LinkBoost

One of the features unique to the nForce 590SLI and 680i SLI MCP is a system called LinkBoost. If a GeForce 7900 GTX or GeForce 8800 is detected on either MCP then LinkBoost will automatically increase the PCI Express and MCP HyperTransport (HT) bus speeds by 25%. This increases the bandwidth available to each PCI Express and HT bus link from 8GB/s to 10GB/s.

Since this technology increases the clock speed of the PCI Express bus by 25% to the x16 PCI Express graphics slots, NVIDIA requires certification of the video card for this program to work automatically. In this case, the 7900GTX and 8800 series are the only compatible cards offered, although you can manually set the bus speeds and achieve the same results depending upon your components. We feel this feature is worthwhile for those users who do not want to tune their BIOS and go through extensive test routines to find the best possible combination of settings.


In essence, NVIDIA is guaranteeing their chipset's PCI Express and HT interconnect links are qualified to perform up to 125% of their default speeds without issue. While LinkBoost is an interesting idea, the 25% increase in PCI Express x16 slots and HT bus speeds yielded virtually the same performance as our system without LinkBoost enabled in most cases.

Its actual implementation did not change our test scores in single video card testing but did provide a 1%~2% difference in SLI testing at resolutions under 1600x1200 in several game titles. The reason for the minimal increases at best is that the performance boost is being applied in areas that have minimal impact on system performance as the link to the CPU/Memory subsystem is left at stock speed thus negating the true benefits of this technology.

FirstPacket

As part of the overhaul of the networking features first introduced in the NVIDIA nForce 590SLI and now 680i SLI Series, FirstPacket is a packet prioritization technology that allows latency-sensitive applications and games to effectively share the upstream bandwidth of their broadband connection. Essentially this technology allows the user to set network data packets for applications and games that are more latency sensitive with a higher queue priority for outbound traffic only.

FirstPacket is embedded in the hardware and offers driver support that is specifically designed to reduce latency for networked games and other latency-sensitive traffic like Voice over IP (VoIP). When network traffic constrains a connection, latency is increased which in turn can result in dropped packets that would create a jitter and delay in VoIP connections or higher ping rates to the game server resulting in stutters and decreased game play abilities.


In the typical PC configuration, the operation system, network hardware, and driver software are unaware of latency issues and therefore are unable to reduce it. The standard interfaces that allow applications to send and receive data are basically identical to the OS in a typical system. This type of design results in latency-tolerant and large packet applications like FTP or Web browsers filling the outbound pipeline without regards to the needs of small packet and very latency-sensitive applications like games or VoIP applications.


FirstPacket operates by creating an additional transmit queue in the network driver. This queue is designed to provide expedited packet transmission for applications the user determines are latency-sensitive applications. The ability of the designated applications to get preferential access to the upstream bandwidth usually results in improved performance and lower ping rates. The FirstPacket setup and configuration is available through a revised Windows based driver control panel that is very easy to use.

In our LAN testing, we witnessed ping rate performance improvements of 22% to 36% during the streaming of video from our media server while playing Serious Sam II across three machines on our LAN. We noticed ping rate performance improvements of 14% to 33% while uploading files via BitTorrent and playing Battlefield 2 on varying servers.

The drawback at this time is that only outbound packets are prioritized so if you spend more time downloading than uploading the FirstPacket technology will have little impact on your computing experience. Worth mention is that nearly all broadband connections have a lot more downstream bandwidth than upstream bandwidth, so focusing on prioritizing outbound traffic does make sense. Also, the upload time for our test file increased by 41% with FirstPacket turned on but the overall gaming experience was significantly better. However, in NVIDIA's defense they cannot control the behavior or quality of service on other networked clients, so FirstPacket addresses the services NVIDIA can control - namely uploading.

nForce 650i SLI & 650i Ultra DualNet, Teaming, and TCP/IP Acceleration
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  • davidos - Wednesday, November 8, 2006 - link

    Great Review... When can we expect the cheaper 650 boards?
  • Gary Key - Friday, November 10, 2006 - link


    quote:

    Great Review... When can we expect the cheaper 650 boards?

    December for 650i SLI and January for 650i Ultra.
  • jackylman - Wednesday, November 8, 2006 - link

    Why no power consumption tests? I mean, we know the NFurnace is a power hog, but numbers would be nice.

    A review from another site has the NFurnace consuming about 25W more at idle than a P965. Buy one now and save on your heating oil bill!
  • Wesley Fink - Wednesday, November 8, 2006 - link

    The upcoming 8800 review reports power consumption of the 8800 on the 680i. We figure a 680i with 8800 SLI and phyics processor should draw enough power to light San Jose :-) ALL the first DX10 video cards will likely require huge amounts of power.

    We will compare 975x, 965, and 680i chipset on power consumption and add it to the review later this evening.
  • jackylman - Wednesday, November 8, 2006 - link

    Awesome, thank you!
  • Gary Key - Sunday, November 12, 2006 - link

    Hi,

    I decided to run the power tests with a typical high-end setup in a case. We are still working on getting down to the board level properly but these numbers should give you a good indication of the results to date.

    X6800, 2GB Memory, 8800GTX, 2 Optical drives, 2 320GB Hard Drives, USB Floppy, Cooler Master Stacker 830 case with 4 120mm Fans, Tuniq 120 Cooler, SB X-FI.

    Idle - Power Savings Off

    680i SLI - 242W
    590SLI - 236W
    975X - 221W
    P965 - 218W

    Full Load -

    680i SLI - 324W
    590SLI - 331W
    975X - 313W
    P965 - 309W

    We should have some overclocking and SLI numbers by the end of the week.
  • gramboh - Wednesday, November 8, 2006 - link

    Been waiting for this chipset/mainboards to come out for a while, might finally be time for C2D build (with G80!)

    Thanks for the review.
  • BladeVenom - Wednesday, November 8, 2006 - link

    Nice review. Any idea as to when these should start to shop up at retailers?
  • Wesley Fink - Wednesday, November 8, 2006 - link

    The EVGA boards are supposed to go on sale today. We have reports they were on the shelves at Frys last night.

    nVidia says partner boards will be available beginning today, and ODM boards should start appearing in early December.
  • hubajube - Wednesday, November 8, 2006 - link

    They're on sale at Newegg right now. $270.

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