To start, we want to thank the many manufacturers who have donated kit for our test beds in order to make this review, along with many others, possible.

Thank you to OCZ for providing us with 1250W Gold Power Supplies.
Thank you to G.Skill for providing us with memory kits.
Thank you to Corsair for providing us with an AX1200i PSU and 16GB 2400C10 memory.
Thank you to ASUS for providing us with the AMD GPUs and some IO Testing kit.
Thank you to ECS for providing us with the NVIDIA GPUs.
Thank you to Corsair for providing us with the Corsair H80i CLC.
Thank you to Rosewill for providing us with the 500W Platinum Power Supply for mITX testing, BlackHawk Ultra, and 1600W Hercules PSU for extreme dual CPU + quad GPU testing, and RK-9100 keyboards.

Also many thanks go to the manufacturers who over the years have provided review samples which contribute to this review.  For this Intel update we would particularly like to thank Gigabyte for loaning the Haswell and Nehalem CPUs!

Testing Methodology

In order to keep the testing fair, we set strict rules in place for each of these setups.  For every new chipset, the SSD was formatted and a fresh installation of the OS was applied.  The chipset drivers for the motherboard were installed, along with NVIDIA drivers then AMD drivers.  The games were preinstalled on a second partition, but relinked to ensure they worked properly. The games were then tested as follows:

Metro 2033: Benchmark Mode, two runs of four scenes of Frontline at 1440p, max settings.  First run of four is discarded, average of second run is taken (minus outliers).
Dirt3: Benchmark Mode, four runs of the first scene with 8 cars at 1440p, max settings.  Average is taken.
Civilization V: One five minute run of the benchmark mode accessible at the command line, at 1440p and max settings.  Results produced are total frames in sets of 60 seconds, average taken.
Sleeping Dogs: Using the Adrenaline benchmark software, four scenes at 1440p in Ultra settings.  Average is taken.

If the platform was being used for the next CPU (e.g. Maximus V Formula, moving from FX-8150 to FX-8350), no need to reinstall.  If the platform is changed for the next test, a full reinstall and setup takes place.

How to Read This Review

Due to the large number of different variables in our review, it is hard to accurately label each data point with all the information about that setup.  It also stands to reason that just putting the CPU model is also a bad idea when the same CPU could be in two different motherboards with different GPU lane allocations.  There is also the memory aspect to consider, as well as if a motherboard uses MCT at stock.  Here is a set of labels correlating to configurations you will see in this review:

CPU[+] [CP] (PCIe version – lane allocation to GPUs [PLX])

e.g. A10-5800K (2 – x16/x16): A10-5800K with two GPUs in PCIe 2.0 mode

- First is the name of the CPU, then an optional + identifier for MCT enabled motherboards. 
 - CP indicates we are dealing with a Bulldozer derived CPU and using the Core Parking updates. 
 - Inside the circular brackets is the PCIe version of the lanes we are dealing with, along with the lane allocation to each GPU. 
 - The final flag is if a PLX chip is involved in lane allocation.

This one of the more complex configurations:

i7-3770K+ (3 – x8/x8/x8/x8 PLX)

Which means an i7-3770K (with MCT) powering four GPUs in PCIe 3.0 via a PLX chip

Common Configuration Points

All the system setups below have the following consistent configurations points:

- A fresh install of Windows 7 Ultimate 64-bit
- Either an Intel Stock CPU Cooler, a Corsair H80i CLC or Thermalright TRUE Copper
- OCZ 1250W Gold ZX Series PSU or Corsair AX1200i PSU for SP
- Rosewill 1600W Hercules for DP systems
- Up to 4x ASUS AMD HD 7970 GPUs, using Catalyst 13.1
- Up to 2x ECS NVIDIA GTX 580 GPUs, using GeForce WHQL 310.90
- SSD Boot Drives, OCZ Vertex 3 128 GB
- LG GH22NS50 Optical Drives
- Open Test Beds, either a DimasTech V2.5 EasyHard or a CoolerMaster Test Lab

CPU and Motherboard Configurations

Those listed as ‘Part 2’ are new for this update.

Part 1 A6-3650 + Gigabyte A75-UD4H + 16GB DDR3-1866 8-10-10
Part 1 A8-3850 + ASRock A75 Extreme6 + 16GB DDR3 1866 8-10-10
Part 1 A8-5600K + Gigabyte F2A85-UP4 + 16GB DDR3-2133 9-10-10
Part 1 A10-5800K + Gigabyte F2A85-UP4 + 16GB DDR3-2133 9-10-10
Part 1 X2-555 BE + ASUS Crosshair V Formula + 16GB DDR3 1600 8-8-8
Part 1 X4-960T + ASUS Crosshair V Formula + 16GB DDR3-1600 8-8-8
Part 1 X6-1100T + ASUS Crosshair V Formula + 16GB DDR3-1600 8-8-8
Part 1 FX-8150 + ASUS Crosshair V Formula + 16GB DDR3-2133 10-12-11
Part 1 FX-8350 + ASUS Crosshair V Formula + 16GB DDR3-2133 9-11-10
Part 1 FX-8150 + ASUS Crosshair V Formula + 16GB DDR3-2133 10-12-11 + CP
Part 1 FX-8350 + ASUS Crosshair V Formula + 16GB DDR3-2133 9-11-10 + CP
Part 1 E6400 + MSI i975X Platinum + 4GB DDR2-666 5-6-6
Part 1 E6700 + ASUS P965 Commando + 4GB DDR2-666 4-5-5
Part 1 Xeon X5690 + EVGA SR-2 + 6GB DDR3 1333 6-7-7
Part 1 2x Xeon X5690 + EVGA SR-2
Part 1 Celeron G465 + ASUS Maximus V Formula + 16GB DDR3-2133 9-11-11
Part 1 i5-2500K + ASUS Maximus V Formula + 16GB DDR3-2133 9-11-11
Part 1 i7-2600K + ASUS Maximus V Formula + 16GB DDR3-2133 9-11-11
Part 1 i3-3225 + ASUS Maximus V Formula + 16GB DDR3-2400 10-12-12
Part 1 i7-3770K + Gigabyte Z77X-UP7 + 16GB DDR3-2133 9-11-11
Part 1 i7-3770K + ASUS Maximus V Formula + 16GB DDR3-2400 9-11-11
Part 1 i7-3930K + ASUS Rampage IV Extreme + 16GB DDR3-2133 10-12-12
Part 1 i7-3960X + ASRock X79 Professional + 16GB DDR3-2133 10-12-12
Part 1b E6400 + ASUS P965 Commando + 4GB DDR2-666 4-5-5
Part 1b E6550 + ASUS P965 Commando + 4GB DDR2-666 5-6-6
Part 1b Q9400 + ASUS P965 Commando + 4GB DDR2-666 5-6-6
Part 1b i7-4770K + Gigabyte Z87X-UD3H + 16GB DDR3-2400 10-12-12
Part 1b i7-4770K + ASUS Z87-Pro + 16GB DDR3-2400 10-12-12
Part 1b i7-4770K + MSI Z87A-GD65 Gaming + 16GB DDR3-2400 10-12-12
Part 2 A6-5200 + ASRock IMB-A180-H + 8GB DDR3-1333 9-9-10
Part 2 Fusion E-350 + Zotac Fusion-A-E + 8GB DDR3-1066 7-7-7
Part 2 i7-4770K + MSI Z87 XPower + 16GB DDR3-2400 10-12-12
Part 2 4x E5-4650L + SuperMicro + 128GB DDR3 1600 11-11-11
Part 2 2x E5-2690 + Gigabyte GA-7PESH1 + 32GB DDR3-1600 11-11-11
Part 2 Celeron 847 + ECS NM70-I2 + 8GB DDR3-1333 9-9-9
Part 2 i7-920 + Gigabyte X58-UD9 + 6GB DDR3-1866 7-8-7
Part 2 i7-950 + Gigabyte X58-UD9 + 6GB DDR3-1866 7-8-7
Part 2 i7-990X + Gigabyte X58-UD9 + 6GB DDR3-1866 7-8-7
Part 2 i7-920 + ASRock X58 Extreme3 + 6GB DDR3-1866 7-8-7
Part 2 i7-950 + ASRock X58 Extreme3 + 6GB DDR3-1866 7-8-7
Part 2 i7-990X + ASRock X58 Extreme3 + 6GB DDR3-1866 7-8-7
Part 2 i5-4430 + Gigabyte Z87X-UD3H + DDR3-2400 10-12-12
Part 2 i7-4670K + Gigabyte Z87X-UD3H + DDR3-2400 10-12-12
Part 2 Xeon E3-1280 v3 + Gigabyte Z87X-UD3H + DDR3-2400 10-12-12
Part 2 Xeon E3-1285 v3 + Gigabyte Z87X-UD3H + DDR3-2400 10-12-12
Part 2 Via L2007 + ECS VX900-I + 8GB DDR3-1066 7-7-7

Our first port of call with all our testing is CPU throughput analysis, using our regular motherboard review benchmarks.

CPUs, GPUs, Motherboards, and Memory CPU Benchmarks
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  • tackle70 - Thursday, October 3, 2013 - link

    The 8350 is with the 2600k, not the 3930k...

    So yeah, it's a very good showing for AMD, but not as good as what you indicate. Also, according to sweclockers, an overclocked i5 is still superior to an overclocked 83xx CPU, so make of that what you wish.

    I'm just glad we're seeing games starting to use more than 2-4 threads effectively.
  • Traciatim - Thursday, October 3, 2013 - link

    Much more likely is that games will just become less and less reliant on CPU power because of the terrible netbook processors in the consoles and will instead rely more and more on the GPU. The PC versions of games will just be the same game with a high res texture pack and some extra graphics bling to use up GPU cycles while your processor sits around shuffling a little data.
  • Flunk - Friday, October 4, 2013 - link

    I'm not sure AMD will benefit that much. As soon as consumer CPUs have a reason to have more cores they're just release a new chip with more cores. There is absolutely no reason that they can't release a 8 or ever 12 core desktop processor, they're already selling them for servers.
  • Flunk - Friday, October 4, 2013 - link

    Forgot to mention, Watch Dogs is probably x64 only because they want to use more than 2GB of RAM (which is the limit for the user-mode memory partition in Win32).
  • Nirvanaosc - Thursday, October 3, 2013 - link

    Looking just at the gaming results, does this means that almost any CPU is capable to feed the GPU at 1440p and it is always GPU limited?
  • Nirvanaosc - Thursday, October 3, 2013 - link

    I mean in single GPU config.
  • Traciatim - Thursday, October 3, 2013 - link

    That's pretty much just the games they picked. If you could reliably benchmark large scale PC games like Planetside 2, or other popular large scale MMO's reliably you'd pretty much see the exact opposite. The trouble is, it seems like no MMO makers give you reliable benchmarking tools so you can't use them for tests like these.
  • ryccoh - Thursday, October 3, 2013 - link

    I would really like to see a CPU comparison for strategy games.
    For example, one could have a save game of a far advanced game in Civilization 5 or Total War with many AI players on the largest map and then see how the waiting time varies between the different CPUs. This should be feasible, shouldn't it?
    I'm running an i5 2500k @4.6ghz and it just isn't cutting it for Civilization 5 on a large map once you're far into the game, it would be nice to see whether getting hyperthreading and more cores would be worth it.
  • glugglug - Thursday, October 3, 2013 - link

    Having waited the ridiculous amounts of time between turns on Civ V, and having dual monitors, I put task manager up on the second monitor while it was running, to see that Civ V *IS NOT MULTITHREADED. AT ALL*. Setting the CPU affinity to make it use only 1 logical core makes absolutely no performance difference at all! The only thing I can think of for why a better result would be seen on quad-core systems would be that it likes having a larger L3 cache.
  • glugglug - Thursday, October 3, 2013 - link

    P.S. If my "Civ V just likes cache" theory is right, an Iris Pro laptop should be the ultimate Civ V machine.

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