The AMD HD 2000 Series Lineup

The announcement today includes a top-to-bottom lineup of DX10 class hardware including four mobile parts (with one additional DX9 mobile part sharing the HD 2000 series naming) and five desktop parts. While all of this hardware is being made public, we've only got one piece of hardware to bring to the table today: the R600 based Radeon HD 2900 XT.

Performance on all other R6xx parts won't be available until "late June", but we can still talk about what these parts will be when they finally make it to market. On the desktop, in addition to the HD 2900 XT, we will see the Radeon HD 2400 Pro and XT in the "value" segment, with the HD 2600 Pro and XT providing good mainstream-to-midrange gaming performance.

ATI Radeon HD 2600 XT

ATI Radeon HD 2400 XT

ATI Radeon HD 2400 Pro

There is currently no add-in retail hardware planned that tops the HD 2900 XT, but we are hearing rumors that faster parts may be available through OEMs only. This is unconfirmed at present, so take it with a grain of salt. Let's take a look at a break down of what we do know we'll be getting:

AMD R6xx Hardware
  SPs RBEs Core Clock TMUs DDR Rate Bus Width Memory Size Price
HD 2900 XT 320 16 740MHz 16 825MHz 512bit 512MB $399
HD 2600 120 4 600 - 800MHz 8 400 - 1100MHz 128bit 256MB $99 - $199
HD 2400 40 4 525 - 700MHz 4 400 - 800MHz 64bit 128MB / 256MB <$99


It's harder to pin down all the specs of the mobile parts, as all the clock speeds (and sometimes bus width) can change depending on the TDP envelope a notebook maker is working with. While we aren't certain, our best guess is that mobile parts named similarly to desktop parts will have the same internal configuration of SPs, texture units, and render back ends. The exception here is the Mobility Radeon HD 2300, which is a DX9 part based on R5xx hardware.

While 2400 and 2600 standard and XT versions will exist in the mobile space, there are currently no plans for a high end mobile part. This is very likely due to the high power draw and low performance per watt we see with AMD's 80nm R600. We don't expect to see a higher performance mobile part until AMD can get the power consumption of its higher end hardware down (likely with a process shrink).

Just for comparison, let's take a look at what NVIDIA is currently offering as well. Here's a table of all the G8x based parts on the market.

NVIDIA G8x Hardware
  SPs ROPs Core Clock Shader Clock DDR Rate Bus Width Memory Size Price
8800 Ultra 128 24 612MHz 1.5GHz 2.16GHz 384bit 768MB $830+
8800 GTX 128 24 576MHz 1.35GHz 1.8GHz 384bit 768MB $600 - $650
8800 GTS 96 20 513MHz 1.19GHz 1.6GHz 320bit 640MB $400 - $450
8800 GTS 320MB 96 20 513MHz 1.19GHz 1.6GHz 320bit 320MB $300 - $350
8600 GTS 32 8 675MHz 1.45GHz 2GHz 128bit 256MB $200 - $230
8600 GT 32 8 540MHz 1.19GHz 1.4GHz 128bit 256MB $150 - $160
8500 GT 16 4 450MHz 900MHz 800MHz 128bit 256MB / 512MB $89 - $129

General Image Quality Sapphire's HD 2900 XT
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  • imaheadcase - Tuesday, May 15, 2007 - link

    quote:

    Bad performance with AA turned on (everybody turns on AA), huge power consumption, late to the market.


    Says who? Most people I know don't care to turn on AA since they visually can't see a difference. Only people who are picky about everything they see do normally, the majority of people don't notice "jaggies" since the brain fixes it for you when you play.
  • Roy2001 - Tuesday, May 15, 2007 - link

    Says who? Most people I know don't care to turn on AA since they visually can't see a difference.
    ------------------------------------------
    Wow, I never turn it of once I am used to have AA. I cannot play games anymore without AA.
  • Amuro - Tuesday, May 15, 2007 - link

    quote:

    the majority of people don't notice "jaggies" since the brain fixes it for you when you play.

    Says who? No one spent $400 on a video card would turn off AA.
  • SiliconDoc - Wednesday, July 8, 2009 - link

    Boy we'd sure love to hear those red fans claiming they turn off AA nowadays and it doesn't matter.
    LOL
    It's just amazing how thick it gets.
  • imaheadcase - Tuesday, May 15, 2007 - link

    quote:

    Says who? No one spent $400 on a video card would turn off AA.


    Sure they do, because its a small "tweak" with a performance hit. I say who spends $400 on a video card to remove "jaggies" when they are not noticeable in the first place to most people. Same reason most people don't go for SLI or Crossfire, because it really in the end offers nothing substantial for most people who play games.

    Some might like it, but they would not miss it if they stopped using it for some time. Its not like its make or break feature of a video card.
  • motiv8 - Tuesday, May 15, 2007 - link

    Depends on the game or player tbh.

    I play within ladders without AA turned on, but for games like oblivion I would use AA. Depends on your needs at the time.

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