GeForce Experience & The Test

Before jumping into our test results, there’s one last thing we wanted to touch upon quickly. Along with announcing the GTX 690 at the NVIDIA Gaming Festival 2012, NVIDIA also used the occasion to announce a new software utility called GeForce Experience.

For some time now NVIDIA has offered a feature they call Optimal Playable Settings through GeForce.com, which are a series of game setting configurations that NVIDIA has tested and is recommending for various GeForce video cards. It’s a genuinely useful service, but it’s also not well known and only covers desktop GPUs.

With GeForce Experience NVIDIA is going to be taking that concept one step further and offering an application that interfaces with both the game and the successor to NVIDIA’s OPS service. The key difference being that rather than having the settings on a website and requiring the user to punch in those settings by hand, GeForce Experience can fetch those settings from NVIDIA and make the settings changes on its own. This would make the process much more accessible, as not only do users not need to know anything about how to access their settings or what they do, but the moment NVIDIA includes this with their drivers it will be far more widespread than OPS ever was.

The other change is that NVIDIA is going to be moving away from manual testing in favor of automated testing. OPS are generated by hand, whereas GeForce Experience settings are going to be based on automated testing, allowing NVIDIA to cover a wider range of games and video cards, most importantly by including mobile video cards. NVIDIA already has GPU farms for driver regression testing, so this is a logical extension of that concept to use those farms to generate and test game settings.

GeForce Experience will be launching in beta form on June 6th.

The Test

The press drivers for the GTX 690 are 301.33, though it sounds like NVIDIA will actually launch with a slightly newer version today. As the GTX 690 is launching so soon after the GTX 680 these drivers are virtually identical to the GTX 680 launch drivers. Meanwhile for the GeForce 500 series we’re using 301.24, and for the AMD Radeon cards Catalyst 12.4

We’d also like to give a shout-out to Asus, who sent us one of their wonderful PA246Q 24” P-IPS monitors to allow us to complete our monitor set for multi-monitor testing. From here on we’ll be able to offer multi-monitor results for our high-end cards, and a number of cards have already had that data added in Bench.

Next, based on an informal poll on our forums we’re going to be continuing our existing SLI/CF testing methodology. All of our test results will be with both cards directly next to each other as opposed to spaced apart in order to test the worst case scenario. Users with such a configuration are a minority based on our data, but there are still enough of them that we believe it should be covered.

Finally, we’d like to note that since we don’t have a matching pair of 7970 reference cards, we’re using our one reference card along with XFX’s R7970 BEDD. For gaming performance, power consumption, and temperatures this doesn’t have a material impact, but it means we don’t have meaningful noise performance for the 7970.

CPU: Intel Core i7-3960X @ 4.3GHz
Motherboard: EVGA X79 SLI
Chipset Drivers: Intel 9.​2.​3.​1022
Power Supply: Antec True Power Quattro 1200
Hard Disk: Samsung 470 (256GB)
Memory: G.Skill Ripjaws DDR3-1867 4 x 4GB (8-10-9-26)
Case: Thermaltake Spedo Advance
Monitor: Samsung 305T
Asus PA246Q
Video Cards: AMD Radeon HD 7970
AMD Radeon HD 6990
AMD Radeon HD 6970
AMD Radeon HD 5970
NVIDIA GeForce GTX 690
NVIDIA GeForce GTX 680
NVIDIA GeForce GTX 590
NVIDIA GeForce GTX 580
Video Drivers: NVIDIA ForceWare 301.24
NVIDIA ForceWare 301.33
AMD Catalyst 12.4
OS: Windows 7 Ultimate 64-bit

 

Overclocking Crysis: Warhead
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  • CeriseCogburn - Friday, May 4, 2012 - link

    I disagree
  • chadwilson - Thursday, May 3, 2012 - link

    I have some issues with this article, the first of course being availability. Checking the past week, I have yet to see any availability of the 680 besides $200+ over retail premium cards on ebay. How can you justify covering yet another paper launch card without blaring bold print caveats, that for all intents and purposes, nVidia can't make for a very long time? There is a difference between ultra rare and non-existant.

    Is a card or chip really the fastest if it doesn't exist to be sold?

    Second, the issue of RAM, that's a problem in that most games are 32 bit, and as such, they can only address 3.5GB of RAM total between system and GPU RAM. This means you can have 12GB of RAM on your video card and the best you will ever get is 3GB worth of usage.

    Until games start getting written with 64 bit binaries (which won't happen until Xbox 720 since almost all PC games are console ports), anything more than 2-3GB GPU RAM is wasteful. We're still looking at 2014 until games even START using 64 bit binaries.

    Want it to change? Lobby your favorite gaming company. They're all dragging their feet, they're all complicit.
  • Ryan Smith - Thursday, May 3, 2012 - link

    Hi Chad;

    While I'm afraid we're not at liberty to discuss how many 680 and 690 cards NVIDIA has shipped, we do have our ears to the ground and as a result we have a decent idea as to how many have shipped. Suffice it to say, NVIDIA is shipping a fair number of cards; this is not a paper launch otherwise we would be calling NVIDIA out on it. NVIDIA absolutely needs to improve the stock situation, but at this point this is something that's out of their hands until either demand dies down or TSMC production picks up.

    -Thanks
    Ryan Smith
  • silverblue - Thursday, May 3, 2012 - link

    The 690 is a stunning product... but I'm left wanting to see the more mainstream offerings. That's really where NVIDIA will make its money, but we're just left wondering about supply issues and the fact that AMD isn't suffering to the same degree.
  • CeriseCogburn - Sunday, May 6, 2012 - link

    A single EVGA GTX680 sku at newegg has outsold the entire line up of 7870 and 7850 cards combined with verified owners reviews.
    So if availability is such a big deal, you had better ask yourselves why the 7870 and 7850 combined cannot keep pace with a single EVGA 680 card selling at Newegg.
    Go count them up - have at it - you shall see.
    108 sales for the single EVGA 680, more than the entire combined lot of all sku's in stock and out of the 7870 and 7850 combined total sales.
    So when you people complain, I check out facts - and I find you incorrect and failing almost 100% of the time.
    That's what happens when one repeats talking points like a sad PR politician, instead of checking available data.
  • ltcommanderdata - Thursday, May 3, 2012 - link

    Have you considered using WinZip 16.5 with it's OpenCL accelerated file compression/decompression as a compute benchmark? File compression/decompression is a common use case for all computer users, so could be the broadest application of GPGPU relevant to consumers if there is an actual benefit. The OpenCL acceleration in WinZip 16.5 is developed/promoted in association with AMD so it'll be interesting to see if it is hobbled on nVidia GPUs, as well as how well if scales with GPU power, whether it scales with SLI/dual GPU cards, and whether there are advantages with close IGP-CPU integration as with Llano and Ivy Bridge.
  • ViRGE - Thursday, May 3, 2012 - link

    Doesn't WinZip's OpenCL mode only work with AMD cards? If so, what use would that be in an NVIDIA review?
  • ltcommanderdata - Thursday, May 3, 2012 - link

    I actually don't know if it's AMD only. I know AMD worked on it together with WinZip. I just assumed that since it's OpenCL, it would be vendor/platform agnostic. Given AMD's complaints about use of vendor-specific CUDA in programs, if they developed an AMD-only OpenCL application, I would find that very disappointing.
  • ViRGE - Thursday, May 3, 2012 - link

    Going by their website it's only for AMD cards.

    "WinZip has been working closely with Advanced Micro Devices (AMD) to bring you a major leap in file compression technology. WinZip 16.5 uses OpenCL acceleration to leverage the significant power of AMD Fusion processors and AMD Radeon graphics hardware graphics processors (GPUs). The result? Dramatically faster compression abilities for users who have these AMD products installed! "
  • CeriseCogburn - Friday, May 4, 2012 - link

    Oh, amd the evil company up to it's no good breaking of openCL misdeeds again.
    Wow that's evil- the way it's meant to be unzipped.

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