iCloud and iOS 5 Integration

As mentioned earlier, iCloud is deeply integrated into iOS 5 right from the start screen. One great feature in iOS 5 is that devices can now be set up and activated out of the box without having to connect them to iTunes. The initial setup is quite straightforward; just choose your region, preferred language and configure Wi-Fi. You can then proceed to set up your device as a new device, restore it from an old backup (connection to iTunes required), or restore it from an existing iCloud backup.

Restoring your device from an iCloud backup is convenient, but can be an extremely tedious process on a slow internet connection, especially if you’ve backed up a lot of media and applications. The process itself is completed in two stages, where your data is downloaded first, and your apps are installed later upon restarting the device (this requires a wi-fi connection).

If you’re setting up your iPhone, iPad or iPod touch as new device, the setup assistant will ask you for your Apple ID credentials and automatically enable iCloud. You can then enable or disable specific services via the iCloud page under Settings. Currently, you can sign up for a new Apple ID (@me.com) account to be your new iCloud address, or you can migrate your existing MobileMe account over to iCloud. This has been the cause of quite some confusion, as you cannot directly use your existing MobileMe account with iCloud without first migrating your account. Current MobileMe users who wish to migrate to iCloud must be running OS X Lion 10.7.2, iTunes 10.5 and iOS 5 on their devices to complete the transfer. The MobileMe service will be phased out on June 30, 2012, until which time paid subscribers who migrate their accounts to iCloud get 20GB of storage space n addition to the 5GB offered for free.

Automatic syncing of contacts, calendars, reminders, bookmarks, etc... across all iCloud enabled devices is an extremely useful feature enabled by iOS 5 and a convenient attempt for Apple to tie users into its ecosystem. If you add another iOS or iCloud enabled device to your life just turn on iCloud, sign in with your Apple id and you'll immediately get access to all of your contacts, schedule and any other data stored in the iCloud. It makes upgrading to new iPhones/iPads much easier as well.

The Storage & Backup option under iCloud settings gives an overview of available and used storage, as well as an option to buy additional storage. The current plans are quite competitive at $20, $40 and $100 per year for 10GB, 20GB and 50GB of storage respectively. The free 5GB of storage space accrues in addition to the purchased storage. Apple also offers refunds within 15 days of an upgrade or with 45 days after a yearly payment. The pricing plans are quite competitive with other services like Dropbox. At this point, there’s absolutely no other cloud service that integrates a bundle of services as diversified and well thought out as iCloud. iCloud’s main advantage lies in the fact that the service itself its free in its most basic iteration. This should be enough to attract hordes of users that can leverage the advantage of having one ID across devices and stores and truly reap the benefits of an integrated ecosystem. Whether it is a commercial success for Apple, or a debacle like MobileMe is what remains to be seen.

Under “Manage Storage”, you get an overview of all devices linked with your Apple ID that are being backed up on iCloud. Once a device is selected, you’re presented with a new screen that lists information on about the size and date of the last backup, and the ability to choose the apps you want backed up.

If you have multiple devices linked to the same Apple ID, you can only modify the apps that you would like to back up, from the device you are accessing the iCloud settings from. For example, if you have an iPad and an iPhone, you can bee both backups listed under “Manage Storage” under iCloud Settings. However, if you’re accessing them from your iPhone, you cannot modify the list of apps being backed up on your iPad and vice versa. The feature itself though is incredibly useful as it tells you exactly how much storage space is being used by each of your device backups from one central location.

Store Updates

The iTunes Music Store, App Store and the iBooks Store also get some upgraded functionality thanks to iCloud. All apps, books and music purchased using your Apple ID can now be downloaded to all your devices.  All three stores let you browse your purchase/download history to quickly see which apps, songs and books are or are not on your device. One tap on the iCloud icon instantly downloads them to your device. It’s an incredibly useful feature if you have purchased apps or music across multiple Apple IDs; you can quickly find out exactly what you’ve purchased/downloaded on each account, which was quite painful prior to iOS 5. In fact, I’ve manually had to keep a list of my purchase history to prevent buying the same app or song on two accounts.

Apple allows you to download any purchased app, song or book to up to 10 devices at no additional charge. 

iCloud: An Introduction iCloud: Wi-Fi Sync, Documents in the Cloud, and Photo Stream
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  • name99 - Friday, October 21, 2011 - link

    Let me just point out that obsessing about numbers can be counterproductive. Let me give you an example:

    No phone reviews (yet, anyway) measure the speed of the file system, the speed of launching apps, that sort of thing. But we all know from desktops that, for most purposes, what makes a machine feel fast or slow is not the speed of the CPU, it is the speed of the disk.

    So, suppose one is using a phone where most of the storage is an SD card (which are, or at least can be, quite a bit slower than the internal flash storage iPhone uses). That's not going to show up in benchmarks like Linpack, or Sunspider, or how fast the GPU is --- it's not going to show up on ANYTHING that current reviews benchmark.

    Now, does this make any sense? The single most important determinant of perceived performance is not being mentioned? You can either close your eyes and say "la la la, I don't care", or you can face reality and accept that slowness in IO leads to general complaints about "feels sluggish".

    And, look, it is STUPID of Android fans to ignore these complaints. Presumably you want your phones to feel fast, right? So what is more likely to get manufacturers to install faster flash in their phones?
    - a bunch of people saying "what performance problem? The speed of our phones is perfect in every way. Heck, don't change anything ever"
    OR
    - a bunch of people saying "yeah, the phone is nice in a lot of ways, bnut damn it feels slow when I perform the following operations"
    ?
  • _tangent - Wednesday, October 19, 2011 - link

    That blog illustrates Apple's greatest achievement in technology: convincing people that choice only serves to complicates matters. The browser comparison is a perfect example. There are browsers available which perform far better than the stock android browser. On an SGS2 (7 month old handset), firefox comprehensively beats the new 4S is JS benchmarks. Yet the blogger behaves as if visiting the market and downloading a third party browser is a complication too far for the average smartphone owner.

    I wish people would stop evangelizing the dumbing down of technology. There's nothing wrong with engaging your brain a little to get the best out of your tech. Too many people are bought into Apple's belief that we're all a little too stupid or too busy to think. iOS is to technology what pop is to music: instant gratification for very little investment of time or effort. But ultimately the same rules apply to everything: you get out what you put in. And on that topic, the author of that blog can't have put much effort at all into looking for apps, because i have never struggled to find quality games/widgets/etc on the android market.
  • steven75 - Monday, October 31, 2011 - link

    Do you know what my friend's favorite thing about switching from Android to iPhone is?

    How much better the browser is.

    So much for benchmarks, eh?
  • TEAMSWITCHER - Tuesday, October 18, 2011 - link

    Products like smart phones, tablets, and computers are multi-faceted beasts. An overall evaluation of each is what reviewers typically strive to determine. Apple is not perfect by any stretch, but taken as a whole the products are quite good. What you perceive as media bias, is actually just Apple making great products.
  • windywoo - Tuesday, October 18, 2011 - link

    No, what Apple make are products which are simple, and pleasing to the eye. They "just work" because they restrict the user in how much they can do, and therefore limit the amount of mistakes they can make.They usually trade off on other features such as customisation and flexibility. Then they add in the missing pieces as they go along. Why is this Apple method so beloved of reviewers? Why handle them with kid gloves for such obvious flaws that have just now been fixed? No-one applauds Fisher Price for simplifying things. Do Apple really deserve such praise for putting stabilizers on a bike and then taking them off when their users are suitably indoctrinated?
  • tbutler - Tuesday, October 18, 2011 - link

    Because, just maybe, Apple designs products primarily for people who are willing - and often even *happy* - to trade maximum customization and flexibility in return for simplicity, fewer hassles, and limiting the possibility for mistakes? Heck, I've been using computers since the late 70's and consider myself a fairly experienced user, and I still like having a platform I can just pick up and use with a minimum of fuss.

    To answer a point further upthread: Benchmarks and feature checklists are suitable metrics for people who view benchmarks and feature checklists as the primary reason for using a platform. For those who think UX trumps raw performance or features*, not so much. And how do you quantify UX?

    *(A feature with a UX that makes it more trouble to use than the benefit you get from the feature is a null feature in my book.)

    For example, let's talk about the PlayBook, which I was able to grab for $200 recently. To back out of an application and return to the launcher/task switcher, you swipe up from the bottom of the screen. This leaves your finger in a good position to either swipe between apps, or tap an icon to launch. Offscreen controls are typically located in a toolbar you reveal by swiping down from the top of the screen; again, the gesture leaves your finger in position to do what you want.

    Compare this to Honeycomb, where the home icon and app drawer controls are on complete opposite corners of the screen; the same sequence requires going to the lower-left corner to return to the home screen, upper-righte corner for the app drawer, then back to the center to select an app.

    One platform feels fluid, with one action naturally leading into another; the other feels interrupted, with your finger jumping all around the screen. How do you reduce this to metrics for a review? Measure the number of inches your finger has to travel across the screen?
  • Daniel Egger - Tuesday, October 18, 2011 - link

    I have just read the one linked article and I must say I have to agree quite a bit save for the "Sharing" experience. I do have a Gingerbread phone and only an iPod Touch on the IOS side (besides my main phones are a Palm Pre for the "business" stuff and a Nokia 6310i for the phoning part).

    The Android phone, while allowing for a hell of flexibility, just feels clumsy compared to the other smart devices: animations are not fluid, the UI of all non-Google applications feel like design by blender; about every single app looks vastly different and most don't provide any classy feel, save for Wunderlist, which must be the most wonderfully crafted Android application out there.

    Apps get swapped out erratically while other uninteresting tasks stay in -- why the heck does CSipSimple get swapped out several times a day while Maps launches itself? Managing running apps is a royal PITA on Android while it is supposed to be a "don't care".

    The Android market is utterly swamped with crap; it's about impossible to find decent apps and even more so without annoying ads all over the map. There really needs a separate right "Displays Ads" rather than "Full internet access". Also the market is not really helpful in finding good apps compared to the App Store. I've literally hundreds of very good apps and games, about 90% of which didn't cost me anything, on the iPod while I'm really struggling to hit 10(!) solid ones on the Android device.

    Then there's the standby time. The Pre and the iPod have SIP accounts XMPP registrations over WLAN up for over 2 days, the Pre even with UMTS on. The Android phone will need a recharge after less than one day, without cell or GPS reception on yet it has the largest battery of all devices.

    Then there's usability issues, maybe caused by vendor modifications (but fragmentation is also another con rather than a pro), like when you plug in USB while the phone is locked is will display the USB selector but you can't select anything until you use the hardware buttons to get to the hidden lock screen and disable the lock first...

    I was about as psyched to get the Gingerbread thingy as much as I was to get the Pre and and my iPod but I really hoped for a *lot* more than I received. There're so many inherent problems in the Android platform that I'm certainly not going to let me lure into trying Android another time soon...
  • Jeff7181 - Tuesday, October 18, 2011 - link

    Repeat alerts indefinitely until read or dismissed.
    Set ringer based on location and date/time.
    Set WiFi & Bluetooth based on location and date/time.
  • name99 - Friday, October 21, 2011 - link

    I agree. Have you reported them as bugs to Apple?
    I've submitted maybe 30 bug reports and feature requests regarding iOS5 and iCloud over the past few days.

    Having worked at Apple for ten years, I know: engineering is DRIVEN by bug reports. If you submit a bug, especially if lots of other people are submitting the same bug, it's pretty likely to get handled before the next release. Feature requests --- maybe handled --- sometimes they agree, sometimes not, sometime it's just a low priority.
    But random rants on blogs --- unlikely to change anything unless some Apple engineer happens to read your comment and think "fantastic idea".
  • steven75 - Monday, October 31, 2011 - link

    "Repeat alerts indefinitely until read or dismissed."

    This is a feature, not a bug, to everyone else in the world that doesn't want to hear your phone make noises endlessly because you aren't in the room.

    "Set ringer based on location and date/time."

    Agreed, this would be nice.

    "Set WiFi & Bluetooth based on location and date/time."
    I find this unnecessary. I leave both of those on 24/7 and always make it through the day on a single charge. Push notifications and location uses far more battery than those two and having them turn on/off based on location is going to cause more battery usage than just leaving them on all the time.

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