Boot Camp Behavior

When the MacBook Pro with Retina Display first started shipping Apple hadn’t even released Boot Camp drivers for the system. Since then Apple has uploaded a Windows Support package to its servers, and the Boot Camp Assistant will give you drivers for everything in the machine should you ask for it.

The driver bundle and Boot Camp Assistant work with both Windows 7 and the Windows 8 Release Preview, although Apple only explicitly offers support for the former. You don’t have to do anything to make the Windows 8 RP work with the Boot Camp Assistant, just supply the Win 8 RP ISO instead of the Windows 7 image during the Boot Camp setup and you’re all set.

Like all previous MacBook Pro Boot Camp installs, only the discrete GPU is “connected” under Windows. Apple relies on a lot of its own software to switch between processor and discrete graphics which obviously isn’t made available under Windows, thus you only get the dGPU. Apple uses NVIDIA’s 296.49 drivers for the GeForce GT 650M under Windows. Since the standard Windows desktop doesn’t support integer DPI scaling (see update below as you can force 2.0x scaling) Apple picked the next best option and configures Windows for 1.5x DPI scaling and 2880 x 1800 as the defaults. The result is a desktop that looks like this:

At the largest text scaling setting Windows is remarkably usable on the 15.4-inch display at 2880 x 1800. Unfortunately as I mentioned in the Zenbook Prime review, Windows 7 and third party handling of DPI scaling is hardly elegant. While applications that aren’t Retina-aware under OS X tend to simply have blurry text, those that don’t behave properly with DPI scaling under Windows just look odd. Some text elements will be huge and overflow outside of their normal borders, while others will ignore the scaling setting entirely and just be too small. It’s passable in a pinch but suboptimal for certain.


Windows 8 RP on the rMBP. Note the Skyfall trailer is in a full 1080p window

Windows 8 does a somewhat better job, but only under Metro. Metro supports integer DPI scaling at 1 and 2x factors, similar to OS X. With DPI scaling enabled under Windows 8, Metro looks like it would at 1440 x 900 - similar to the default setting for the Retina MacBook Pro under OS X. 


2
00% DPI scaling under Windows 7

Update: As many of you have correctly pointed out, Windows allows you to specify custom DPI scaling modes including an integer 2.0 setting. The result is the same "1440 x 900"-like desktop you get under OS X. Application compatibility still appears to be an issue, check out the gallery below for some examples. Overall Windows is very usable on the rMBP, but just as under OS X the overall experience really depends on application support.

Software Funniness

With the Retina MacBook Pro I get the distinct impression it was launched before the software was ready to support it. Apple did an amazing job enabling Retina support in all of the iLife applications, but iWork isn’t ready for it yet. The system technically launched without Boot Camp support although that was soon added. Then there are the UI performance issues in applications like Safari under the currently available version of Lion. There are also occasional graphical glitches under Lion. the occasional flashing of UI elements, nothing major but just not the polish we’re used to from Apple. Once again, Mountain Lion addresses a lot of this and is only a month out but you still have to deal with reality in the interim.

I also had a strange experience where the CPU clocks on the system magically decided to get clamped down to around 1.2GHz on battery power. A simple reset of the PRAM and SMC fixed the problem but it was odd behavior for sure. I can’t completely fault Apple for this one, as I know I subjected the rMBP to a bunch of strange tests over the course of the past week and a half.

If you’re buying today, just be aware that the best experience will come with Mountain Lion and even then you’ll have to wait an unspecified amount of time for Retina-aware app updates.

Driving the Retina Display: A Performance Discussion All Flash Storage
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  • EnzoFX - Saturday, June 23, 2012 - link

    Tell MS to buy them then. Can you really not see how Apple forcing this, makes others want to compete?
  • UberApfel - Saturday, June 23, 2012 - link

    You must be new to economics.
  • ciparis - Saturday, June 23, 2012 - link

    Because there were so many 2800-class displays on notebooks before Apple introduced them. Or desktop for that matter.

    Innovating while securing your own future production capacities, even if it means others will have a hard time copying you, is a perfectly reasonable business decision.
  • Taft12 - Monday, June 25, 2012 - link

    Perhaps they really did buy 'em all, but anticompetitive would be preventing any more factories capable of producing high-resolution displays from coming into existence. Now *THAT* would be impressive!
  • OCedHrt - Saturday, June 23, 2012 - link

    Already exists on PC. And in 2012 Apple introduces DPI scaling? Windows had this in XP if not earlier.
  • Akdor 1154 - Saturday, June 23, 2012 - link

    yes, and it STILL isn't up to par, even with Windows 7. You can see on the shots in the review how well it performs - titlebars are too small, icons are nastily pixellated (as it can only go up to 1.5x, not a round 2x), and third party support is patchy at best. (As an aside, I would be very interested in an article on the differences on high-res drawing APIs between Windows and Mac OS. )
    Microsoft got there first with a half-done approach, Apple polished it.

    N.B. I'm a happy Windows user, but this particular piece of tech is making me quite jealous..
  • internetf1fan - Saturday, June 23, 2012 - link

    " (as it can only go up to 1.5x, not a round 2x)"

    Anand is wrong. They looked at only the preset options given by Windows which are 100%, 125% and 150%. Had they bothered to look at the other options, they would have noticed that you can easily set the custom DPI at 200% to get a x2 behavior you want. This review is seriously shoddy.
  • fmcjw - Saturday, June 23, 2012 - link

    Yes, never seen Anand totally gushing like this. It's as if he can justify all the non-upgradeable design quirks and incompatibility with existing applications, simply by gazing at the hi-res display. I don't think many can distinguish pixels on a 13" FullHD, or even an 11" 1366x768 at normal viewing distances.

    In his bias and self-deception he glossed over flaws and uses the resolution as the way out of every flaw. Isn't the old matte display better than the new fancy "low-gloss" glossy display? Anand failed to look into the battery type integrated, whether it's one of the 1000-cycle packs. More unforgivably, he glossed over the low color gamut aspect, omitting a common sRGB comparison table.

    Until I see a demo unit, I'll stick to the view that this is just a gimmick to lock in users by favoring proprietary, Retina-optimized applications, while 95% of applications are better off in FullHD/1920x1200 on a laptop.

    This review is proof that even one of the most professional reviewers can be blinded by his own self-deception and pretty looks.
  • themossie - Saturday, June 23, 2012 - link

    What proprietary, Retina-optimized applications? You're already running Mac OS X, it's not gonna get any more proprietary :-)
    The maximum selectable resolution on the MBP Retina Display -is- 1920x1200. When you select 1920x1200, it renders at 3840x2400 and downscales the image to 2880x1800.

    Can easily distinguish pixels on an 11" 768p machine - I use one on a daily basis. 13" 1080p from normal viewing distance is much harder to distinguish.
  • damianrobertjones - Sunday, June 24, 2012 - link

    "New super resolutions are coming to notebook/ laptop computers. Thanks to Apple and their forward looking business sense. Wonder when it comes to PCs..... with Windows 8?"

    Pointless on smaller screens.

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