Metro2033

Our first analysis is with the perennial reviewers’ favorite, Metro2033.  It occurs in a lot of reviews for a couple of reasons – it has a very easy to use benchmark GUI that anyone can use, and it is often very GPU limited, at least in single GPU mode.  Metro2033 is a strenuous DX11 benchmark that can challenge most systems that try to run it at any high-end settings.  Developed by 4A Games and released in March 2010, we use the inbuilt DirectX 11 Frontline benchmark to test the hardware at 1440p with full graphical settings.  Results are given as the average frame rate from a second batch of 4 runs, as Metro has a tendency to inflate the scores for the first batch by up to 5%.

Metro 2033 - One 7970, 1440p, Max Settings

Metro 2033 1 GPU 2 GPU 3 GPU
AMD
NVIDIA  

In our 3-way AMD test, it is clear that when the x1 mode is selected on the ASUS Z87-Pro, performance scaling goes out the window.  For Metro there is a slight advantage having x8/x4/x4 over x8/x8 + x4.

Dirt 3

Dirt 3 is a rallying video game and the third in the Dirt series of the Colin McRae Rally series, developed and published by Codemasters.  Dirt 3 also falls under the list of ‘games with a handy benchmark mode’.  In previous testing, Dirt 3 has always seemed to love cores, memory, GPUs, PCIe lane bandwidth, everything.  The small issue with Dirt 3 is that depending on the benchmark mode tested, the benchmark launcher is not indicative of game play per se, citing numbers higher than actually observed.  Despite this, the benchmark mode also includes an element of uncertainty, by actually driving a race, rather than a predetermined sequence of events such as Metro 2033.  This in essence should make the benchmark more variable, but we take repeated in order to smooth this out.  Using the benchmark mode, Dirt 3 is run at 1440p with Ultra graphical settings.  Results are reported as the average frame rate across four runs.

Dirt 3 - One 7970, 1440p, Max Settings

Dirt 3 1 GPU 2 GPU 3 GPU
AMD
NVIDIA  

If I was a Dirt gamer, clearly having the most PCIe lanes supplied by the CPU is going to win out the day, putting the MSI and ASRock ahead of the others.

Civilization V

A game that has plagued my testing over the past twelve months is Civilization V.  Being on the older 12.3 Catalyst drivers were somewhat of a nightmare, giving no scaling, and as a result I dropped it from my test suite after only a couple of reviews.  With the later drivers used for this review, the situation has improved but only slightly, as you will see below.  Civilization V seems to run into a scaling bottleneck very early on, and any additional GPU allocation only causes worse performance.

Our Civilization V testing uses Ryan’s GPU benchmark test all wrapped up in a neat batch file.  We report the average frame rate of a 5 minute test.

Civilization V - One 7970, 1440p, Max Settings

Civilization V 1 GPU 2 GPU 3 GPU
AMD
NVIDIA  

For whatever reason the ASRock motherboard is not too fond of Civilization V, taking a hit on dual AMD and also dual NVIDIA.

Sleeping Dogs

While not necessarily a game on everybody’s lips, Sleeping Dogs is a strenuous game with a pretty hardcore benchmark that scales well with additional GPU power due to its SSAA implementation.  The team over at Adrenaline.com.br is supreme for making an easy to use benchmark GUI, allowing a numpty like me to charge ahead with a set of four 1440p runs with maximum graphical settings.

Sleeping Dogs - One 7970, 1440p, Max Settings

Sleeping Dogs 1 GPU 2 GPU 3 GPU
AMD
NVIDIA  

Sleeping Dogs is very much static between motherboards and CPUs, except at three-way AMD where the difference between a third slot at x4 or x1 is around 12.5%.

CPU Benchmarks Gigabyte Z87X-UD3H Conclusion
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  • HexiumVII - Sunday, June 30, 2013 - link

    Hey Ian! Maybe run the Asrock Z87 in water and let us know how waterproof it is!
  • Hrel - Monday, July 8, 2013 - link

    You guys DO talk about how motherboard manufacturers have less and less to do now; with Intel moving more and more things onto the CPU die. Yet for some reason you still fail to ask WHY motherboards are getting MORE expensive. Not less. I got an AMAZING motherboard with SLI and massive overclocking ability that's rock solid back in 2007 for 125 dollars. Yet now that the northbridge isn't even ON the motherboard anymore I have to pay 175 for the SAME level of performance... WTF is that!
  • adridu59 - Monday, July 8, 2013 - link

    It looks like you are playing the marketing game, because ALC1150 (nominally ALC900) is just a tweaked ALC898 (same as ALC889 and ALC892).

    More info: http://www.overclock.net/t/1398739/is-realteks-alc...
  • Rafalus - Sunday, July 28, 2013 - link

    Hi, Is it possible to stop TPU tuning eg when it reach 4.5GHz as I did not want to raise it higher?
  • SilentRyder - Tuesday, October 22, 2013 - link

    Honestly i believe this integrated Voltage Regulator will cause many problems. If we check the previous Ivy Bridge main boards, They do have a huge power regulator designed on the top side of processor socket. Now the whole idea of power supplied from the mainboard is gone off. May be this technology will benefit laptops or any other mobile devices. but this is certainly a bad idea for desktop users.

    We would certainly have HEAT problems, which i am truly afraid of. I do not think haswell will support enough for overclocking. i never over clock my self but i am sure INTEL will change this concept on its new generations.

    Even laptops running in high temperature can be a issue.

    How many of us are satisfied with the intel built in Graphics processor?
  • clyman - Tuesday, November 26, 2013 - link

    So far, it meets my needs just fine. I am sure it would meet the needs of all my customers. I did put a fluid filled cooler on the processor, but that was only needed while running OCCT. I will add a video card should i ever need one.
  • clyman - Tuesday, November 26, 2013 - link

    I have the ASUS Z87-PRO mobo and was hoping someone had a few answers here for me, haven't seen anything related though. My problem is that no matter what I do, the multiplier will not go above 39 and I cannot find out why. Is that due to having 1600 MHZ memory?

    Another issue is that when I update AI Suite 3 from the original on the supplied CD, it will not recognize my WIFI Engine adapter, however it finds it with the original. ASUS techs have been useless on both of these points as they say have no information regarding overclocking and no one has a clue about the WIFI Engine. I have been given all kinds of advice, all fruitless. I can't get them to understand it simply will not recognize the device on the updated version. I think it is a bad update, they want to RMA it.

    Any help on these issues would be appreciated.
  • LoCk3d - Friday, December 20, 2013 - link

    A problem encountered someone USB Charger + function? I do not detect the device, I enabled ERP in bios but still does not work. Help me please !

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