CPU Choices

Had I gotten around to publishing my rMBP review prior to this one you would’ve seen my praise Apple’s CPU selection abilities as of late. Outfitting all 15-inch rMBPs with Crystalwell was a very wise move on Apple’s part. With the Mac Pro the CPU selection is good, but the decision of what to buy is far more complex than in any other product line.

The Mac Pro not only serves as Apple’s ultra high end Mac, but it’s the only option if your needs exceed that of an iMac or 15-inch MacBook Pro. Literally anyone who needs more performance than Apple offers in an all-in-one or a notebook inevitably is pushed to consider the Mac Pro. With a relatively broad professional audience in mind, Apple offers more CPU options for the Mac Pro than on any other shipping Mac:

Mac Pro (Late 2013) CPU Options
Intel CPU Xeon E5-1620 v2 Xeon E5-1650 v2 Xeon E5-1680 v2 Xeon E5-2697 v2
Cores / Threads 4 / 8 6 / 12 8 / 16 12 / 24
CPU Base Clock 3.7GHz 3.5GHz 3.0GHz 2.7GHz
Max Turbo (1C) 3.9GHz 3.9GHz 3.9GHz 3.5GHz
L3 Cache 10MB 12MB 25MB 30MB
TDP 130W 130W 130W 130W
Intel SRP $294 $583 ? $2614
Apple Upgrade Cost (Base Config) - +$500 +$2000 +3500
Apple Upgrade Cost (High End Config) - - +$1500 +3000

There are four CPU options, each with varying core counts. The more cores you get, the lower your base CPU frequency is. In the old days, that would be the end of the discussion - you either choose more cores or more frequency, a tradeoff that is ultimately determined by your workload. Starting with its Nehalem architecture back in 2008, Intel introduced two key technologies that changed the face of multicore on the desktop: power gating and turbo boost. The former is a technology that can almost entirely remove power to a core (both active and leakage) when idle, while the second takes advantage of that freed up thermal budget to drive any active core(s) at higher frequencies. Subsequent implementations of Intel’s Turbo Boost technology have scaled the aggressiveness of this opportunistic frequency scaling, but the basic principle remains the same.

Apple advertises core count and base frequency for all of the Mac Pro CPU options, but to really understand what you’re getting yourself into you need to look at each CPU’s max turbo states vs. number of active cores. Neither Apple nor Intel do a great job of publicly exposing this information, Apple avoids doing so in order to keep things clean/simple, and Intel avoids doing so because perhaps it’s fun? Either way I’ve compiled the data on the four CPU options into the charts below.

I've left base clocks out of the graphs although you can see them noted in the legend at the bottom of each chart.

This first chart has the y-axis starting at 0MHz, but the next one is the more interesting as it starts at 2.7GHz and better illustrates/exaggerates the sort of frequency tradeoff you can expect vs. core count:

The 4, 6 and 8 core CPU options all offer the same peak single core frequency (3.9GHz). This is very important as single threaded performance remains the gate for system responsiveness outside of thread heavy applications. The 12-core CPU sacrifices around 10% of this peak single core performance.

Early on the 8-core CPU holds the advantage over the rest, being able to hit a higher 2-core max turbo. The octa-core’s crossover point happens at 3 active cores, beyond this point the quad and six core CPUs maintain a slight max turbo advantage.

The key takeaway here is that more cores isn’t necessarily better. You need to weigh the needs of your applications against the number of cores in your system. There is no one-size-fits-all answer here. For kicks I looked at the CPU load for a handful of my benchmarks:

Application version seems to have a huge impact on threading. Running our Photoshop benchmark on CS5 vs. CS6 is the difference between loading 2 - 8 cores vs. 3 - 10. The same is true if I compare Final Cut Pro 10.0 vs. 10.1; the latest version from Apple (optimized for the new Mac Pro), makes great use of all 12 cores/24 threads. Workload also has an impact. I took our old Final Cut Pro 10.0 benchmark (1080p) and ran it on 10.1, saw a maximum of 1217% CPU usage. I ran our new 4K benchmark on 10.1 and saw nearly full virtual core utilization (2114% CPU usage).


Final Cut Pro 10.0 - 1080p Benchmark


Final Cut Pro 10.1 - 1080p Benchmark


Final Cut Pro 10.1 - 4K Benchmark

Offline 3D rendering applications typically have the easiest time of chewing up tons of cores, while many others are likely better suited by having fewer cores running at a higher frequency. There's also a serious multitasking benefit if you're the type of person that runs multiple thread heavy workloads in parallel. It's pretty nice having a fairly responsive system while rendering a beefy 4K project in Final Cut Pro. The responsiveness comes courtesy of having a ton of cores in addition to extremely fast IO. That PCIe SSD definitely comes in handy.

If you want the best balance of heavily threaded performance without sacrificing performance in lighter workloads, the 8-core configuration seems to be the best bet. There are definitely bragging rights associated with the 12-core system, but unless you absolutely need a ton of cores you’re likely better suited by the 8-core configuration.

Plotting the Mac Pro’s GPU Performance Over Time CPU Performance - Five Generations of Mac Pros Compared
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  • damianrobertjones - Thursday, January 2, 2014 - link

    "I like the new Mac Pro’s chassis a lot. It’s a risk, but one that absolutely must be taken if the desktop is to continue to exist and thrive."

    Absolute rubbish... Sorry. We simply DO NOT have to change the case. Sure, of course, the option of having a case like this is fantastic but simply changing the case DOES NOT enable this to 'thrive'.
  • AnnonymousCoward - Sunday, January 5, 2014 - link

    Agreed
  • platinumjsi - Thursday, January 2, 2014 - link

    What are you using to monitor the GPU usage? I have been looking for a app for OSX for a while without any joy?
  • hoboville - Thursday, January 2, 2014 - link

    Sigh, lots of fanboyism in the comments, without recognition that this is just a slower, more expensive PC, the only difference is that it can run OSX only programs. Here's some hardware facts:

    This machine is basically a dual-GPU Xeon workstation with 2x 7970 in Crossfire (D700). Nothing special. Ok, so each 7970 has 6 GB of RAM. Well, each 7970 is also underclocked...and the RAM isn't ECC, so if you want one of these workstations for serious GPU compute, you're going to be eating bit errors, and your data is going to be suspect. Real GPGPUs use ECC RAM, period. If ECC doesn't matter, then dual/triple/quad AMD GPUs of any stripe will do you fine. Even better now that R9 290(X) are out, and they have 4 GB of RAM.
    What if I need more local storage than 200 GB? Most raw video is bigger than that. So your files are stored on a NAS, but this machine only has gigabit NICs. If you want to take advantage of RAID throughput for massive files, you'll need 10 Gbit. But this machine can't use 10 Gbit NICs, as there's no place to put them.

    This workstation, then, isn't for serious compute, those who have big files, and it isn't for those who want to use the most powerful GPUs for rendering / modeling. That belongs to Nvidia, there are plenty of benchmarks out there attesting to that fact. You can't get Nvidia on this workstation, so what then? I guess you buy this machine for Mac-specific applications.

    And that's what this machine is for--Mac OS. If you want more power, UNIX/Linux/Windows boxes are where you go (not Apple-restricted Unix either). Are they bigger? Yes. Hotter? Yes. In fashion because small = sexy? Nope. And that's what this comes down to, looks, style, sleekness, and other metrics not relevant to performance. Sure, there's a niche for those who use Mac only software, but what if you want to do more? Apple has convinced people that style and a walled garden of software is more value than function, stop wasting your money and drop OSX!
  • pmhparis - Thursday, January 2, 2014 - link

    Snort, the ignorant NVidia hobo fanboy complains of Mac fanboys...

    Professionals don't store video projects on internal storage, they use DAS devices like Thunderbolt or USB3 disk enclosures.
  • Houston1 - Thursday, January 2, 2014 - link

    Incorrect.
  • Chirpie - Friday, January 3, 2014 - link

    No, it's pretty spot on. Every video environment I've worked in does not keep the project files and assets on the machine. It's a very normal/typical way of doing business with many terabytes worth of files. I'll go one step further though and say that it's not just USB and Thunderbolt but even duplexed gigabit ethernet or optical, or a number of other flavors as well.
  • FunBunny2 - Saturday, January 4, 2014 - link

    Steve was always the best snake oil salesman since Barnum. How Apple can contend that it spends billions and billions of dollars on R&D is baffling. It can't have cost that much to devise a square cornered rectangle, or single cornered Cube. The parts, 99.44% are off the shelf from suppliers.
  • DotFab - Thursday, January 2, 2014 - link

    Many thanks for this impressive review of the MacPro 2013!!
    You treat every point and more I had in mind!
    A huge and fine work, I really feel like I know what's the MP 2013 now.

    Happy new year to AnandTech and to everyone !
  • HisDivineOrder - Thursday, January 2, 2014 - link

    I love that Anand is discussing his well-known Apple addiction and the subsequent fanboyism he engages in. It is good. Admitting he has a problem means he can perhaps one day overcome it.

    One day. Today is not the day.

    How can anyone in their right mind suggest buying such a limited-expandability computer for anything NOT a low-power HTPC? If you pay this much money, you really ought to be able to easily change out the GPU(s).

    When you're so hooked on a company's products you're rubbing them like Gollum rubbing the Ring of Power, I think you've got to stop and take stock.

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