. It is nevertheless a desktop computer that covers the price segment between $1200 and $3500 in Apple's line-up. Compared to 10, 15 years ago, the demographics have changed: people have migrated to mobile computers for the most part, and the demographic who still use desktops are often quite happy using iMacs (e. g. have a look at The Verge's review of the Mac Pro where the video editors admit to using iMacs and Mac Pros, for instance).

    Certainly, if you want or need a traditional headless computer, Apple simply does not serve your needs. But looking ahead, Broadwell CPUs will be soldered to the mainboards. Most people will rely on the integrated graphics (which become increasingly powerful).
  • Regular Reader - Friday, January 3, 2014 - link

    How often do you replace a CPU or graphics card? If you're a serious gamer, then Macs have never been the right machine for you and never will be. For people like me, the 27" iMac is perfect because we don't need a classic desktop. There's little reason to need a true desktop machine these days. AIO is the way to go. So much easier, you can get most of the power, they're quieter...the advantages far outweigh the negatives.
  • wallysb01 - Friday, January 3, 2014 - link

    The iMac is not quieter than decent desktop PC. Maybe you’ve just been around absurdly loud computers? For the $1500-$2000 you pay for an iMac, you should be able to buy a pretty much silent PC with as much or more power than the iMac. Oh, and you get your choice of monitor or you can keep your old one that you still like just fine.
  • Chirpie - Friday, January 3, 2014 - link

    I dunno man, usually the graphic card alone is enough to make it louder than an iMac. At least, until you're willing to start mucking with the RPMs through various mods/software hacks.
  • Regular Reader - Friday, January 3, 2014 - link

    27" iMac. There's no need for much more. You can upgrade everything but the CPU.

    I used to be the DIY PC build type. I got sick of wires everywhere, intermittent cooling issues, and just generally having a desktop full of crap. I've had a 4-core i7 27" iMac for nearly 4 years now, haven't looked back, and it is more than enough to run OSX and Windows in parallel, even only having 8 GB of PC1333 RAM. And with a firmware update, my old 27" can support up to 32 GB. I have Thunderbolt even, along with FW800. If you need external SATA, OWC makes a component to do that (though you have to send your machine to them to get it installed). I'd happily buy another if I needed to do even more serious work than I do.

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