Screen - Retina Display

Right out of the box, the iPhone 4's new 326 PPI, 960x640, 3.5" display is arguably the single most striking change the new iPhone brings. In a word, it's dazzling. Text and high res images look amazingly sharp on the iPhone 4’s retina display. It’s an improvement over the 800 x 480 AMOLED screens that have been shipping on most Android phones. But if you’re comparing it to an iPhone 3GS the difference is huge.

iPhone 3GS
iPhone 4


Text on the Google Nexus One


Text on the iPhone 4

The dot pitch is truly remarkable, so much so that Apple makes the claim that their display outresolves the human eye; its advertised ability to do so has earned it a new Apple tradename, "retina display."


Text on the HTC EVO 4


Text on the iPhone 4


AnandTech Logo on the EVO 4G


AnandTech Logo on the iPhone 4

Immediately after hearing Apple's claim that the Retina Display outresolves the human eye, I snapped into optics mode and crunched the numbers, and tweeted that the results were valid.

In the days that followed, there was considerable debate about the validity of Apple's claims. However, nearly all of the debate really just hinged on a debate over angular resolution of the human eye, and a little more over viewing distance. They're both entirely conventions.

As you've probably discovered by now, the human eye resolution can really only be characterized in angular subtense. Hold something closer to your eye, and you can see smaller features better (in theory), move it further away, and you can't make out small spatial details. The minimum angle visible with the human eye is the angle at which features (for the most common definition, a black and white square wave) stop being visible, and are indistinguishable from each other.

Most measures of visual acuity test with this implicitly - the Snellen eye chart's use of the capital "E" is literally a perfect example, which has given rise to a "tumbling E" eye chart. At twenty feet, the capital E subtends 5 minutes of arc, and conveniently has five half cycles of white to black (from top to bottom). So 20/20 implicitly implies an angular resolution of 1 arcminute (1/60 degrees).

As an Optical Sciences and Engineering undergrad, I've had 1 arcminute drilled into my head more times than I can count as being the "normal" angular resolution of the human eye system. In practice, this is 20/20 vision, which is "normal," yet not perhaps the absolute maximum for human perfection. We can play games of course and argue that a small subset of the population has better than normal uncorrected vision, and thus an angular resolution of below 1 arcminute. I have above average uncorrected vision, which I've measured to be 20/15 on average, giving an angular resolution of approximately 0.75 arcminutes. Of course, the definitions stem from the spacing of cones in the fovea, the highest resolution part of the retina.

The other informational quantity needed to test the Retina Display claims is viewing distance. Again, there's a commonly agreed upon convention - standard viewing distance is considered to be 1 foot. This is another drilled into my brain number tossed around for comfortable viewing and reading. In practice, you can focus on objects much closer to your eye - this is called the near point and is often given as 10 inches, though as you get closer you increase strain aren't likely to keep it here.


Maybe not exactly the limit, but close enough.

Given the two most common standards tossed around, 1 arcminute and 12 inches, do the math out and you'll arrive at around 286 pixels per inch as the limit for eye resolving power, comfortably below the 326 on the Retina Display. Move to 0.75 arcminutes at 12 inches, and it's 382 pixels per inch, higher than the Retina Display. Honestly, I can't see the pixels at 12 inches.

Of course, the real story is even more complicated. Remember how the definition comes with the implicit assumption that we're dealing with a square wave pattern from white to black? That's a factor too - the contrast of the two pixels. Lower the contrast, and the eye's ability to pick out features decreases even more. So far, everything we've talked about has been first order, and without aberrations. Toss in spherical and astigmatism, two aberrations common to the eye system, and eye performance drops way more.

The human eye system is actually pretty poor, and shockingly easy to outresolve. In fact, if you saw the image your eye forms on your retina, you'd likely be appalled; it's your brain that makes the system usable. But at the end of the day, Apple's claims that the display outresolves the human eye are good enough for us.

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  • Charlie22911 - Wednesday, June 30, 2010 - link

    The EVO does not really bring anything new over previous highend phones like the HD2, Droid, or Nexus One aside from the front camera. Android phones are a dime a dozen.

    - Former Droid owner
  • JAS - Wednesday, June 30, 2010 - link

    Had AnandTech's review concluded that the iPhone 4 is a terrible product, would you complain that the reviewers have a bias *against* Apple?

    I've read the review a couple times and see it as nothing but fair.
  • g5isalive - Wednesday, June 30, 2010 - link

    I registered just to thank you for finally getting to the meat of the iPhone reception issue. Absolutely the best evaluation I have read.
  • k.alexander - Wednesday, June 30, 2010 - link

    Hear, hear! I did the same. I have not read through the full review, but the page on the antennae issue is by far the most thorough and thoughtful think I've seen from looking all over the web. Great Great Work!
  • mczak - Wednesday, June 30, 2010 - link

    Looks like a glaring omission, however I'm not convinced yet it would actually improve matters a lot. The bumper case not only insulates but also adds distance between your fingers and the antenna.
    I think it would be an interesting experiment to actually try this out, with some duct tape as insulative coating for instance...

    btw I think that bumper case is _vastly_ overpriced. For that price I'd expect it would at least properly work with the dock connector, but as is that's not really good value...
  • kmmatney - Wednesday, June 30, 2010 - link

    It works with an "Apple" dock connector - just not with third party connectors that make the connector too large. I'd probably just file down my cheap third party connectors before paying for an overpriced Apple accessory.
  • MurderMostFowl - Wednesday, June 30, 2010 - link

    In the signal Attenuation chart.... Is that iPhone 3GS "open palm" figure correct? 0.2 dB... I would think that kind of reception wouldn't be possible. since it is better than the other two devices by a massive amount ( remember dB is not linear )
    it must be an error, no?
  • eyk03 - Wednesday, June 30, 2010 - link

    This review is just phenomenal, I love it. So much more objective and in-depth than the 27 word reviews that Walt Mossberg or David Pogue deign to fart out.
  • spunkybart - Wednesday, June 30, 2010 - link

    Finally someone sits down and does some tests!

    I love, love your use of the Star Trek "ugly bags of mostly water" line, lol!

    I found it very interesting that your first thought was that the external antenna should have been coated -- that could have been a very easy thing to have done during manufacturing, so it sounds like Apple totally messed up on that decision!
  • InterHmai - Wednesday, June 30, 2010 - link

    This was an incredibly well detailed review, thanks for all the hard work!

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