...and then disaster struck.

Or at least that's how it felt. The past few weeks have been incredibly tumultuous, sleepless, and beyond interesting. It is as if AMD and NVIDIA just started pulling out hardware and throwing it at eachother while we stood in the middle getting pegged with graphics cards. And we weren't just hit with new architectures and unexpected die shrinks, but new drivers left and right.

First up was GT200, which appeared in the form of the GeForce GTX 280 and GeForce GTX 260. Of course, both of those can be paired or tri-ed (if you will), but with two cards requiring at least a 1200W PSU we're a bit worried of trying three. Then came the randomness that was the accidental launch of the Radeon HD 4850 (albeit with no architectural information) and only a couple hours later we first heard about the 9800 GTX+ which is a die shrunk higher clocked 9800 GTX that is now publicly announced and will be available in July.

And now we have the other thing we've been working on since we finished GT200: RV770 in all it's glory. This includes the 4850 whose performance we have already seen and the Radeon HD 4870: the teraflop card that falls further short of hitting its theoretical performance than NVIDIA did with GT200. But theoretical performance isn't reality, and nothing can be done if every instruction is a multiply-add or combination of a multiply-add and a multiply, so while marketing loves to trot out big numbers we quite prefer real-world testing with games people will actually play on this hardware.

But before we get to performance, and as usual, we will want to take as deep a look into this architecture as possible. We won't be able to go as deep with RV770 as we could with GT200, as we had access to a lot of information both from NVIDIA and from outside NVIDIA that allowed us to learn more about their architecture. At the same time, we still know barely anything about the real design of either NVIDIA or AMD's hardware as they prefer to hold their cards very close.

This won't work long term, however. As we push toward moving compute intensive applications to the GPU, developers will not just want -- they will need low level architectural information. It is impossible to properly optimize code for an architecture when you don't know exact details about timing, latency, cache sizes, register files, resource sharing, and the like. While, this generation, we have decidedly more information from NVIDIA on how to properly program their architecture, we still need more from both AMD and NVIDIA.

And Now, the Rest of the Story

Last week was a weird teaser - we gave you the goods, without explaining what they were.

By now you know that the Radeon HD 4850 is the best buy at $199, but today we're able to tell you much about its inner workings as well as introduce its faster, more expensive sibling: the Radeon HD 4870.

ATI Radeon HD 4870 ATI Radeon HD 4850 ATI Radeon HD 3870
Stream Processors 800 800 320
Texture Units 40 40 16
ROPs 16 16 16
Core Clock 750MHz 625MHz 775MHz+
Memory Clock 900MHz (3600MHz data rate) GDDR5 993MHz (1986MHz data rate) GDDR3 1125MHz (2250MHz data rate) GDDR4
Memory Bus Width 256-bit 256-bit 256-bit
Frame Buffer 512MB 512MB 512MB
Transistor Count 956M 956M 666M
Manufacturing Process TSMC 55nm TSMC 55nm TSMC 55nm
Price Point $299 $199 $199

Priced at $299 the Radeon HD 4870 is clocked 20% higher and has 81% more memory bandwidth than the Radeon HD 4850. The GPU clock speed improvement is simply due to better cooling as the 4870 ships with a two-slot cooler. The memory bandwidth improvement is due to the Radeon HD 4870 using GDDR5 memory instead of GDDR3 used on the 4850 (and GDDR4 for 3870); the result is a data rate equal to 4x the memory clock speed or 3.6Gbps. The Radeon HD 4870 and 4850 both use a 256-bit memory bus like the 3870 before it (as well as NVIDIA's competing GeForce 9800 GTX), but total memory bandwidth on the 4870 ends up being 115.2GB/s thanks to the use of GDDR5. Note that this is more memory bandwidth than the GeForce GTX 260 which has a much wider 448-bit memory bus, but uses GDDR3 devices.

NVIDIA GeForce GTX 280 NVIDIA GeForce GTX 260 NVIDIA GeForce 9800 GTX ATI Radeon HD 4870 ATI Radeon HD 4850 ATI Radeon HD 3870