HQV scores are meant to be a quantitative metric, but some of the aspects deserve further coverage. In earlier reviews, we had provided screenshots of the Cheese Slices test in order to show deinterlacing performance, and in the Llano review, we looked at issues with the chroma upsampling algorithm. In this section, we will see how the GT 540M fares.

Cadence Detection:

The GT 540M obtains the maximum possible score for cadence detection in the HQV benchmarks. But, is it really effective in all cases? We took the Spears & Munsil Wedge Pattern clip for a test drive. The same test clip was used in our Discrete HTPC GPU Shootout piece. In the previous test, only the GT 430 was able to perfectly inverse telecine the clip. The GT 540M managed to retain that ability.

 

However, some of the other cadences (including those for which the HQV clips were processed correctly) were not properly inverse telecined / deinterlaced. The gallery below provides information on the troublesome patterns.

In addition, videos often have overlaid text which might be of a different cadence. The 'shredded text' resulting from the video processor being unable to do local cadence decisions often ruins the experience. Some GPUs (like Intel's HD Graphics 3000 in the ASRock CoreHT 252B) take more time to lock onto the cadence compared to others (such as those from AMD). Unfortunately, the GT 540M belongs to the former category. It has problems with both horizontal and vertical scrolling text for more than 5 - 10 frames before locking onto the local cadence.

Deinterlacing:

Instead of the Cheese Slices clip, we have a new deinterlacing testclip (a 480i MPEG-2 stream that we first used in the Zotac ZBOX Nano XS review). As expected, the Vision 3D 252B had no trouble deinterlacing this stream. Further down in this review, we also have rendering benchmarks which show how much the IVTC (inverse telecine / cadence detection / film mode detection) and deinterlacing operations load up the GPU.

We also processed the boat clip from the Spears & Munsil disc, and to tell the truth, there is not really much difference in the quality of deinterlacing that we see between AMD, NVIDIA and Intel. All that matters is whether the GPU is powerful enough to deinterlace content at a given frame rate and resolution, and suffice to say that the GT 540M has no problems even with deinterlacing 1080i60 content (as we will see in a later section).

Chroma Upsampling:

The HQV CUE / ICP testclip was used to check up on the chroma upsampling quality of the drivers. In the gallery below, you will find three screenshots taken in the course of playback (one with PowerDVD, one with ArcSoft TMT and the other madVR set to Softcubic (Softness 70) chroma scaling. Though one can say that the madVR output holds the slight edge, it looks like the algorithm used in the NVIDIA drivers is no slouch

Noise Reduction:

The gallery below presents the noise reduction algorithms in action. Noise reduction strength can be set between 0 and 100, and the gallery below has screenshots for 0, 50 and 100 noise reduction settings for each segment of the clip. The noise reduction algorithms work decently, but the difference is not as stark as, say, what one gets with the AMD GPUs when mosquito noise reduction is enabled.

Contrast Enhancement and Skin Tone Correction:

Simply put, the dynamic contrast enhancement and skin tone correction options in the NVIDIA Control Panel do not work. The gallery below presents the necessary proof.

The color tab in the panel has a contrast setting, but that affects the picture as a whole and doesn't work in the manner that the HQV benchmark guide expects it to. Color enhancement is supposed to take care of skin tone correction, but that was quite ineffective too. We remember seeing the dynamic contrast feature working in a previous driver version, and this just goes to prove that NVIDIA is as guilty of breaking HTPC features in their drivers as AMD is. That said, the driver version v301.24 we tested with is not WHQL certified (I had to move up from v296 because there were some graphics driver stability issues in my setup while testing various HTPC aspects). So, we are willing to cut NVIDIA some slack. However, we hope that NVIDIA is aware of this issue and will take steps to correct it based upon user feedback.

HQV 2.0 Benchmarking Refresh Rate Handling
Comments Locked

60 Comments

View All Comments

  • BPB - Monday, May 7, 2012 - link

    I am planing on doing the same thing. Been trying it out with my notebook and like the way it's working with my HDHomerun Prime, so it looks like I'm losing a notebook but gaining an HTPC that's going to use little power and can be unplugged and still used as a laptop when needed. Now I have to get an good size external HDD and I am set. The nice thing is when the notebook is in use as a notebook I can use my desktop PC and Xbox combination to record/watch TV.
  • IntoxicatedPuma - Tuesday, May 8, 2012 - link

    Yeah you could easily by an Asus U36 series for around $600-$650 with similar performance. I don't know that I agree with the article about desktop CPU's being noisy and hot. For half the price of that machine, you could build an H61 machine with a 2100T, same hard drive, and equivalent video card that was about the same size and used about the same amount of power, and wouldn't run any hotter or be any noticeably louder.
  • yottabit - Monday, May 7, 2012 - link

    Regarding the line:
    "We are a little worried about the full loading power consumption being more than what the power supply is rated for"

    I'm not sure this is true since you are comparing apples to oranges. Power supplies are typically rated for DC OUTPUT but you are comparing the rated DC output to the draw at the wall. Assuming the PSU is 80% efficient, then a 90W rating should equal approximately 90W/0.8= 112.5 W at the wall. Just a food for thought, I see this error commonly.
  • ganeshts - Monday, May 7, 2012 - link

    Thanks for the pointer. The power consumption of > 109 W is still more than that of the first generation Vision 3D which was 82 W. This still makes us worried. I am trying to determine the power efficiency of the PSU (Delta Electronics ADP-90CD DB).
  • Angengkiat - Monday, May 7, 2012 - link

    Hi Ganesh,
    Any idea what software to use if we want to play 3D nicely on the machine, cos I am using TMT5 but it does not seem to be able to display the same 3D effects compared to a dedicated bluray player?

    Thanks!
    EK
  • ganeshts - Monday, May 7, 2012 - link

    That is a bit surprising. TMT 5 has full 3D Blu-ray support. Maybe the 3D Blu-ray player is assuming some settings which have to be configured in TMT 5 (like the depth of view). Also, did you run the NVIDIA 3D display setup?
  • MichaelD - Monday, May 7, 2012 - link

    $1.2K. REALLY? That's just nuts. Nice piece of hardware, but not worth what they're asking for it. Plus at this pricepoint there had better be an SSD in there. At least a 64GB for the OS and programs. There's enough room in the chassis for a second 2.5" drive. They should've done a 2-drive, SSD/HD combo at this price.
  • ganeshts - Monday, May 7, 2012 - link

    Agreed :) I have recommended the same to ASRock.
  • tctc - Monday, May 7, 2012 - link

    Hi - couple of questions about the twin GPU configuration

    1. What determines which GPU is used by a particular application?
    2. Can the iGPU be disabled so that only the NVIDIA 540 is used?

    Regards,
    tctc
  • ganeshts - Monday, May 7, 2012 - link

    Yes, this is handled by Virtu. If you don't install Virtu, the 540M is the only one that is used. You need Virtu to choose applications for which the iGPU gets used (commonly MediaConverter / any app for which you want to use QuickSync)

Log in

Don't have an account? Sign up now