Gaming on the iPad

The majority of premiere launch titles for the iPad were gaming focused. Partly because this shows off the device's additional processing power with the A4, but also because the majority are only marginally different from the iPhone version, instead offering native resolution.

First is N.O.V.A. HD, an FPS title that is largely unchanged from the iPhone version except for supporting higher resolution. It runs virtually flawlessly on the platform, despite the larger resolution. The only major annoyance here is that the title doesn't appear to work with any landscape orientation you choose, and Apple's iPad/Case accessory chose the complete opposite landscape view by default.


It's insanely hard to take action screenshots, I discovered

The title performs flawlessly performance wise, though playing an FPS title with look, movement, and fire controls all fighting for your two hands and 10 fingers is still challenging.

Next is Flight Control HD, which continues to do what the original title did well.


Bigger maps are "HD" - Old maps still linger around too

Namely, cast the player as an air traffic controller managing exponentially busier and busier airspace in a 2D world. It's the same that we've seen before, just bigger, more complicated, and scaled up. It's a high profile game for sure, but the approach is safe. While it'd be pointless to destroy what made the game good, there just isn't anything new that the iPad's form factor contributes other than a bigger screen.


It's easier on the bigger screen, until it throws even more at you

There's also Real Racing HD, which looks very high resolution on the platform, though it too is ultimately dependent on a control scheme that's at times difficult. Rotating the screen to drive makes an otherwise pretty normal arcade style racing game surprisingly difficult. There are plenty of driving assists, including automatic braking, and these ultimately save the game from being too complicated to play easily.


Tilt to drive - that's for steering and gas

Worms has long been ported to the iPhone platform, and although its control scheme is initially challenging, it's probably the one that best leverages the iPad. I found the title difficult for the first few plays, and it's got a steep control learning curve, but execution is fun and engaging. The title also looks very crisp on the iPad, though there was the occasional framerate stutter.


The holy hand grenade remains my weapon of choice

Probably next on the list of engaging titles that offer unique control schemes is Command and Conquer: Red Alert. The iPad's display is finally large enough to really allow developers to make titles that are rich and immerse, and not mere novelties. The game still has a bit of roughness around the edges - sounds are sometimes a bit low fidelity for my taste, and there's a lot of speech events that are very very redundant. But the title is strong when it comes to user interaction.


That selection box was made with multitouch

For example, selecting a group of users can be accomplished by either clicking a box, and then dragging a selection (this is a mouse convention), or by using a multitouch gesture (Yes! Finally!). Three points define a selection square, and units within the square are automatically selected. It's a gesture that's natural, super fast, and the exact kind of new use scenario I want to see more of on the platform. Developers need to re-think every bit of preconceived interaction notions from the desktop. Erase of all of it.


If you sucked at RTS, you'll still suck at iPad RTS

Is the iPad a gaming platform? Definitely. Even if you argue that it isn't a fully fledged, integrated one, iPhone games remain the platform's top grossing commodity. The iPad's larger screen and increased processing power will only further amplify that trend, but only if developers can create compelling UI leveraging the iPad's multitouch screen and lack of hardware buttons. Some titles are going to be challenging to pull off, others lend themselves entirely.

Reading Rainbow Final Words
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  • BeAloud - Thursday, April 8, 2010 - link

    The rumored new smaller iPad could solve the ergonomics flaws of the current device. I would probably be interested in getting one if these rumors are true!
    http://www.bealoud.com/technology/ipad-mini-rumors...
  • Lunarlog - Thursday, April 8, 2010 - link

    I read your article and it was well-written. I do have to disagree that it is a disappointment. In fact, I find the contrary. Part of the issue is that we are coming out of an economic recession - some people are still on hold as to whether or not to part with $500 when they already have a computer. Was is the same spree as the first iPhone? No. But I wouldn't expect it to be - not in these times. I wrote two articles as well on the topic. I'd appreciate it if you would give them a glance:

    This article came out the day after the iPad was released:
    http://www.lunarlog.com/ipad-review/

    This article was written shortly after the iPad's initial announcement:
    http://www.lunarlog.com/the-apple-ipad-the-good-an...
  • TheHolyLancer - Thursday, April 8, 2010 - link

    only when a pokemon rpg comes to the ipad, either with an emulator or otherwise, will it be a gaming platform for it's targeted audience. or maybe let it double as a guitar hero / rock band instrument.

    of all the games one there, rts is the only one that seems to be fleshed out. fps, driving, action games involving the taps are mostly broken. only rpgs or tower defense / rts games seems to be the games that should have a better experience on touch based input. who don't want to be like a commander that directs battles via the touch interface.
  • Sahrin - Thursday, April 8, 2010 - link

    Anand, I've got to say the Apple conversion you've gone through has really cost you a lot of respect in my eyes. I know, as an Apple fan, this won't matter to you (as facts don't). But the reality of it is, Apple is ultimately like religion. When push comes to shove, there is no quantitative difference between Apple and everything else. What it comes down to is technological laziness, and a blind acceptance of Apple as superior to everything else. Jon Stokes at Arstechnica had the same problem. He OC'ed one too many CPU's, or troubleshooted one too many oddball configurations - and something broke, he just gave up; surrended all his technological know-how and competence to the quiet, white cell provided by Apple. I don't mean to say either you or he got 'dumber' - just that, rather than "do it yourself," rather than apply your knowledge on a daily basis you've just declared yourself smart enough and handed over control and understanding of what you do to Apple. It's like the engineer who builds his own car from scratch finally going over and buying a Ford. Is there anything particularly 'wrong' with that? No. But it's a kind of ... lessening of the man to see him surrrender a passion to something because it's easier.

    I'm really sad to see someone as intelligent as you are (certainly smarter than I am) give yourself over to this kind of laziness. AT is one of the most trusted review sites on the web; and I hope that over time it doesn't erode the way Ars did into a whining, fawning mess.
  • splatl - Thursday, April 8, 2010 - link

    WTF
  • SilverBack - Thursday, April 8, 2010 - link

    The IPad is junk, inflated price and virtually no feature set, why would anyone want this?
    No USB? WTF!
  • manicfreak - Thursday, April 8, 2010 - link

    I also feel the same way.
  • samirotiv - Saturday, April 10, 2010 - link

    You are an ass, a hypocrite, and you're absolutely nobody. I don't think you can comment about Anand's intelligence. Your unwarranted hate towards Apple makes you feel that anybody who appreciates an Apple product is unintelligent.

    You say there's no quantitative difference between Apple products and other products. So can you tell me another currently existing tablet that I can buy that's half as good as the iPad? Is it the pathetic JooJoo?

    If you don't want the iPad because it doesn't have some feature you think you need, then don't buy it. Vote with your money. Stop trolling. I think Anand has mentioned most of it's drawbacks in the review.

    Even if a tablet as good or better than the iPad exists, just writing a favourable review doesn't make Anand unintelligent. I think the review was quite unbiased.

    Your armchair psychology makes your post sound even less credible. Someone ban this clown.

    BTW that was an excellent review Anand, like every other review of yours. Keep up the good work..!!
  • splatl - Thursday, April 8, 2010 - link

    Apple said from the beginning this is not a laptop replacement it is intended to be a device between a Smart Phone and a Laptop. For all waiting for Slate to come out it is still HP crap.
  • ds1817 - Thursday, April 8, 2010 - link

    Always refreshing to read a review on Anandtech. The thoroughness and attention to detail are why I've been reading your website for 12 years now. Keep up the good work!

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