GPU Performance

We’ve already established that NVIDIA’s Kepler architecture is fast, but the GeForce GT 650M used in the rMBP is hardly the best NVIDIA has to offer. The result however is a significant improvement in performance over the Radeon HD 6750M used in the previous generation model.

15-inch MacBook Pro Model Mid 2010 Upgraded Early 2011 Upgraded Late 2011 Retina
GPU GeForce GT 330M Radeon HD 6750M Radeon HD 6770M GeForce GT 650M
Cores 48 480 480 384
Core Clock 500MHz 600MHz 675MHz 900MHz
Memory Bus 128-bit GDDR3 128-bit GDDR5 128-bit GDDR5 128-bit GDDR5
Memory Data Rate 1580MHz 3200MHz 3200MHz 5016MHz
Memory Size 512MB 1GB 1GB 1GB

The GT 650M offers fewer “cores” compared to the 6750M and 6770M used in previous MacBook Pros, but likely better utilization of the available hardware. NVIDIA also clocks the cores much higher in the 650M, the result is a ~20% increase in theoretical raw compute power.

The memory bandwidth story is also better on Kepler. While both the GT 650M and the 67xxM feature a 128-bit GDDR5 interface, Apple clocked AMD’s memory interface at 800MHz compared to 1254MHz on Kepler. The resulting difference is 80.3GB/s of memory bandwidth vs. 51.2GB/s.

The real world impact is most noticeable at higher resolutions, thanks to the tremendous amount of memory bandwidth now available. The other benefit from the new GPU is obviously things run a lot cooler, which as I’ve already shown to considerably reduce thermal throttling under load.

Portal 2 Performance

Half Life 2 Episode Two Performance

At 1440 x 900 we actually see a regression compared to the 2011 models, but differences in the AMD and NVIDIA GPU drivers alone can account for the difference at this hardly GPU bound setting. Look at what happens once we crank up the resolution:

Half Life 2 Episode Two Performance

At 1680 x 1050 with 4X AA enabled we see a modest 11% increase in performance over last year's MacBook Pro. As I established earlier however, the rMBP will be able to more consistently deliver this performance over an extended period of time.

What's even more impressive is the 42.4 fps the GT 650M is able to deliver at the rMBP's native 2880 x 1800 resolution. Even though I ran the test with AA enabled I'm pretty sure AA was automatically disabled. At 2880 x 1800 the rMBP is able to outperform the two year old MacBook Pro running at 1680 x 1050. How's that for progress?

While the gains we've shown thus far have been modest at best, Starcraft 2 is a completely different story. Here for whatever reason the IVB + Kepler combination can be up to 2x the speed of last year’s models. I reran the tests both on the older and rMBP hardware to confirm, but the results were repeatable. The best explanation I have is Starcraft 2 is very stressful on both the CPU and GPU, so we could be seeing some thermal throttling on the older SNB + Turks hardware here.

Starcraft 2 - GPU Bench

Starcraft 2 - GPU Bench

Starcraft 2 - GPU Bench

Starcraft 2 - CPU Bench

Starcraft 2 - CPU Bench

Starcraft 2 - CPU Bench

Once again we see playable, although not entirely smooth frame rates at 2880 x 1800. I've also included a screenshot of SC2 at 2880 x 1800 below:


Starcraft 2 at 2880 x 1800, it's playable

Although gaming options continue to be limited under OS X, Diablo 3 is available and finally performs well on the platform thanks to the latest patches. Diablo 3 performance is appreciably better on the GT 650M compared to last year’s 6750M. There’s no FRAPS equivalent under OS X (free advertising to the first eager dev to correct that) so I have to rely on general discussion of performance here. The GT 650M is fast enough to drive the rMBP’s 2880 x 1800 panel at native resolution at playable frame rates, around 18 fps on average. Connected to an external 2560 x 1440 display however the GT 650M is fast enough to deliver around 30 fps in Diablo 3. For what it’s worth, performance under Diablo 3 is far more consistent with the rMBP than with last year’s MacBook Pro. I suspect once again we’re seeing the effects of thermal throttling under heavy CPU/GPU load that has been well mitigated by the move to more power efficient silicon.


Diablo 3 at 2880 x 1800

General Performance Battery Life
Comments Locked

471 Comments

View All Comments

  • KoolAidMan1 - Friday, July 6, 2012 - link

    Please, MBAs have always had good CPUs, and what is happening now with Ivy Bridge is nothing new.

    I get it, in your world, Ivy Bridge is magically low when it is in an Apple laptop, got it.

    Your argument is undermined because you have none, and your name calling only nails down how desperate you are.
  • Spunjji - Tuesday, June 26, 2012 - link

    Idiot.
  • KoolAidMan1 - Saturday, June 23, 2012 - link

    16:9 display, who cares?
  • Ohhmaagawd - Saturday, June 23, 2012 - link

    "Rubbish, there are plenty of other companies who are far more innovative than Apple whose machines look basic in comparison - Sony's older Z series had a very high resolution 13.1in 1080p screen, blu-ray writer, quad SSDs in RAID 0, integrated and discrete graphics card and the fastest of te dual core i7's while still smaller and lighter than Apple's 13in machines and that was a couple of years ago. Apple aren't even close to touching most of its technology and probably never will."

    how is any of that innovative? Quad SSDs/RAID 0 is pretty cool - i'll get them that. But other than that? I looked at these things. They have freaking VGA ports. They look like decent machines with above average designs, but that's about it.

    So what's innovative about apple laptops? mag safe. glass trackpads that don't suck (no one else makes a useable trackpad IMO). unibody aluminum case. magnetic latch system is unmatched. event the little prongs on the small power supply are nicer than anything else I've see. ability to sleep and wake up :) (I still haven't used a Windows laptop that consistently can do this). backlit keyboard. thunderbolt connector (first on mac) allows you to realistically use only two connections - thunderbolt for display/data and power. first to have ultra thin laptops (Air). and now the retina display.
  • OCedHrt - Sunday, June 24, 2012 - link

    As others answered, the VGA ports is because many projects use VGA still and the target is upper management and enthusiasts. This comes from Japan's management hierarchy. Except Sony to refresh with a dongle of some kind in the future now that Apple doesn't have an exclusive on thunderbolt.
  • Ohhmaagawd - Sunday, June 24, 2012 - link

    Thunderbolt was never mac exclusive: http://www.pcmag.com/article2/0,2817,2380954,00.as...

    And any company could have used display port as apple did previously.

    Answer to the projector prob is a dongle (that's what I do). Or buy a decent projector. Or better yet - just get an HDTV.
  • Spunjji - Tuesday, June 26, 2012 - link

    Oh sure, buy a decent projector for every client you're visiting on your business trips. Problem solved!

    Dumbass.
  • vegemeister - Monday, July 2, 2012 - link

    >They have freaking VGA ports.

    Er, how is this a problem?
  • kmmatney - Sunday, June 24, 2012 - link

    Too bad Sony doesn't have the balls to make a 16:10 display.
  • ramb0 - Monday, June 25, 2012 - link

    yeah sure. The Finger Swipe security feature is probably the best innovation outside of Apple. I mean, that feature totally took off. It's amazing Apple hasn't caught on yet. I guess they're too busy innovating features that people actually give a fuck about. And by "people" i'm talking about the majority, not little nit pick wankers like you.

Log in

Don't have an account? Sign up now