Metro 2033

The next game on our list is 4A Games’ Metro 2033, their tunnel shooter released last year. In September the game finally received a major patch resolving some outstanding image quality issues with the game, finally making it suitable for use in our benchmark suite. At the same time a dedicated benchmark mode was added to the game, giving us the ability to reliably benchmark much more stressful situations than we could with FRAPS. If Crysis is a tropical GPU killer, then Metro would be its underground counterpart.

With single-GPU scores in Metro things are rather close, but with these dual-GPU cards scaling becomes a factor. As a result while the GTX 590 falls well behind the 6990 here, facing a sizable 15% gap in performance. The overclocked GTX 590 can just close the gap, but then the 6990 OC opens it back up just as quickly. In the meantime as shading performance is often the most critical factor in this benchmark, this explains why overclocking was so effective.

BattleForge HAWX
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  • Ruger22C - Thursday, March 24, 2011 - link

    Don't spew nonsense to the people reading this! Write a disclaimer if you're going to do that.
  • The Finale of Seem - Saturday, March 26, 2011 - link

    Um...no. For one, HUD elements tend to shrink in physical size as resolution rises, meaning that games with a lot of HUD (WoW comes to mind) benefit by letting you see more of what's going on, which means that 720p is pretty friggin' awful. For two, 1920x1080 has become the standard for most monitors over 21" or so, and a lot of gamers get 1920x1080 displays, especially if they're also watching 1080p video or doing significant multitasking. Non-native resolutions look like ass, and as such, 1600x1050 is right out as you won't want to play at anything but 1920x1080.

    Now, you can say that there isn't much point going above that, and right now, that may be so as cost is pretty prohibitive, but that may not always be the case.
  • rav55 - Thursday, March 31, 2011 - link

    What good is it if you can't buy it? Nvidia cherry picked the gpu's to work on this card and they could only release a little over 1000 units. It is now sold out in the US and available in limited amounts in Europe.

    Basically the GTX 590 is vapourware!!! What a joke!
  • wellortech - Thursday, March 24, 2011 - link

    Reviews seem to still agree that 6950CF or 570 SLI are just as powerful, and much less expensive. Guess I'll be keeping my pair of 6950s while continuing to enjoy 30" 2550x1600 heaven.
  • DanNeely - Thursday, March 24, 2011 - link

    Yeah, these only really make sense if you're going for a 4GPU setup in an ATX box, or have a larger mATX case and want to 2 GPUs and some other card.
  • jfelano - Thursday, March 24, 2011 - link

    You go boy. I'll continue to have a life.
  • The_Comfy_Chair - Thursday, March 24, 2011 - link

    Get over yourself.

    YOU are trolling on a forum about a video card on a tech-geek site on the internet. You have no more of a life than wellortech or anyone else here - self included.
  • ShumOSU - Thursday, March 24, 2011 - link

    You're 16,000 pixels short. :-)
  • egandt - Thursday, March 24, 2011 - link

    Would have been better to see what these cards did with 3x 1920x1200 displays, as obviously they are overkill for any single display.
  • Dudler - Thursday, March 24, 2011 - link

    Couldn't agree more, but since we know from the 1,5 GB 580 that the nVida card do poorly in higher resolutions, AnandTech is probably never test any such setup. Expect 12x10 instead, as nVidia tends to do better in low resolutions than Amd. 19x12 is already irrelevant with these cards.

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