Company of Heroes 2

Our second benchmark in our benchmark suite is Relic Games’ Company of Heroes 2, the developer’s World War II Eastern Front themed RTS. For Company of Heroes 2 Relic was kind enough to put together a very strenuous built-in benchmark that was captured from one of the most demanding, snow-bound maps in the game, giving us a great look at CoH2’s performance at its worst. Consequently if a card can do well here then it should have no trouble throughout the rest of the game.

Our first strategy game is also our first game that is flat out AFR incompatible, and as a result the only way to get the best performance out of Company of Heroes 2 is with the fastest single-GPU card available. To that end this is a very clear victory for the 290X, and in fact will be the largest lead for the 290X of all of our benchmarks. At 2560 it’s a full 29% faster than the GTX 780, which all but puts the 290X in a class of its own. This game also shows some of the greatest gains for the 290X over the 280X, with the 290X surpassing its Tahti based predecessor by an equally chart topping 41%. It’s not clear what it is at this time that Company of Heroes 2 loves about 290X in particular, but as far as this game is concerned AMD has put together an architecture that maps well to the game’s needs.

Briefly, because of a lack of AFR compatibility 4K is only barely attainable with any kind of GPU setup. In fact we’re only throwing in the scale-less SLI/CF numbers to showcase that fact. We had to dial down our quality settings to Low on CoH2 in order to get a framerate above 30fps; even though we can be more liberal about playable framerates on strategy games, there still needs to be a cutoff for average framerates around that point. As a result 280X, GTX Titan, and 290X are the only cards to make that cutoff, with 290X being the clear winner. But the loss in quality to make 4K achievable is hardly worth the cost.

 

Moving on to minimum framerates, we see that at its most stressful points that nothing, not even 290X, can keep its minimums above 30fps. For a strategy game this is bearable, but we certainly wouldn’t mind more performance. AMD will be pleased though, as their performance advantage over the GTX 780 is only further extended here; a 29% average performance advantage becomes a 43% minimum performance advantage at 2560.

Finally, while we don’t see any performance advantages from AFR on this game we did run our FCAT benchmarks anyhow to quickly capture the delta percentages. Company of Heroes 2 has a higher than average variance even among single cards, which results in deltas being above 5%. The difference between 5% and 7% is not going to be too significant in practice here, but along with AMD’s performance advantage they do have slightly more consistent frame times than the GTX 780. Though in both the case of the 280X and the 290X we’re looking at what are essentially the same deltas, so while the 290X improves on framerates versus the 280X, it doesn’t bring with it any improvements in frame time consistency.

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  • pattycake0147 - Friday, October 25, 2013 - link

    Nope piroroadkill is spot on with speaking his opinion. Anand continually asks for reader feedback, and he's doing just that.

    The rate at which this article is being finished is piss poor. Ryan said it would be finished in the morning the day of posting which meant in the next 12 hr or so. The main explanatory pages took about 24 hr to be completely fleshed out, and the graphs still don't have any text explaining the trends in performance. I actually value the author's commentary more than the graphs, and looking through a review which is incomplete over 36 hr after posting is much below Anandtech standards.

    I hate to bring it up because I like reading the vast majority of content on Anandtech regardless of market or complany, but I firmly believe piroroadkill is correct in saying that a new Apple product would have had a complete and thorough review shortly after NDA was lifted.
  • HisDivineOrder - Friday, October 25, 2013 - link

    He had three R9 290X's in one system. Crossing his chest, he took out his third and slid its PCIe into the test bed. Immediately, the room began to darken and a voice spoketh, "You dare install THREE R9 290X's into one system! You hath incurred the wrath of The Fixer, demon lord of the 9.5th circle of hell! Prepare for the doooooom!"

    Then the system erupted into flames, exploding outward with rapid napalm-like flames that sent him screaming out the door. Within seconds, the entire building was burning and within minutes there was nothing left but ashes and regrets.

    Ever since, he has been locked away in a mental health ward, scribbling on a notepad, "Crossfire," over and over. Some say on the darkest nights, he even dares to whisper a single phrase, "Three-way."
  • B3an - Saturday, October 26, 2013 - link

    LOL!
  • Ryan Smith - Monday, October 28, 2013 - link

    Hahaha!

    Thanks man, I needed that.
  • yacoub35 - Friday, October 25, 2013 - link

    It's a bit silly to list the 7970 as $549 when the truth is they can be had for as little as $200. And they're easily the best deal for a GPU these days.
  • yacoub35 - Friday, October 25, 2013 - link

    To clarify: A marketing piece lists "Launch prices", a proper review compares real-world prices.
  • yacoub35 - Friday, October 25, 2013 - link

    So double the ROPs on a new architecture and an extra GB of faster GDDDR results in maybe 10-20 more frames than a 7970GE at the resolution most of us run (1920x). Somehow I don't think that's worth twice the price, let alone the full $549 for someone who already owns a 7970.
  • Jumangi - Friday, October 25, 2013 - link

    Only a clueless noob with too much money in their pocket would buy a 290x if they are running at 1920 resolution.
  • kyuu - Friday, October 25, 2013 - link

    If you're just looking to game at high details on a single 1080p monitor, then no, the 290X isn't interesting as you're spending a lot of money for power you don't need. If you're gaming at 1440p or higher and/or using Eyefinity, then it's a different story.
  • Hulk - Friday, October 25, 2013 - link

    I just wanted to thank Ryan for getting up the charts before the rest of the article. We could have either waited for the entire article or gotten the performance charts as soon as you completed them and then the text later. Thanks for thinking of us and not holding back the performance data until the article was finished. It's exactly that type of thinking that makes this site the best. I can imagine you starting to work on the text and thinking, "You know what? I have the performance data so why don't I post it instead of holding it back until the entire article is finished."

    Well done as usual.

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