Kinect Adventures

The title that ships with Kinect really has to be awesome, and luckily Kinect Adventures is pretty much exactly what I’d expect it to be. It’s sort of a bundle of simple games that lend themselves to full body control, and the whole collection is packaged up almost like a tour of various minigames. 

Most of the minigames have already been shown off, but there are a bunch more to talk about. Blocking and bouncing kickballs in a virtual tunnel of sorts, an obstacle course with full body movements, water rafting, and another which involves plugging leaks in a virtual aquarium. They’re bundled together either in an adventure mode or through free play, and can have single player or two-player support.

If Kinect Adventures is analogous to Wii Sports, (in that it ships with the platform and establishes the baseline level of expectations for immersion), then the bar is set pretty high. Adventures leverages the depth sensor and full body tracking quite well, and all of the minigames require a lot of movement. 

Adventures also leverages the color camera and takes pictures of you while you’re playing. Most of the time the photo events are marked with a camera coming up on screen and are carefully placed to coincide with some jump or large movement, and the results are generally pretty hilarious. Again here the color camera seems a bit noisier and lower resolution than what I’d consider ideal, and if you’re playing in low light you can turn into a smear if Kinect tries to take a photo of you while jumping. Provide lots of ambient light, however, and the results are pretty good. I’m a bit puzzled by why they seem to be smashed into the wrong aspect ratio when played back at the end of the game (sure, they’re supposed to look like Polaroid photos, but aspect-incorrect scaling is annoying), but the photos themselves are fine. You can then upload these to kinectshare.com and from there download directly or post to Facebook if you want to embarrass yourself. There isn’t any auto-upload functionality (thankfully) so you don’t have to really worry about photos of yourself playing in nothing but underwear uploading automatically. 

In fact, basically all the media that’s recorded on Kinect (there are also videos recorded in several other applications, and videos encoded from motion capture) is cleared through kinectshare.com. I guess while we’re on the subject of motion-capture and media that’s uploaded we can talk about Kinect Adventures’ trophy concept. 

Complete enough adventures, and you’ll get to record a trophy. This is essentially full body motion capture and audio, which some avatar is then set to. There’s a hamster looking creature for single player, and a shark for 2 player - I’m sure there are more beyond there that I haven’t gotten to as well. The concept and result are actually remarkably polished. You can then upload the resulting video to Kinect Share where it remains (like all media) for 14 days for you to download. 

Gaming with Kinect - Dance Central Kinect Sports
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  • docmbm - Sunday, December 12, 2010 - link

    Or is it?

    http://www.youtube.com/watch?v=KWbLOFGSEDo

    Well try it and give us an update.

    --
    Docmbm
  • Hrel - Sunday, December 12, 2010 - link

    I REALLY hope new consoles are at least announced at this coming E3. Even if they don't come out till summer 2012; I wanna know developers have them and can finally move past DX9. I mean seriously, it's been out for what, 10 years now? Time to move forward. DX 11 all the way.
  • nikon133 - Sunday, December 12, 2010 - link

    Some time ago I would say the same, but...

    I was playing Battlefield: Bad Company 2 on PS3 for long time - more than six months on and off - mostly enjoying online play after I finished campaign. Recently I got new ATI 6870 graphics for my PC and, having now whole PC more than decent enough, borrowed PC version of Bad Company 2 from my friend.

    My box is now capable of running this game in full HD with all the bells and whistles (I think I've got only AA disabled as I'm finding native 1920x1080 on 23" monitor perfectly adequate) so I was expecting to be blown away with difference between those two versions. I wasn't. While PC version does look better, I honestly expected much more for 2 generations of DirectX hardware difference, not to mention all the other resources my PC has over PS3. Higher resolution, smoother shadows, a bit more effects (smoke, fog, sandstorm...) are visible for pixel-peepers, but once I get immersed in the game, I really didn't feel PS3 version inferior, even if I was playing same levels on both platforms one after another.

    Later on I tried Dirt 2, Burnout Paradise... and to the same conclusion. PC versions, to my eyes, were not better enough to make PS3 experience inferior.

    I have a feeling PC programmers are getting a bit lazy and spoiled with all the hardware power they have, they are not putting much effort to optimise their code to the last bit of power. Surely Quad Core with 8GB of RAM, X-Fi Gamer audio and latest DX11 graphics with 1GB of DDR5 should be able to smoke DX9 graphics with 256MB of RAM and 256MB of system RAM much more than this..?

    Back to the topic - while I'm not much into jumping and waving games - part to my humble 42 years of age - I see potential in them, especially that modern consoles should be offering fun for the whole family. I actually got PS Move and am throwing Frisbee and doing other Sports Champions games with my lady often enough to justify this purchase. Games are not BC2 grade, but they are quick fun in their own game.

    Are you guys planning to review PS Move system as well? I enjoyed your Kinect review and would like to see your opinion on other comparable gear.
  • CptTripps - Wednesday, December 15, 2010 - link

    Bad example on BC2 as it uses DX11 to simply speed up the shader performance, it adds nothing visually (from what I have read).

    I am suprised on the Dirt2 conclusion as I found the PC version far superior.

    You are right though, the dx9 console versions look and play fine.

    I played the move a little and it's not for me, a high res wii basically. I thought the hardware worked very well though.

    I may pick up Kinect as the wife and daughters want it (plus they will finally let me sell that POS called the Wii).
  • m3kw - Monday, December 13, 2010 - link

    They should make a video capture of what you during the game play, and when you are done, you can select a option that says "This is how stupid you looked, select to watch", and another option to send to youtube and facebook. The video will be split screen one showing the game and the other showing you. LOL! Is actually will spread like a viral video.
  • Todd33 - Monday, December 13, 2010 - link

    Was the author starring at a big MS check the whole time? So many errors (sports being 1:1), Adventures being great, that's why is is averaging 60% and being called shallow mini games with no depth. Where are some test on the resolution, does a wrist motion in bowling or TT do anything or is it all exaggerated arm motions?

    How does the $150 cheaper than Sony's $99 bundle? Not to mention with the wii you get a whole console for $199, not just an add-on with 3-4 decent games and 12 more shovelware. What about the future of Kinect, can it do anything other than shallow mini-games and dance crap?

    This article just exaggerated all the good and then downright ignored any negatives. I guess I will stick to arstech for more realistic reviews.
  • CptTripps - Wednesday, December 15, 2010 - link

    You can get a Wii for $200 and play single player games at 480i.... awesome.

    With the 99$ Move bundle you get a camera and one motion controller, add another $50 per motion controller plus another $30 per navigation controller, times that by 3 and your 99$ price point just flew out the window.

    At $150 being able to handle up to four inputs make any price point arguments stupid as you would easily spend that on extra controllers.

    The 360s with kinect for $300 is a great deal and will support 4 players right out of the box. If you think that is a horrible deal that's your problem, but try to be realistic and not throw out BS arguments.
  • medi01 - Tuesday, December 14, 2010 - link

    Last article on PS3 dated 5/16/2005, eh?
    I wonder, how does this "press" thingy work.
    Who decides what gets reviewed and what not.
    Is it pure 'patriotism" in revieweing only what "US company" does (let's forget the fact, that we talk about transnational companies that manufacture in China), or something else?
  • Tuvok86 - Tuesday, December 14, 2010 - link

    I tried Kinect adventures at a friend's place and I've found the lag very irritating the arkanoid-like game with the balls was almost unplayable
  • ma2ree - Wednesday, December 15, 2010 - link

    I find your article very impressive and informative. Your a bright and funny young man. Thanks for the article.

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