A Note On Crossfire, 4K Compatibility, Power, & The Test

Before we dive into our formal testing, there are a few brief testing notes that bear mentioning.

First and foremost, on top of our normal testing we did some additional Crossfire compatibility testing to see if AMD’s new XDMA Crossfire implementation ran into any artifacting or other issues that we didn’t experience elsewhere.  The good news there is that outside of the typical scenarios where games simply don’t scale with AFR – something that affects SLI and CF equally – we didn’t see any artifacts in the games themselves. The closest we came to a problem was with the intro videos for Total War: Rome 2, which have black horizontal lines due to the cards trying to AFR render said video at a higher framerate than it played at. Once in-game Rome was relatively fine; relatively because it’s one of the games we have that doesn’t see any performance benefit from AFR.

Unfortunately AMD’s drivers for 290X are a bit raw when it comes to Crossfire. Of note, when running at a 4K resolution, we had a few instances of loading a game triggering an immediate system reboot. Now we’ve had crashes before, but nothing quite like this. After reporting it to AMD, AMD tells us that they’ve been able to reproduce the issue and have fixed it for the 290X launch drivers, which will be newer than the press drivers we used. Once those drivers are released we’ll be checking to confirm, but we have no reason to doubt AMD at this time.

Speaking of 4K, due to the two controller nature of the PQ321 monitor we use there are some teething issues related to using 4K right now. Most games are fine at 4K, however we have found games that both NVIDIA and AMD have trouble with at one point or another. On the NVIDIA side Metro will occasionally lock up after switching resolutions, and on the AMD side GRID 2 will immediately crash if using the two controller (4K@60Hz) setup. In the case of the latter dropping down to a single controller (4K@30Hz) satisfies GRID while allowing us to test at 4K resolutions, and with V-sync off it doesn’t have a performance impact versus 60Hz, but it is something AMD and Codemasters will need to fix.

Furthermore we also wanted to offer a quick update on the state of Crossfire on AMD’s existing bridge based (non-XDMA) cards. The launch drivers for the 290X do not contain any further Crossfire improvements for bridge based cards, which means Eyefinity Crossfire frame pacing is still broken for all APIs. Of particular note for our testing, the 280X Crossfire setup ends up in a particularly nasty failure mode, simply dropping every other frame. It’s being rendered, as evidenced by the consumption of the Present call, however as our FCAT testing shows it’s apparently not making it to the master card. This has the humorous outcome of making the frame times rather smooth, but it makes Crossfire all but worthless as the additional frames are never displayed. Hopefully AMD can put a fork in the matter once and for all next month.

A Note On Testing Methodologies & Sustained Performance

Moving on to the matter of our testing methodology, we want to make note of some changes since our 280X review earlier this month. After having initially settled on Metro: Last Light for our gaming power/temp/noise benchmark, in a spot of poor planning on our part we have discovered that Metro scales poorly on SLI/CF setups, and as a result doesn't push those setups very hard. As such we have switched from Metro to Crysis 3 for our power/temp/noise benchmarking, as Crysis 3 was our second choice and has a similar degree of consistency to it as Metro while scaling very nicely across both AMD and NVIDIA multi-GPU setups. For single-GPU cards the impact on noise is measurably minor, as the workloads are similar, however power consumption will be a bit different due to the difference in CPU workloads between the benchmarks.

We also want to make quick note of our testing methodologies and how they are or are not impacted by temperature based throttling. For years we have done all of our GPU benchmarking by looping gaming benchmarks multiple times, both to combat the inherent run-to-run variation that we see in benchmarking, and more recently to serve as a warm-up activity for cards with temperature based throttling. While these methods have proved sufficient for the Radeon 7000 series, the GeForce 600 series, and even the GeForce 700 series, due to the laws of physics AMD's 95C throttle point takes longer to get to than NVIDIA's 80C throttle point. As a result it's harder to bring the 290X up to its sustained temperatures before the end of our benchmark runs. It will inevitably hit 95C in quiet mode, but not every benchmark runs long enough to reach that before the 3rd or 4th loop.

For the sake of consistency with past results we have not altered our benchmark methodology. However we wanted to be sure to point out this fact before getting to benchmarking, so that there’s no confusion over how we’re handling the matter. Consequently we believe our looping benchmarks run long enough to generally reach sustained performance numbers, but in all likelihood some of our numbers on the shortest benchmarks will skew low. For the next iteration of our benchmark suite we’re most likely going to need to institute a pre-heating phase for all cards to counter AMD’s 95C throttle point.

The Drivers

The press drivers for the 290X are Catalyst 13.11 Beta v5 (The “v” is AMD’s nomenclature), which identify themselves as being from the driver branch 13.250. These are technically still in the 200 branch of AMD’s drivers, but this is the first appearance of 250, as Catalyst 13.11 Beta v1 was still 13.200. AMD doesn’t offer release notes on these beta drivers, but we found that they offered distinct improvements in GRID 2 and to a lesser extent Battlefield 3, and have updated our earlier results accordingly.

Meanwhile for NVIDIA we’re using the recently released “game ready” 331.58 WHQL drivers.

CPU: Intel Core i7-4960X @ 4.2GHz
Motherboard: ASRock Fatal1ty X79 Professional
Power Supply: Corsair AX1200i
Hard Disk: Samsung SSD 840 EVO (750GB)
Memory: G.Skill RipjawZ DDR3-1866 4 x 8GB (9-10-9-26)
Case: NZXT Phantom 630 Windowed Edition
Monitor: Asus PQ321
Video Cards: AMD Radeon R9 290X
XFX Radeon R9 280X Double Dissipation
AMD Radeon HD 7970 GHz Edition
AMD Radeon HD 7970
AMD Radeon HD 6970
AMD Radeon HD 5870
NVIDIA GeForce GTX Titan
NVIDIA GeForce GTX 780
NVIDIA GeForce GTX 770
Video Drivers: NVIDIA Release 331.58
AMD Catalyst 13.11 Beta v1
AMD Catalyst 13.11 Beta v5
OS: Windows 8.1 Pro

 

Meet The Radeon R9 290X Metro: Last Light
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  • Da W - Thursday, October 24, 2013 - link

    Lol @ Nvidia fanbois.
    Didn't you read the review?
    "AMD is essentially tied with GTX Titan, delivering an average of 99% of the performance of NVIDIA’s prosumer-level flagship. Against NVIDIA’s cheaper and more gaming oriented GTX 780 that becomes an outright lead, with the 290X leading by an average of 9% and never falling behind the GTX 780."
    That's it. Bottom line. No point in shooting at Anandtech saying they suck. No point in denying, in bringing other unreal "facts" to try to prove your point. Nvidia should drop their prices, period.
  • TheJian - Friday, October 25, 2013 - link

    Please see all the games I listed where 780 wins from other sites :) Guru3d, Techreport, Techspot, Techpowerup, etc.

    AMD fanboys...Don't you read MORE than one review? I could list more but they're all in the posts above. CTRL-F jian Not tied with titan, and certainly not when you realize its a Tesla for $1500 off already and now comes with 3 AAA games. You're only see Anandtech's game choices. See all the others I listed. The other sites would beg to differ on both cards.
  • maecenas - Thursday, October 24, 2013 - link

    This is great for consumers, we're seeing some really healthy competition here, hopefully this forces NVIDIA to lower prices. That power, temperature and noise section is a little off-putting, it'll be interesting to see what Asus and the other manufacturers can do with this card
  • Gunbuster - Thursday, October 24, 2013 - link

    No Titan SLI results? Hmmmmm
  • mczak - Thursday, October 24, 2013 - link

    Not every GCN 1.1 chip has TrueAudio, therefore it's not correct to lump these two together.
    Kabini is very much GCN 1.1 but has no TrueAudio (well at least I wouldn't know...).
    Kaveri will also be GCN 1.1, though I guess it might feature TrueAudio.
  • Jeff Lee - Thursday, October 24, 2013 - link

    Thank you for including the 5870 in this analysis. I still use my 5870 and its certainly getting a little long in the tooth. Great article, love to see competition.
  • SpaceRanger - Thursday, October 24, 2013 - link

    I'd love to read the whole review, but after Page 2 all I get is:

    [work in progress]

    Oh well..
  • robb213 - Thursday, October 24, 2013 - link

    Well that, or just delusional fanboy's (there are so many types...).

    I'm more pro-Nvidia myself, but facts are facts, and I will acknowledge them and advise others based on them unbiasly.

    Seems like a lot of people around here are acting like it's been years and years since AMD has had a lead over Nvidia, and that this is the celebration of years when it's only been the length of 1 revision/new architecture. I mean, this is the same pattern as usual for every cycle. Yes, Nvidia is at fault for their pricing too, but it's not like AMD hasn't done the same previously, nor Nvidia in the past.

    The predictions on staying with 28nm have been correct, and I believe people will eventually label the 290X as the new 480 with time (everyone raved about the 480, then it eventually caught on). Eventually Maxwell will come, and I bet those will be more powerful too. Then comes along the next AMD lineup being more powerful afterwards, and so the pattern restarts.
  • Kevin G - Thursday, October 24, 2013 - link

    Hrm, this article seems to be incomplete as I post this. I see three pages of [work in progress] and noticed a few grammar mistakes. The pages with graphs are just raw data and no follow up on the observations.

    From the 7th page:
    "The closest we came to a problem was with the intro videos for Total War: Rome 2, which have black horizontal lines due to the cards trying to the cards trying to AFR render said video at a higher framerate than it played at."

    The R9 290X Uber configuration isn't explained anywhere I can find. I presume it is a high fan RPM cooling setting for better boost performance or an outright overclock to continually hit 1 Ghz.

    Several of the graphs also have an asterisk by the R9 280X results and I have no idea what that is supposed to indicate.
  • robb213 - Thursday, October 24, 2013 - link

    Now I haven't played Rome 2 since maybe a few days after its' launch. Doesn't it still have a slew of optimization problems among other graphical problems?

    Just wondering why they used Rome 2, a game still being heavily patched afaik, compared to Shogun 2, which is still demanding, and runs great.

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