We just spent a good amount of time with the iPhone 5. The phone feels very thin and light (obviously), and the improvement in performance is very noticeable compared to the 4S. Apple didn't have any games (and obviously no benchmarks) preloaded on the iPhone 5 demo units so we'll have to wait until launch to really quantify performance.

The display does look noticeably better than the 4S and the extension of the screen height seems natural. We'll be posting more detailed impressions later on, but for now enjoy the photos/video below:

Update: So we've spent even longer with the iPhone 5 and have some pretty solid impressions of the device. First, the display is indeed noticeably more vibrant than the 4S, which isn't super surprising considering Apple's move from on-cell to in-cell touch and full sRGB coverage. We'll be able to tell in due time just how close it comes to 100% sRGB, but what we saw was very impressive. Touch response remains completely fluid and 1:1, if you're concerned about going to in-cell introducing digitizer recognition issues, rest assured there didn't seem to be any here.

The iPhone 5 also feels substantially different in the hand. It always shocks me how much a simple materials change makes something feel, and it's always impossible to convey these differences, but the lighter and thinner form factor is very perceptible. The 4 and 4S always felt solid, the 5 moves to a much more ethereal form, and the lightness almost makes it feel like a hollow metal box. It's very hard to convey. Likewise the cutouts at top and bottom appear to be glass, but there's no noticeable gap between them and the unibody metal main body; this is very polished.

One of the questions I had upon seeing the change to 16:9 aspect ratio was what the landscape keyboard UI would look like with this larger real estate. The answer is that it simply extends all the way across and takes full advantage of it. 

Apple didn't call out the nanoSIM explicitly, but side by side with the 4S it is immediately obvious this is indeed true, as the removable slot indeed is smaller. You can see that above.

The 4 and 4S construction consisted of two glass plates which snapped onto the metal antenna band that circled the phone. With the 5 this changes fundamentally - the back no longer has a piece which attaches, and likewise there's no corresponding gap on the top for the display. The 5 instead has a polished edge chamfer which runs around the external band. In addition the 5 also continues to use the dual cellular antenna architecture first introduced with the iPhone 4 CDMA for Verizon, then made official on the 4S. These are the bands whose position remains roughly the same on the 5. 

Performance is noticeably improved on the 5 as expected given the presence of two Cortex A15 CPUs inside the new Apple A6 SoC. Of course, Apple allowed no benchmarking at the event so we couldn't run any objective tests, but we pulled up Maps and 3D buildings which didn't appear to drop any frames. Compared side by side with the 4S showing 3D buildings in downtown San Francisco it was even more dramatic. Safari loaded pages quickly over the event WiFi and on LTE, but we couldn't explicitly time anything. 

Inside Settings Apple has included an LTE toggle just like on the iPad 3 with 4G LTE. I didn't get a chance to see if FieldTest.app was present, unfortunately. 

Camera on the 5 launched and performed very well. I was able to rapidly snap photos on the device, though it's always hard to tell whether this is any faster than the previous generation without using a timer or capturing video. As a reminder, the iPhone 5 camera is still 8MP with likely the same CMOS sensor as the 4S, but slightly different optics. This time around the iPhone 5 rear camera is still F/2.4 but has a slightly wider field of view. Focal length appears to be slightly changed. Panorama works very well on the 5, it appears to be continually integrating while moving rather than taking a small number of individual captures. Apple has also changed the camera UI just for the iPhone 5 it appears, with a circular capture button and edge to edge bleeds for the preview. This looks a lot like the iPad camera interface. I played with the new 720p front facing camera as well, and quality looked good.  


Note, this number is just an ASOS station I use for testing

Before heading off to play with the new iPods, I also placed a call to Anand and got some worried plus puzzled looks from onlookers. I think it's safe to say that we're living in the future when using a phone like a phone draws ire. In that brief time though I was able to roughly gauge voice call quality, which seemed very good. Interestingly enough I could tell that the earpiece noise suppression was working, as I felt the same kind of light pressure I do with active noise cancelation headsets. 

I switched one of the demo units from WiFi (which was no doubt on 5 GHz, as it was working properly in an environment with crowded 2.4 GHz spectrum) to LTE and though I wasn't allowed to run a speed test, pages loaded quickly and there appeared to be no issues. There are three different models with different air interface and band support, as unfortunately even with MDM9615 there's no way for Apple to deliver truly world-mode LTE compatibility with all of the bands on one device. The PCB shots I saw this morning also seemed to suggest RTR8600 instead of WTR1605 like I originally suspected for transceiver, though the baseband is indeed MDM9615. Of course, you still need the corresponding power amplifiers even with a transceiver that supports more ports. 

Overall after our short time with the iPhone 5 I'm very positive about the end result. The combination of new silicon and LTE alongside display and camera improvements craft a very positive outlook for Apple's iPhone line. 

Physical Comparison
  Apple iPhone 4 Apple iPhone 4S Apple iPhone 5 Samsung Galaxy S 3
Height 115.2 mm (4.5") 115.2 mm (4.5") 123.8 mm (4.87") 136.6 mm (5.38")
Width 58.6 mm (2.31") 58.6 mm (2.31") 58.6 mm (2.31") 70.6 mm (2.78")
Depth 9.3 mm ( 0.37") 9.3 mm ( 0.37") 7.6 mm (0.30") 8.6 mm (0.34")
Weight 137 g (4.8 oz) 140 g (4.9 oz) 112 g (3.95 oz) 133 g (4.7 oz)
CPU Apple A4 @ ~800MHz Cortex A8 Apple A5 @ ~800MHz Dual Core Cortex A9 Apple A6 (Dual Core Cortex A15?) 1.5 GHz MSM8960 Dual Core Krait
GPU PowerVR SGX 535 PowerVR SGX 543MP2 ? Adreno 225
RAM 512MB LPDDR1-400 512MB LPDDR2-800 ? 2GB LPDDR2
NAND 16GB or 32GB integrated 16GB, 32GB or 64GB integrated 16GB, 32GB or 64GB integrated 16GB or 32GB NAND with up to 64GB microSDXC
Camera 5MP with LED Flash + Front Facing Camera 8MP with LED Flash + Front Facing Camera 8MP with LED Flash + 720p Front Facing Camera 8 MP with LED flash + 1.9 MP front facing
Screen 3.5" 640 x 960 LED backlit LCD 3.5" 640 x 960 LED backlit LCD 4" 1136 x 640 LED backlit LCD 4.8" 1280 x 720 HD Super AMOLED
Battery Integrated 5.254Whr Integrated 5.291Whr Integrated ?? Whr Removable 7.98 Whr

 

Comments Locked

90 Comments

View All Comments

  • redeemer777 - Wednesday, September 12, 2012 - link

    Wow really fast and smooth time to sell off the SG3
  • DerekZ06 - Wednesday, September 12, 2012 - link

    If the battery life is great and the phone can be dropped without breaking the screen, I'll buy.
  • iLoveiOS - Friday, September 14, 2012 - link

    You're funny. :)
  • tuxRoller - Wednesday, September 12, 2012 - link

    I really hope they do some serious decoupling of the body and screen.
    Still, nice looking update and a logical continuance of their designs.
    BTW, I bet that this isn't an arm 15, but either a 1.6GHz dualcore on separate power planes and which aggressively changes clocks (maybe something interesting from the intrinsity folks), or, less likely, a quadcore. The arm 15 wouldn't be twice as fast unless clock speeds increased and I don't think apple will be first to market with that design. The gpu is a different story. I doubt it's Rogue but I also doubt it is a 543mp4 since those are huge and use tons of power. Is it just an upclocked 543mp2 at a lower process node?
    Also glad to see apple finally jumped on the integrated touch layer screen bandwagon. That should help outdoor use.

    Anandtech:

    Do you know if this is using the liquid metal that apple licensed oh so long ago?
  • jamyryals - Wednesday, September 12, 2012 - link

    Finally jumped on the integrated touch layer bandwagon? The technology JUST came to market. This will be the first phone using it that will have any (US) market success at all.

    As for the processor, ramping up Arm 9 voltages to hit those clock speeds you are talking about would result in worse battery life, not better. Apple is claiming better in a thinner package AND with LTE. Not very many people thought they would be first to market with this new architecture, but that's why it's called a surprise.

    Give credit where it's due. There are some legitimately new things in this phone. Can't wait to see the benchmarks.
  • andrewaggb - Wednesday, September 12, 2012 - link

    I think this phone addresses the major points. It's a bit bigger, lighter, faster. Minor IOS updates.

    And as such, it'll be a great phone.

    The tech side of me finds it boring though. It's too bad I think the Lumina 920 is a bit heavy versus other phones, as it certainly seems to be the most interesting device coming out. And, IOS works, it's nothing special, not particularly cool in any way, but is windows phone 8 going to be a good day to day device or will it be cool, but somewhat frustrating day in and day out?

    Going to need to wait for some reviews I think.
  • tuxRoller - Wednesday, September 12, 2012 - link

    I don't know, the new xiomai (spelling?) looks even more interesting.
    An f/2.0 sensor, new SoC, and looks fairly nice. Plus, it's cheap.
  • tuxRoller - Wednesday, September 12, 2012 - link

    OK, I read over the patent and misunderstood what was being done. I thought they were merely integrating the touch sensor with the outer glass as has been done for years. Apparently they've wedded the actual sensor to the LCD itself to the point where it looks as if the subpixels and capacitive sensors share voltage gates (I only skimmed the patent so I may've missed some details).
    Regarding V concerns on power, if this at a lower process node and is introducing high-k gates apple SoC then it seems possible they could get both a major performance increase and still draw less power if the clocks ramp up sufficiently. Of course you'd only get this power advantage on race-to-idle conditions and not something continuously stressful like complex games, but I'm guessing they didn't claim the later case would improve.
    So, no, I don't think there is yet any reason to think they are using arm 15 other than for masturbatory speculation purposes.
    Also, it seems possible they might be using the brand new quadcore qualcomm APQ krait with adreno 320. That might be the simplest explanation and would explain why they're using a separate baseband chip.
  • theos83 - Thursday, September 13, 2012 - link

    It can't be quadcore qualcomm since Apple designs/modifies its own SoC chip based on ARM processors. The only two options are quad-core A9 or dual-core A15. A15 provides numerous micro-architectural features for power efficient performance.

    Moving to a new node (32nm in this case, most probably) reduces static power considerably over 45nm, especially with the high-K gates. Also, the tech node is targeted for about 15~20% improved performance at same dynamic power.
  • tuxRoller - Friday, September 14, 2012 - link

    Apple doesn't have to design/modify their SoC, and in this case, they would be stupid to do so unless they actually are rocking arm 15. Going with the new qualcomm s4 pro and simply renaming it A6 makes most sense to new since, as I understand it, TI is the Arm launch partner for the new architecture. However, perhaps as long as Apple never calls it arm cortex 15, it may not matter to Arm/TI.

Log in

Don't have an account? Sign up now