HDMI Output, Controller Compatibility & Gaming Experience

NVIDIA sent along a Logitech Wireless Gamepad F710 with the Eee Pad Transformer Prime to test game controller compatibility. NVIDIA claims the Nintinendo Wiimote, wireless PS3, wired Xbox 360 and various other game controllers will work with Tegra 3 based devices courtesy of NVIDIA's own driver/compatibility work. The Logitech controller worked perfectly, all I had to do was put batteries in the device and plug the USB receiver into the Prime's dock; no other setup was necessary. Note that this same controller actually worked with the original Transformer as well, although there seemed to be some driver/configuration issues that caused unintended inputs there.

By default the Logitech controller navigates the Honeycomb UI just fine. You can use the d-pad to move between icons or home screens, and the start button brings up the apps launcher. The X button acts as a tap/click on an icon (yes, NVIDIA managed to pick a button that's not what Sony or Microsoft use as the accept button - I guess it avoids confusion or adds more confusion depending on who you ask).

Game compatibility with a third party controller is varied. NVIDIA preloaded a ton of Tegra Zone games on the Prime for me to get a good experience of what the platform has to offer. Shadowgun worked just like you'd expect it to, with the two thumbsticks independently controlling movement and aiming. Unfortunately the triggers aren't used in Shadowgun, instead you rely on the A button to fire and the B button to reload. Other games would use the d-pad instead of the thumbsticks for movement or use triggers instead of buttons for main actions. It's not all that different from the console experience, but there did seem to be more variation between control configurations than you'd get compared to what you find on the Xbox 360 or PS3.

The actual gaming experience ranges from meh to pretty fun depending on the title as you might expect. I'd say I had the most fun with Sprinkle and Riptide, with Bladeslinger looking the best (aside from NVIDIA's own Glowball demo).

Sprinkle is a puzzle game that we've written about in the past. You basically roll around with a fire truck putting out fires before they spread and catch huts on fire. It's like a more chill Angry Birds if you're not sick of that comparison. Sprinkle doesn't make use of external controllers, it's touch only.

Riptide is a jetski racing game that does have controller support. There's not a whole lot of depth to the game but it is reminiscent of simple racing games from several years ago. The Tegra version gets an image quality upgrade and overall the game doesn't look too shabby. I probably wasted a little too much time playing this one during the review process. It runs and plays very smoothly on Tegra 3.

Bladeslinger is the best looking title NVIDIA preloaded on the Prime - it's basically a Western themed Infinity Blade knockoff. Image quality and performance are both good, although the tech demo wasn't deep enough to really evaluate the game itself.

For games that support an external controller, the Logitech pad usually just worked. The only exception was Riptide where I had to go in and enable controller support in the settings menu first before I could use the Logitech in game. I don't believe that better third party controller support alone is going to make Android (or the Prime) a true gaming platform, but it's clear this is an avenue that needs continued innovation. NVIDIA wants to turn these tablets and smartphones into a gaming platform, and letting you hook up a wide variety of controllers up to them is a good idea in my book.

HDMI output was easy to enable; I just plugged the Prime into my TV and I got a clone of my display. I didn't have to fiddle with any settings or do anything other than attach a cable. The holy grail? Being able to do this wirelessly. The controller is there, it's time to make it happen with video output as well.

The Honeycomb Experience Final Words
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  • Anand Lal Shimpi - Thursday, December 1, 2011 - link

    Thank you, I appreciate the kind words :)

    Take care,
    Anand
  • cotak - Thursday, December 1, 2011 - link

    Everyone seems so impressed but for me the big elephant is why is the GPU slower than the ipad2's from a GPU company? And to boot the CPU performance isn't significantly faster either? What's going on?
  • Death666Angel - Thursday, December 1, 2011 - link

    CPU is pretty fast when you look at multi-core enabled Linpack. Other programs probably don't handle the 4 cores very efficiently.
    As for the GPU, Apple has been very aggressive in marketing iOS (specifically the iPads) as mobile consoles, so they really delivered in the GPU department. The downside of that is that the die size of the A5 is 122mm² according to Anand (4s review), whereas Tegra3 even with 5 CPU cores only has 80mm² (Tegra3 launched article). :-)
  • thunng8 - Thursday, December 1, 2011 - link

    Not sure if they are equivalent tests, but in the ipad2 review, ipad2 scored 170.9 MFLOP which is higher than the Transformer Prime's score of 135.9.

    I don't think the average consumer cares about how big the die size is, they will however notice the extra GPU performance.

    Also, even with the bigger dies size, it doesn't seem to affected battery life either.
  • Blaster1618 - Thursday, December 1, 2011 - link

    GPU:
    Power VR SGX 543MP2 (iPAD 2) 60 nm
    8 Pixel processor * maximum 4 separate address per vector per cycle= 32 addresses per cycle.
    Tegra 3 40 nm
    12 Pixel processors x 1 separate address per vector=12 addresses per cycle.

    Isn't there a secret slot where you can slip in a NV104 processor and give this story a happy ending. Last time I bought an apple was a Apple IIc. (google it), but in this case power's simultaneous multi-threading beats the brawn of 12 processors. (darn). maybe wayne will get smart and 28nm.
  • vision33r - Thursday, December 1, 2011 - link

    There's nothing to be impressed with. It's another poor attempt by Nvidia to rush a product out the door and getting their ass handed by the iPad2's higher optimized design.

    How embarrassing to let a 1GHZ dualcore SOC spank a 1.4GHZ quadcore Tegra 3.

    I don't know people are excited especially that from what we know of the upcoming Apple's A6 designs and iPad 3 will make this thing forgotten very soon.
  • GmanMD - Thursday, December 1, 2011 - link

    Any idea as to whether you would be able to hook up a 4g wireless usb modem to the dock on this? It would be awesome to have that flexibility.
  • medi01 - Thursday, December 1, 2011 - link

    I hope one day Anand would stop judging screens only on min/max brightness and would do a proper test, that would also compare gamut.
  • Anand Lal Shimpi - Thursday, December 1, 2011 - link

    That day will come very soon... ;)

    Take care,
    Anand
  • Toadster - Thursday, December 1, 2011 - link

    how do the these stack up against each other?

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