Software

Before we go much further, I think it’s important to go over all of the software running on the international version of the SGS2 we’ve been loaned. I’ve made explicit mention of the fact that we were loaned this device because as a result it makes testing things with custom and leaked ROMs somewhat interesting. For the most part, carriers and OEMs don’t care as long as everything makes it back to them in exactly the same state they were shipped out, but it’s always a grey area. For that reason, I’ve been testing and using the device exclusively with the latest ROM for the phone as shown in Samsung Kies. As of this writing, that’s still Android 2.3.3 and firmware XWKF3. I realize there’s a leaked ROM which is 2.3.4, however we’ve opted to just go with official at this point.

The original SGS1 started Samsung’s trend of adding UI skins to high-end devices, and drew a firestorm of criticism from critics all over. Thankfully it seems as though Samsung has heard those complaints and has lightened things up considerably this go-around with TouchWiz 4.0 which runs on the SGS2. Where TouchWiz 3.0 (from SGS1) looked like a strange attempt at making Android 2.1 and 2.2 look like iOS, TouchWiz 4.0 is a much cleaner, less claustrophobic, and considerably less garish experience.

 

Starting with the lock screen, TouchWiz 4.0 continues the tradition of changing things here. Unlocking is achieved by moving the large graphic and clock off the screen, unless of course you’ve defined a custom lock pattern or PIN. Alerts such as new SMSes can be handled by sliding the notification ribbon across the screen. Of course this background is customizable and discrete from the main background as well. There’s really not much to say about this beyond that I’m still surprised TouchWiz didn’t take a nod from HTC’s Sense 3.0 and add shortcut functionality into this menu.

 

The main application launcher and home screens are what make or break a skin, and here I think there’s more positive than negative with TouchWiz 4.0. To start, home screen one is the far left, not the center. Switching between these is accomplished either by swiping back and forth or dragging on the dots at the bottom. This animation is extremely fluid - I get the impression that the entire TouchWiz 4.0 experience does leverage the GPU for composition and as a result feels very speedy.

 

There’s a contextual menu as well where new widgets, shortcuts, and folders can be added. In fact, most of the home screen customization takes a similar - screen on top, menu on bottom - approach, which makes a lot more sense than stock Android’s popup bubble schema. Tapping widgets gives you a long list of available widgets which tilt as you scroll through them. Just like other UI skins, there’s an assortment of skin-specific widgets that support resizing.

For the most part, I find that TouchWiz 4.0 moves away from the social-hub augmented with weird widgets motif set by the last generation of UI skins. That’s definitely a good thing, because most of the time that last generation failed to really deliver social experiences that came close to true first-party experiences.

TouchWiz 4.0 does still keep the bottom row of applications which is another throwback to iOS, and like other skins puts the application launcher shortcut in the far right.

 

By default the applications launcher presents icons in a 4x4 paginated layout, though you can toggle a list view as well and just scroll up and down. Menu edit brings you to a view just like the home screen customization page, where you can move icons around and also change the bottom row of shortcuts. There’s also folder support for organization. One major plus is that icons no longer have the chicklet-like background colors that made everything square and applications difficult to identify quickly. Thankfully, that’s gone, and the result feels far less tacky than the previous iteration.

Just like the home screen, you can change between pages of applications by tapping on the page number dot, or scroll back and forth quickly by sliding along the bar. This results in the same animated sliding view that the homescreen shows. I guess that’s one positive thing this go-around with TouchWiz, if anything you can’t criticize it for being inconsistent. For the most part honestly the launcher and homescreen TouchWiz components are pretty tolerable.

Just like in the past, the notifications shade drop down includes toggles for WiFi, Bluetooth, GPS, Sound, and Auto Rotate. It all works just like you’d expect it to. One small thing here is that if you’re in manual brightness mode, press and holding on the notifications bar and dragging left or right will change brightness along the scale. It’s a quick way to get analog control over brightness if you’re in manual setting mode.

Physical Impressions and Comparison Table Keyboards, Messaging, and a Smooth Browser
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  • mbetter - Sunday, September 11, 2011 - link

    Nice looking phone but after my last Sprint Epic turned out to be such piece of crap, I'm not getting burned again.
  • jmcb - Sunday, September 11, 2011 - link

    Sadly....this happened to me from the old Win Mo days with the Omnia 1. I kept up with the GS 1 and now the GS2...and I give Samsung credit for whatever pros the phones have.

    But like with any phone manufacture...a bad experience can have a lasting effect. And for me it was something simple: build quality and reception. Both were bad with the Omnia 1 IMO. And ever since....I've been leery of Samsung phones.

    But...all n all the GS2 looks like more of a winner than the GS1.
  • warisz00r - Monday, September 12, 2011 - link

    Eh, your loss. (you and the poster you're replying to)
  • steven75 - Sunday, September 11, 2011 - link

    ...still doesn't have functioning GPS? Yikes!
  • WinProcs - Sunday, September 11, 2011 - link

    The GPS now works very well. It finds the satellites faster than any other smartphone I have tried including the iphone 4. Navigon is preloaded onto the phone (in Australia at least). The earlier version of Navigon had some problems on the Galaxy S. That appears to be fixed with the latest software version. The S2 has never had a problem with the GPS.

    I loaded Litening ROM and find that the phone is faster than original and battery life is much better too. I charge it every night but it is normally sitting at about 65-70% after an normal days use.

    I had an iphone and a Galaxy S before the S2. It is better than both of those.
  • ph00ny - Sunday, September 11, 2011 - link

    Are we reading the same article?

    "GPS works this time around, and works well. I took the SGS2 on a 7-hour long road trip with me and used its GPS continually with no issues."

    Every review since the release has made it a point to check this and mentioned it clearly since the SGS1 debacle.
  • Reikon - Monday, September 12, 2011 - link

    You missed the subject of the comment. He's talking about the original SGS, not the SGS2.
  • JMS3072 - Sunday, September 11, 2011 - link

    Does Hulu work using the Desktop user agent?
  • Astri - Sunday, September 11, 2011 - link

    Great review as always, but i was expecting to get more information about the famous color banding problem.
    Yes, the device is super etc etc, but its a pity to not be able to see everything on 24bit
  • supercurio - Sunday, September 11, 2011 - link

    Hi Astri.

    In some conditions yes on Galaxy S II you can perceive gradient banding or suboptimal dithering.
    The reason is not hardware at all, Super AMOLED+ controller and display work on higher bit-depth than 24bit, Gingerbread uses 32bit surfaces by default.

    You can see 3 situations with degraded gradients:
    - pre-dithered to 16bit or lower gradients or images
    - web browser (automatic 16bit dithering)
    - some games using 16bit without dithering instead of 32 on other phones.

    Every available mDNIe preset apply a sharpness filter between the GPU and the screen itself. Of course, it doesn't play well with the 3 type of content listed before.

    I reverse-engineered mDNIe controller registers to build a screen tuning app. Give a try to the dev snapshots: https://market.android.com/details?id=org.projectv... - root required.
    The current version is basic but I'll offer complete rendering configuration in the end.

    To avoid banding, use "Native" preset: as its named: no effect applied.

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