GFXBench 2.7.0

While GFXBench 2.7 (formerly GLBenchmark 2.7) doesn't yet take advantage of OpenGL ES 3.0 (GLB 3.0 will deliver that), it does significantly update the tests to recalibrate performance given the advances in modern hardware. Version 2.7 ditches classic, keeps Egypt HD and adds a new test, T-Rex HD, featuring a dinosaur in pursuit of a girl on a dirt bike.

Scene complexity goes up tremendously with the T-Rex HD benchmark. GLBenchmark has historically been more computationally bound than limited by memory bandwidth. The transition to T-Rex HD as the new flagship test continues the trend. While we see scaling in average geometry complexity, depth complexity and average memory bandwidth requirements, it's really in the shader instruction count that we see the biggest increase in complexity.

GLBenchmark 2.7 - Fill Test (Onscreen)

GLBenchmark 2.7 - Fill Test (Offscreen)

The fill rate tests put Shield significantly behind the iPad 4 and about on par with the Nexus 10. Looking at Triangle throughput we see Apple hold onto an advantage there as well, although Tegra 4 does show impressive gains over Tegra 3.

GLBenchmark 2.7 - Triangle Throughput (Onscreen)

GLBenchmark 2.7 - Triangle Throughput (Offscreen)

It's really in the pixel shader bound tests that Tegra 4 really excels:

GLBenchmark 2.7 - T-Rex HD (Onscreen)

GLBenchmark 2.7 - T-Rex HD (Offscreen)

As promised, Tegra 4's GPU manages to outperform the iPad 4's PowerVR SGX 554MP4 in GFXBench 2.7. The 50% performance advantage is appreciable, and should be very nice on a high res display. It's a shame Shield is stuck with a 720p panel. Note that we're also half way to the performance of Intel's HD 4000 here. The Adreno 330 comparison is, once again, extremely close. Qualcomm pulls ahead by 8% and that's without a fan in a tablet chassis.

GLBenchmark 2.5 - Egypt HD (Onscreen)

GLBenchmark 2.5 - Egypt HD (Offscreen)

 

GPU Performance - 3DMark & Basemark X NAND Performance
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  • darkich - Wednesday, July 31, 2013 - link

    ..
    -there is hundreds of thousands of them.
    - there are many full pc game ports already
    - as far as shooters(genre with the greatest benefit of analog controls) are concerned, the iOS/Gplay library is VASTY superior, with at least ten super cheap titles that are at the same time better than ANY shooter on the DS/Vita.

    Get out of that reality distorted prism and open your eyes already, please.
  • nikon133 - Wednesday, July 31, 2013 - link

    So... do you get heavy hitters on Shield (and in general for Android/iOS), games like:

    Rayman Origins
    LittleBigPlanet
    Mortal Combat
    Metal Gear Solid HD collection
    Uncharted
    Dead or Alive 5
    Street Fighter X Tekken
    NFS: Most Wanted
    Wipeout 2048
    Ninja Gaiden
    Jak and Daxter Collection

    I have noticed some AAA titles in Android Market Place / Apple AppStore, but many of them seem to be dumbed down versions of console/PC counterparts, sometimes not much more than same name. On Vita, most above mentioned games are very close to originals from big consoles.

    Yes they are much more expensive, but there really is reason for that. I do have Android tablet and iPhone, and had iPad for a while as well... but no, I failed to find many - if any - games of same overall quality you can get on PSP, let alone Vita.
  • darkich - Thursday, August 1, 2013 - link

    Unbelievable short sightness..
    The uncharted and (ridiculously overrated) fighter games ate pretty much only titles I give to you, in that list.
    And you missed the Assasin's creed title, while at it.

    iOS/Android?
    The crazy thing is, those libraries are so superior there really cannot be a comparison even.
    There are HUNDREDS OF THOUSANDS OF GAMES ON MOBILE, more titles being released in a day than what comes out in a month on Vita.
    Picking up individual ("casual") titles that have amazed millions of players would take ages, but alright, I'll just try to pick up some of the "highest production quality" ones.
    I dare you to find Vita counterparts to.these:

    - Infinity blade
    - Galaxy on fire
    - Max Payne
    -GTA
    -Deus Ex: The Fall
    - Order and Chaos
    - The Bard's Tale
    - Star Wars: Knights of the Old.Republic
    - Bastion
    - XCOM: Enemy Unknown
    - Six Guns
    - Modern Combat (4)
    - N.O.V.A. (3)
    - Real Racing (3)
    - The Dark Knight Rises
    - Sentinel III
    - Shadowgun: Dead Zone
    - Battle Bears
    - Blitz Brigade
    - Sky Gamblers(personal favorite)
    - NBA 2k 13
    - Chaos Rings
    ..
    And I could go on, and on.
    I hope you realize you've been beaten in your own game now.
    Overall, iOS and Android game libraries are simply beyond comparison superior, offering hundred times more quantity, at a bargain price.
    The reason why it seems the Nintendo and Vita have more quality is because the libraries are tiny and don't get flooded and burried up with thousands upon thousands of casual titles
  • darkich - Thursday, August 1, 2013 - link

    ..oh, and last and the most important..the FUTURE TRENDS.
    Android and iOS gaming will only grow-in fact, it is yet to enter the real revolution, with major studios tasting serious profits on the freemium model and taking mobile seriously (EA, for example, will release frostbite games on Android and iOS next year), and mobile GPU's far outperforming the PS3 console in a less than a year.

    Otoh, Vita and Nintendo DS will simply fade into complete irrelevance.
  • nikon133 - Thursday, August 1, 2013 - link

    Uncharted and fighting games only..?

    I will respectfully disagree. MGS Collection, Ninja Gaiden, Jak and Daxter are all premium titles. As well as LittleBigPlanet, one of most original franchises in recent years.

    I didn't compile list of best games, I just listed bunch of games I recall that were well reviewed. Beside Assassin Creed, I also missed

    Sly Cooper: Thieves in Time
    MLB 13: The Show
    Disney Epic Mickey 2: The Power of Two
    Muramasa Rebirth
    Velocity Ultra
    Dragon's Crown
    Guacamelee!
    Soul Sacrifice
    PlayStation All-Stars Battle Royale
    Persona 4 Golden
    Zero Escape: Virtue's Last Reward
    Doruko
    FIFA 13
    FIFA 14
    Final Fantasy X
    Gravity Rush
    Madden NFL 13
    ...

    ... and I could go on and on.

    True, Vita and GB are missing variety of cheap casual titles, so if one's preference in gaming is tossing birds and piggies across the screen, then it is simple choice.

    But for premium, PC/console-quality titles? No. Not yet, at least. Those are still too few for Android/iOS. And of those that do exist, many are riddled with poor control schemes or poor execution in general.
  • darkich - Friday, August 2, 2013 - link

    Which games from my list have you played, and on what device?
  • 5150Joker - Tuesday, August 6, 2013 - link

    NVIDIA: Thanks for the review! The check is in the mail! :D

    Seriously, who in their right mind would buy this oversized piece of junk?
  • Jumangi - Wednesday, July 31, 2013 - link

    Yea and the vast majority of them are that cheap for a reason.
  • Jumangi - Wednesday, July 31, 2013 - link

    Those 2 inches matter allot to people. The form factor matters allot to people(bulky controller with flip screen and a fan going vs a sleek tablet like the new Nexus 7) The Nexus gets great battery life too. The power means nothing if it can't be used and I doubt much their will ever be and real support for the thing.

    Its has no future.
  • Someguyperson - Wednesday, July 31, 2013 - link

    I'm really torn whether to get this, or the new Nexus 7. I feel that half my time using a portable device is reading online articles and the other half playing emulators, but I might be leaning towards this guy. $300 isn't cheap enough for an impulse buy though.

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