Screen - Retina Display

Right out of the box, the iPhone 4's new 326 PPI, 960x640, 3.5" display is arguably the single most striking change the new iPhone brings. In a word, it's dazzling. Text and high res images look amazingly sharp on the iPhone 4’s retina display. It’s an improvement over the 800 x 480 AMOLED screens that have been shipping on most Android phones. But if you’re comparing it to an iPhone 3GS the difference is huge.

iPhone 3GS
iPhone 4


Text on the Google Nexus One


Text on the iPhone 4

The dot pitch is truly remarkable, so much so that Apple makes the claim that their display outresolves the human eye; its advertised ability to do so has earned it a new Apple tradename, "retina display."


Text on the HTC EVO 4


Text on the iPhone 4


AnandTech Logo on the EVO 4G


AnandTech Logo on the iPhone 4

Immediately after hearing Apple's claim that the Retina Display outresolves the human eye, I snapped into optics mode and crunched the numbers, and tweeted that the results were valid.

In the days that followed, there was considerable debate about the validity of Apple's claims. However, nearly all of the debate really just hinged on a debate over angular resolution of the human eye, and a little more over viewing distance. They're both entirely conventions.

As you've probably discovered by now, the human eye resolution can really only be characterized in angular subtense. Hold something closer to your eye, and you can see smaller features better (in theory), move it further away, and you can't make out small spatial details. The minimum angle visible with the human eye is the angle at which features (for the most common definition, a black and white square wave) stop being visible, and are indistinguishable from each other.

Most measures of visual acuity test with this implicitly - the Snellen eye chart's use of the capital "E" is literally a perfect example, which has given rise to a "tumbling E" eye chart. At twenty feet, the capital E subtends 5 minutes of arc, and conveniently has five half cycles of white to black (from top to bottom). So 20/20 implicitly implies an angular resolution of 1 arcminute (1/60 degrees).

As an Optical Sciences and Engineering undergrad, I've had 1 arcminute drilled into my head more times than I can count as being the "normal" angular resolution of the human eye system. In practice, this is 20/20 vision, which is "normal," yet not perhaps the absolute maximum for human perfection. We can play games of course and argue that a small subset of the population has better than normal uncorrected vision, and thus an angular resolution of below 1 arcminute. I have above average uncorrected vision, which I've measured to be 20/15 on average, giving an angular resolution of approximately 0.75 arcminutes. Of course, the definitions stem from the spacing of cones in the fovea, the highest resolution part of the retina.

The other informational quantity needed to test the Retina Display claims is viewing distance. Again, there's a commonly agreed upon convention - standard viewing distance is considered to be 1 foot. This is another drilled into my brain number tossed around for comfortable viewing and reading. In practice, you can focus on objects much closer to your eye - this is called the near point and is often given as 10 inches, though as you get closer you increase strain aren't likely to keep it here.


Maybe not exactly the limit, but close enough.

Given the two most common standards tossed around, 1 arcminute and 12 inches, do the math out and you'll arrive at around 286 pixels per inch as the limit for eye resolving power, comfortably below the 326 on the Retina Display. Move to 0.75 arcminutes at 12 inches, and it's 382 pixels per inch, higher than the Retina Display. Honestly, I can't see the pixels at 12 inches.

Of course, the real story is even more complicated. Remember how the definition comes with the implicit assumption that we're dealing with a square wave pattern from white to black? That's a factor too - the contrast of the two pixels. Lower the contrast, and the eye's ability to pick out features decreases even more. So far, everything we've talked about has been first order, and without aberrations. Toss in spherical and astigmatism, two aberrations common to the eye system, and eye performance drops way more.

The human eye system is actually pretty poor, and shockingly easy to outresolve. In fact, if you saw the image your eye forms on your retina, you'd likely be appalled; it's your brain that makes the system usable. But at the end of the day, Apple's claims that the display outresolves the human eye are good enough for us.

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  • Brian Klug - Wednesday, June 30, 2010 - link

    I just used the data I had in my bench for the Nexus One, but retesting with Froyo is coming soon since the OTA final update only got pushed out final yesterday. I've been holding off waiting for that final.

    -Brian
  • vlntwarrior - Wednesday, June 30, 2010 - link

    The drop in signal from cupping the device with a case on is purely a function of us being "ugly bags of mostly water."

    and I thought I was the only geek to randomly quote this line in normal everyday conversation
  • JP_Lager - Wednesday, June 30, 2010 - link

    From the article regarding the Apple Bumper Case..

    Third party connectors will not fit, I had the same issue.

    To fix just take a nail file and file the edge so it is at a slight angle all around. Takes about 2-3 min to do, now all my third party accessories will connect and lock with no problem.

    JP
  • Lothsahn - Wednesday, June 30, 2010 - link

    "ugly bags of mostly water"

    "going places no iPhone had ever gone before"

    Anyone else see any Star Trek references I missed?

    Lothsahn
  • rs1 - Wednesday, June 30, 2010 - link

    "The main downside to the iPhone 4 is the obvious lapse in Apple's engineering judgment."

    I think you're giving their engineering and marketing departments too little credit. If anything, I would think that the antenna placement and all-glass construction were intentional design decisions stipulated by marketing, so that they could sell a $30 piece of rubberized plastic. It's quite clever, really. Completely lacking in moral sense, but clever nonetheless.
  • Toadster - Wednesday, June 30, 2010 - link

    just kidding! (well, maybe not)

    Great writeup! Keep em coming!
  • balazer - Wednesday, June 30, 2010 - link

    This article has sloppy use of power units.

    dBm is an absolute measure of power. Thus, you could say a received signal is -119 dBm.

    dB is a relative measure of power - a logarithmic representation of a factor. Thus, you could say that one signal is 10 dB stronger than another, which is to say that one signal is 10 times as strong as the other. (20 dB is 100 times as strong; 30 dB is 1000 times as strong, etc.)

    The difference between -109 dBm and -119 dBm is 10 dB, not 10 dBm. 10 dBm is actually much more power than the difference between -109 dBm and -119 dBm.
  • Brian Klug - Wednesday, June 30, 2010 - link

    The funny part is that I did it the right way the first time, and then changed it hastily. Fixed!

    -Brian
  • Janet55 - Wednesday, June 30, 2010 - link

    Nice and insightful review!
    My new iphone is fantastic...
    The picture definition ...I'm speachless....personally I really like the grouping of apps much tidier than before and the camera zoom. And I have no signal problem yet, I have held it in the way which is supposed to drop the signal several times and only notice the signal drop once.
    I showed the phone to my team at work and let them play with it...they all love it and there are a few green eyes I can assure you.
    As the iPhone 4 high-definition video clips, watch video on IPhone 4 must be cool and amazing, I've been looking for a good program to Convert videos or rip DVD movies for the iPhone 4 and i think iFunia iPhone 4 Video Converter is the one which worth trying, Im ready for enjoying on the go!
    I am very pleased, it's expensive but it actually feels worth it. can't recommended it enough. Gorgeous to look at and an absolute pleasure to use.
  • Cr0nJ0b - Wednesday, June 30, 2010 - link

    I haven't seen this widely reported...and I sort of expected this when i did the update...but my company of 20,000+ is having HUGE exchange issues related to iphone users who upgraded to IOS4. I'm not sure exactly what the issue is, but I'm guessing it has to do with ActiveSync. It puts a LOT of stress on the servers...in fact, my corp has asked us to avoid upgrading if we haven't done so yet. They also say that there is a patch on the Apple website, but it hasn't been tested, so they are asking for more time.

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