Keyboards

By default, the SGS2 comes with Swype and the Samsung keypad preinstalled. I’ve moved away from Swype in recent months and started taking to the default gingerbread keyboard quite a lot, and it’s odd to see that Samsung has removed it from their stock ROMs. For me, this was one of the major enhancements that came with 2.3, and it’s puzzling how many different OEMs choose to purposefully not include it, and instead include their own strange keyboard in its place.

 

The Samsung keypad honestly is less than ideal and feels like it belongs back in the Android 2.1 world from whence it came, which is likely why Swype is set as default. It lacks autocorrect functionality by default and generally just looks drab.

 

Getting autocorrection enabled requires diving into the menus and enabling it for your given language, and even then isn’t that great. I guess I’m confused why Samsung would elect to not include the excellent 2.3 keyboard and instead force users to install the APK themselves.

Messaging

SMS is one of those things that each phone needs to do perfectly, and I think it’s especially worth taking a formal look at when an OEM moves away from the stock Android application. Bring up messaging and you get a list of ongoing conversations sorted by last activity, just like you’d expect.

 

Tapping new gives you a nice, clean composition page complete with character count. The conversation view is threaded and in large speech bubbles, complete with date and time stamps on each message.

Honestly I can find no fault with the Samsung messaging application. It doesn’t make the mistake that other OEMs have made by making font overly huge or decorations take away from usability and vertical space, though the composition box could stand to be a row shorter so more of the thread is visible. In addition, I spent a lot of time hammering on the SGS2’s messaging stack to try and make it slow dramatically like I’ve seen a few other Android phones do - no such lag took place, which is a great sign, even after a few weeks without deleting anything.

Browser

Like the original Galaxy S, on SGS2 samsung has made enhancements to the browser that dramatically increase smoothness. At the time we could only explain the performance increase by shrugging and claiming it was GPU accelerated. We know a bit more now about what enhancements are required to make browsing smooth in this fashion, and the answer lies in a backing store. A backing store is essentially a nice way of saying cache, and in this case what’s being cached is the rendered page itself, which is either rendered into a texture or some intermediary that’s a step above final rendering.

A backing store is what makes iOS’ browser so smooth, and you can see it render into the texture (or if you overscroll beyond the render, where it hasn’t yet) with those little grey rectangles. Render into a big texture, and then it’s a relatively free GPU operation to transform and clip that texture when a user scrolls around the page, though zooming will require a re-draw. Until Android 3.x, however, the stock Android browser hasn’t had a backing store, which is why translating around feels choppy. As a result, it has been the burden of OEMs to make their browsers feel snappy by incorporating their own backing stores. HTC works with Qualcomm to bring an appropriate level of smoothness to their devices, I already mentioned Android 3.x has one (which will no doubt carry over to Ice Cream Sandwich), and Samsung again has one this go-around in SGS2 just like they did with the original SGS.

 

So how good is SGS2’s browser backing store? Very good. Far and away this is the smoothest Android 2.x browsing experience, by a large margin. The only downside to the whole thing is that the browser has 16 bit color, again undoubtedly to make this an easy texture for manipulation by the GPU. I’ve also noticed one or two times that the browser will go to a white screen instead of showing the content after it’s loaded, which to me indicates that getting the backing store always working perfectly with a big page can be a challenge - perhaps GPU memory is at a real premium when this happens. I’m told this is fixed in newer firmware editions. That said, the tradeoff is well worth it, as zooming, translating, just about everything is buttery smooth. Browser smoothness is finally basically at parity with iOS.

What’s very impressive is that Samsung even manages to keep Flash 10.3 plugins animated while panning and scrolling around, something that currently HTC temporarily halts while translating around in their browser. It’s hard to communicate just how smooth and fluid the SGS2 browser is, and I’d encourage interested parties to watch our video which demonstrates it.

Finally, there’s one last semi-hidden browser feature - custom user agents. Enter “about:useragent” into the URL bar, and you can pull up a menu and select between a number of different user agents and masquerade the SGS2 as an iPhone, Galaxy S, Desktop (OS X 10.5.7 Safari), Nexus One, Lismore, or custom. This is something again I wish the stock Android browser would offer similar control over.

Software - Android 2.3.3 and TouchWiz 4.0 Applications and Storage Partitioning
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  • tipoo - Sunday, September 11, 2011 - link

    The iPhone 4 always scores near the bottom of the 2.0 test since its native resolution is so high, but I'd be interested to know how it does with the resolution independent 2.1 test?
  • B3an - Sunday, September 11, 2011 - link

    ...but the iPhone 4 is already in the 2.1 tests which are all run at 1280x720 so it's equal on every phone... and unsurprisingly it's the worst performer.
  • Lucian Armasu - Sunday, September 11, 2011 - link

    The iPhone 4 has a GPU that is one generation older than the one in the first Galaxy S phone. So that's the main reason why it performs the worst in all these GPU tests.
  • LostViking - Saturday, September 17, 2011 - link

    You can do the math already.

    If you calculate the pixel ratio (width * height) between the iPhone and the others you can correct the numbers.
  • 3lackdeath - Sunday, September 11, 2011 - link

    When are you guys going to start adding WP7 to the Comparisons list WP7 is soooo lacking in your reviews.

    It has been out for a while now you know, a long long time did i say long?.
  • shamalh108 - Sunday, September 11, 2011 - link

    Hi Brian.. first off thanks for the great review..its quite honestly the best I've read on the SGS2..

    As an SGS2 user i need to just testify to my experience of the AOS bug..
    This bug or its effects aren't actually experienced by me while the phone is actually in use, but actually results in a dramatic use of battery when in suspend.. it is intermittent so it won't occur all the time but over the last month I've been able to identify it using battery monitor pro.
    what i find is that in the morning when unplugged i can put my edge data on and then leave the phone in standby for up to two hours and see no drain... if i then proceed to use the phone for about 20min and note the battery percentage , i then lock the phone and leave it in standby again with edge data enabled and push email... after closing all tasks but the battery percentage will drop by up to 10% in those two hours while battery monitor pro reports an estimate usage of 100+ mah ..compared to the same running conditions it was in when just unplugged and consumed almost no power. this isn't always the case though sometimes the phone will only drop 2% or less per hour with the battery monitor pro reporting usage of 25~35 mah ... As you can see this bug actually affects standby time more than nonstop usage and that is probably why the benchmarks havent been affected.. also im not sure if its normal but when the phone is experiencing the high usage and i look at the process cpu usage the events and suspend process are consuming around 15~20% cpu... this checked immediately after unlocking the phone using watchdog task manager pro.
    while i understand all the measurements are estimates .. i really feel the effects of this as with the same usage i can't be certain if ill get the 14hours battery life i need or 10.. what is the normal power consumption for an android phone in suspend as I've noticed my brothers HTC desire consistently consumes 10~15mah in standby with a similar set up..

    again thanks for the great review..
    my international SGS2 is running stock with no root , XXKF3 .
  • willstay - Sunday, September 11, 2011 - link

    I have been using SGS2 for two months now and this is my 3rd Android. In the past, I always flashed closest to stock ROM, now after 2 months, I think google should consider touchWiz kindof UI as default. It is really minimalistic with just few tiny bit feature that makes it way better than stock - folders and page scrolling where I can put important apps in page 1, system apps in page 2 and so on.

    One consistent touchWiz feature to swipe contacts left for message and right for call is a must have.

    I must be having over sensitive eye that comfortable brightness level I use during day (indoor) is zero and for evening and night, I am using app called "Screen Filter" to make it dimmer. (I know this is only me - for my laptop I had to hack drivers to make it dimmer than allowed normally).

    When idle, processor goes back to 200 MHz and normally with wifi off, cellular net off, SGS2 lives through the night depleting only 1% of the battery. When I only use it for phone and sms, I get two days. Most of the time when I have access to desktop, I turn off wifi and push mail. My usual battery indicator runs as follows - fully charged before going to sleep - 99% when I wake up - I turn wifi and push mail on and by the time I move out to office it is 97% - wifi off in office but sometimes on when I move out of my desk to run SIP client and get my desk extension routed to phone and by lunch time it is 90% - push mail on and cellular net on during lunch time 86% - when I reach home it is from 80 to 75% - that is when my phone gets highest load of games, browsing, wifi, pushmail until I plug for charing around 11 pm and before I plug in it is usally 30%. For comparison, the lowly Nokia 1280 I am using for backup ran for 15 days in single charge and there was still 1/5 bar left in it.

    "light weight seems to imply a certain level of cheapness" - people will soon start to understand weight has no correlation with quality and when devices grow bigger and bigger, they will appreciate lighter weight design.

    As for me, this is my first Samsung and I am impressed!! Unfortunagely SGS2 has short life it seems - I am so impressed with this light weight, thinness, SAMOLED+, touchWiz that I am getting SG-Note at whatever cost when it comes out :)
  • shamalh108 - Sunday, September 11, 2011 - link

    hey willstay.. wow ! please help me , how are you getting such astonishing battery life ? what Rom are you on ? is your phone used at all during the day ? i simply can not get that kinda standby consumption between my few use periods during the day.. i love my phone and right now its just the battery life that's frustrating me.. why are the reports so varied .. any info you have would be welcome :)
  • ph00ny - Sunday, September 11, 2011 - link

    I'm also getting a full day of usage like the user above. I ran stock rom forever until i ventured over to the some of the newer custom roms and i'm getting slightly less battery life with the newest sensation 1.6 rom (2.3.4) compared to stock and cognition 1.07.
  • willstay - Sunday, September 11, 2011 - link

    I am using default ROM but flashed kernel for rooting. I guess it must be rouse app. I've found Location And Security -> Use Wireless Networks eats up around 7% of battery through night (which otherwise is only 1%). Sometimes service called MediaService (after I've played songs through Btooth) eats up around 25% through sleep hours. Once I used very nice network bandwidth monitoring app to find individual data usage, it was sipping 25% during sleep hours (I install this app only when I need it). Pushmail on low signal cellular network eats battery like hell - my phone gets warm at the back. Interestingly, always-on low light digital clock of app NoLED eats only 20% through night. For most of the bug related drainage, flushing RAM helps.

    If I were you, I would temporarily uninstall few apps at a time to find the culprit. You may be able to short list possible apps through battery usage tool of the phone too.

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