BattleForge

Up next is BattleForge, Electronic Arts’ free to play online RTS. As far as RTSes go this game can be quite demanding, and this is without the game’s DX11 features.

Compared to the rest of the NVIDIA lineup, the GTX 560 Mid’s results under BattleForge are even better than they were under Crysis. The GTX 560 Mid is still trailing the GTX 560 Ti by 8%, but this is a smaller gap than we saw under Crysis, meanwhile the GTX 560 Mid is now over 20% faster than the GTX 460 1GB. Keep in mind the theoretical improvement from the 460 to the 560 is about 25%, so we’re attaining almost all of that here. BattleForge has long been a candidate for being ROP partially limited, and this appears to be a good set of data to prove that.

With that said, the GTX 560 still struggles to beat AMD’s offerings. The 6870 has about 5% on the GTX 560 Mid, meanwhile our ASUS GTX 560 trails the 6950 by a similar margin, requiring a further overclock to bring down the gap.

Crysis: Warhead Metro 2033
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  • TheJian - Wednesday, May 18, 2011 - link

    See my other posts. Nvidia finally got multithreaded rendering finished in their drivers (which should affect many games now, it's not GAME specific). Expect AMD to get theirs done soon. This isn't Civ5 or Anandtech favoring NV, it's just the beat AMD to the punch in getting drivers finished. If AMD takes another year to get their drivers done, I'm glad they report this. I hope AMD gets them done soon, or the next set of cards that get benched might show quite a few games with AMD bunched at the bottom of the list.

    NOTE: this is a DRIVER issue, not game issue. Both sides have been working on getting this in their drivers for a while. It's about time :) The game had this in it all the time (many other too, get ready for speedups if you own NV and running 2.75 drivers (whatever is latest from NV). Unfortunately my 5850 has to wait for AMD. :(
  • JarredWalton - Tuesday, May 24, 2011 - link

    You know what the best part is about Civ5? AMD is the one that gave out copies of the game to reviewers. Yup -- that and F1 2010.
  • L. - Thursday, May 19, 2011 - link

    Errr/ metacritic lol ?

    We're talking benchmarking here, not playing the game.

    AMD being poor is their problem, we shouldn't care ;)

    Besides, the way people rate on metacritic or any critic source for anything is at most a relative indicator of how people who take the time to vote feel about stuff... doesn't help that much does it ?

    Crysis 2 is NOT in the same series as Crysis 1. If you don't know why, read some more about it.
  • L. - Thursday, May 19, 2011 - link

    Two words for you mate, Bench and Mark
    The purpose of benchmarking is to get a relative idea of the performance of a component, not to test every little game out there, because of that reviewers attempt to have a most relevant panel of games/ benchmarks to test the gfx cards.

    Crysis 2 is not (yet) a relevant benchmark. Maybe when they're done writing the engine for PC's it will be, but now it's just a worthless console port.

    IF you think they're lazy, just post a list of the games you would use to benchmark and ask people how useful they find those.
  • Spoelie - Wednesday, May 18, 2011 - link

    Metro 2033 is a game that requires the force scaling flag I believe. It ignores the scaling settings in AMD's drivers on windows 7 at least..

    Coloring is wrong on the Civ5 graph (last one)
  • GeorgeH - Wednesday, May 18, 2011 - link

    Taken out of the noise of the other comment stream:

    "RE: Time to change the tests by Ryan Smith on Tuesday, May 17, 2011
    The test suite is due for a refresh, and will either be updated at the end of this month or next month once we build our new SNB testbed."

    Weren't you waiting for SNB-E? Isn't that a Q4 release? Or by "SNB" do you mean "Bulldozer" and know something that we don't?

    You've got me all curious and maybe excited and more curious and now I-don't-know-what-to-think.

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