Gaming on the iPad

The majority of premiere launch titles for the iPad were gaming focused. Partly because this shows off the device's additional processing power with the A4, but also because the majority are only marginally different from the iPhone version, instead offering native resolution.

First is N.O.V.A. HD, an FPS title that is largely unchanged from the iPhone version except for supporting higher resolution. It runs virtually flawlessly on the platform, despite the larger resolution. The only major annoyance here is that the title doesn't appear to work with any landscape orientation you choose, and Apple's iPad/Case accessory chose the complete opposite landscape view by default.


It's insanely hard to take action screenshots, I discovered

The title performs flawlessly performance wise, though playing an FPS title with look, movement, and fire controls all fighting for your two hands and 10 fingers is still challenging.

Next is Flight Control HD, which continues to do what the original title did well.


Bigger maps are "HD" - Old maps still linger around too

Namely, cast the player as an air traffic controller managing exponentially busier and busier airspace in a 2D world. It's the same that we've seen before, just bigger, more complicated, and scaled up. It's a high profile game for sure, but the approach is safe. While it'd be pointless to destroy what made the game good, there just isn't anything new that the iPad's form factor contributes other than a bigger screen.


It's easier on the bigger screen, until it throws even more at you

There's also Real Racing HD, which looks very high resolution on the platform, though it too is ultimately dependent on a control scheme that's at times difficult. Rotating the screen to drive makes an otherwise pretty normal arcade style racing game surprisingly difficult. There are plenty of driving assists, including automatic braking, and these ultimately save the game from being too complicated to play easily.


Tilt to drive - that's for steering and gas

Worms has long been ported to the iPhone platform, and although its control scheme is initially challenging, it's probably the one that best leverages the iPad. I found the title difficult for the first few plays, and it's got a steep control learning curve, but execution is fun and engaging. The title also looks very crisp on the iPad, though there was the occasional framerate stutter.


The holy hand grenade remains my weapon of choice

Probably next on the list of engaging titles that offer unique control schemes is Command and Conquer: Red Alert. The iPad's display is finally large enough to really allow developers to make titles that are rich and immerse, and not mere novelties. The game still has a bit of roughness around the edges - sounds are sometimes a bit low fidelity for my taste, and there's a lot of speech events that are very very redundant. But the title is strong when it comes to user interaction.


That selection box was made with multitouch

For example, selecting a group of users can be accomplished by either clicking a box, and then dragging a selection (this is a mouse convention), or by using a multitouch gesture (Yes! Finally!). Three points define a selection square, and units within the square are automatically selected. It's a gesture that's natural, super fast, and the exact kind of new use scenario I want to see more of on the platform. Developers need to re-think every bit of preconceived interaction notions from the desktop. Erase of all of it.


If you sucked at RTS, you'll still suck at iPad RTS

Is the iPad a gaming platform? Definitely. Even if you argue that it isn't a fully fledged, integrated one, iPhone games remain the platform's top grossing commodity. The iPad's larger screen and increased processing power will only further amplify that trend, but only if developers can create compelling UI leveraging the iPad's multitouch screen and lack of hardware buttons. Some titles are going to be challenging to pull off, others lend themselves entirely.

Reading Rainbow Final Words
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  • TGressus - Thursday, April 8, 2010 - link

    "I don't think anything anyone can write can convince you"

    That's a tough sell right there :( Nothing against your post.

    This is the challenge all tablets have faced so far. That said, if anyone has the ability to succeed in this form factor it's the iCult.
  • Mike1111 - Thursday, April 8, 2010 - link

    "While I realize that Atom hasn't been suited for such an application until now, there's no reason Apple should've picked the A4 over Moorestown. "

    I really think it was the right decision for Apple to go with ARM for the iPad, and that it's the right decision to stick with ARM for at least the next few years.

    (1) Mobile version of Moorestown is not available yet, the netbook one draws too much power
    (2) Apple has to use ARM in it's iPhone and iPod touch for the next few years, so for cross-device OS, app and SoC compatibility and development ARM was the right choice for the iPad (e.g. if Apple makes safari use the hardware better on the iPad, the iPhone and iPod touch will directly profit from it too)
    (3) Moorestown would have been more expensive
    (4) With ARM Apple can control and modify the CPU design as needed, they have total control. And Apple likes that.
    (5a) There is a clear upgrade path for ARM with the Cortex-A9 and a multi-core version of it.
    (5b) The A4 is already fast enough for most people and most iPad tasks (how many reviews mention that the iPad is unpleasantly slow, even for the average consumer?)

    It's a real possibility that an iPad with a more optimized OS and safari, a better utilized (and more programmable) GPU (like the SGX545 with OpenCL etc.) and a dual-core Cortex-A9 @1.x GHz will improve the browsing performance beyond that of a netbook. And IF APPLE SAW THE NEED FOR IT (but I don't think they do), it could happen as early as next year (other ARM SoCs like Tegra2, OMAP4 and the dual-core Snapdragon will be available by then with comparable specs, so Apple should be able to pull it off too). Intel's Atom will still be a more power consuming, more expensive and way bigger multi-chip system early next year. And beyond that are ARM quad-core CPUs and dual-core GPUs...

    It will take Atom at least 4 years to overtake ARM, in the areas that count for dedicated smartphones/slates/tablets, if at all. At some point, real life browsing will just be fast enough on an ARM slate and Intel netbook, so that 99% don't care about browsing speed as a feature anymore (like it will happen with video thanks to all these powerful but small dedicated decoders/encoders like IMG's VXD/VXE).
  • softdrinkviking - Thursday, April 8, 2010 - link

    are you saying that there is no clear upgrade path for intel's moorstown line?
    and that apple has complete control over the future of ARM?
    i didn't know they had already gone that far.
    i seem to remember apple fumbling out of the power series of CPUs and crawling into into intel's arms when they realized it was the way to go.
    there is nothing to prevent apple from switching to moorstown in a couple of generations, and they have proven that they are willing to make those kind of changes when the situation demands it.
  • Mike1111 - Friday, April 9, 2010 - link

    "are you saying that there is no clear upgrade path for intel's moorstown line?"
    Of course not. I'm just saying that even if you think the ARM Cortex-A8 used in the iPad is not powerful enough, that there are clear CPU upgrades coming your way for years to come (higher frequencies, Cortex-A9, dual-core Cortex-A9, quad-core Cortex-A9). It's not like Apple is using a quad-core Cortex-A9 @ 4 GHz in 22nm right now, with no better ARM architecture on the horizon and standard lithography reaching a dead end...

    "and that apple has complete control over the future of ARM? i didn't know they had already gone that far."
    Sorry, what I meant was that Apple has complete control over how they implement the ARMv7 architecture in a chip (since Apple has most likely an architecture license like Qualcomm).

    "there is nothing to prevent apple from switching to moorstown in a couple of generations, and they have proven that they are willing to make those kind of changes when the situation demands it."
    I agree that Apple can and most likely will switch to Intel if their chips are clearly superior in all the ways that matter for a mobile product. I just think that's at least 4-5 years out for retail devices so there's no point in talking about how Apple should have used Moorestown for this year's iPad... or any iPad for that matter. I don't even think that Moorestown's successor will be ready (Medfield). Maybe Medfield's successor's successor in 22nm will be clearly superior (although parity could be reached a generation earlier). We'll see.
  • MadAd - Thursday, April 8, 2010 - link

    Its huge. Way too big for car centre consoles. If they cut it in half, so its mid way between that and an Iphone then I would definitely want to upgrade my existing car PC.

    Its got all the right airs and graces to be a super satnav/speedcam/music/incar wifi unit, just need to cut the size and sell it with some kind of some kind of quick release device for power and cabling (or ill fabricate one) and its a winner.
  • teng029 - Thursday, April 8, 2010 - link

    "Companies like Crestron and AMX supply ridiculously poor touch screen interfaces to their very expensive home automation installations."

    How exactly did you come to this conclusion? Have you extensively either used or program a control system touch panel?
  • Anand Lal Shimpi - Thursday, April 8, 2010 - link

    Used, but not programmed. Those touchscreen controllers are just not in the same league in terms of UI as the iPad/iPhone honestly. I haven't used the latest incarnations but from the looks of them, they haven't changed tremendously.

    Take care,
    Anand
  • athreya - Thursday, April 8, 2010 - link

    1. Does writepad (phatware) or sketchbook pro (autodesk) allow one to take handwritten notes on the ipad? As in, im not looking for handwriting conversion to pages or word but can notes be taken and emailed across in the body of say a gmail or a Mail message? WHich stylus is the best for the ipad?

    2. How do you think iphone os 4.0 will solve the multitasking problem?

    3. Between the wireless keyboard and the keyboard with dock which would you recommend and why? Will ANY BT keyboard work with the ipad?

    4. Can you tell us how good it is at projecting powerpoint ppts onto a standard VGA projector? Does it support Office for Mac yet?

    thanks a lot Anand. Terrific balanced review as always.
  • strikeback03 - Friday, April 9, 2010 - link

    I doubt any stylus works with the iPad, due to the capacitive screen.
  • dagamer34 - Friday, April 9, 2010 - link

    A capacitive stylus would work.

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