Gaming Performance

As usual, gaming performance was tested with a variety of current games. Our review is based on the performance capability of each stepping so we are also including the 1024x768 resolution that is not typically bound by GPU performance in our game benchmarks. We also ran benchmarks with our standard 1280x1024 resolution with 4x antialiasing and with 8x anisotropic filtering (if the game has support) enabled. Given the number of users that run 19 inch LCDs these days, 1280x1024 represents one of the most commonly used resolutions. We decided to also stress the graphics subsystem since we are benchmark testing the overall system capability to compare the performance between the C1 and C2 stepping. In order to do this we were particularly interested in increasing the resolutions and graphic settings so we are including 1600x1200 4xAA/8xAF and 1920x1200 4xAA/8XAF resolutions to see if there are any noticeable differences between the boards when stressed.

Battlefield 2

This benchmark is performed using DICE's built-in demo playback functionality with additional capture capabilities designed in house. When using the built-in demo playback features of BF2, frames rendered during the loading screen are counted in the benchmark. In order to get a real idea of performance, we use the instantaneous frame time and frames per second data generated from our benchmark run. We discard the data collected during the loading screen and calculate a result that represents actual game play. While DICE maintains that results over 100fps aren't always reliable, our methods have allowed us to get useful data from high performing systems.

During the benchmark, the camera switches between players and vehicles in order to capture the most action possible. There is a significant amount of smoke, explosions, and vehicle usage as this a very GPU intensive Battlefield 2 benchmark. We run Battlefield 2 using the highest quality graphics settings available in the video settings. The game itself is best experienced with average in-game frame rates of 35 and up.

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Serious Sam 2

This benchmark is performed using Croteam's built-in demo capability in the Serious Sam II engine. We utilize the included Branchester Demo and capture the playback results using the Ctrl-~ function. The benchmark features a large number of combatants, explosions, and general mayhem. The benchmark is primarily GPU sensitive with the actual percentage of GPU/CPU/Audio activity being displayed during the benchmark run. We typically find this game is very playable at average in-game rates of 60 and above. We maximize all settings except antialiasing and anisotropic filtering within the general and advanced video settings.

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Half Life 2: Episode One

The Half Life 2: Lost Coast level demonstration first introduced Valve's HDR technology. While certain developers have implemented HDR, there have been several issues with antialiasing (even on ATI cards) being an option. Valve placed a high value on building an HDR implementation that everyone can use with whatever AA/AF settings they want to select. As Lost Coast is essentially a technology demo rather than a full game, we have switched over to Episode One for Source engine performance testing.

We use the built-in timedemo feature to benchmark the game. Our timedemo consists of a protracted battle with a Combine Gunship that takes place in a building, with the walls and ceiling falling apart from all the explosions. The Source engine timedemo feature is similar to the nettimedemo of Id's Doom 3 engine, in that it plays back more than just the graphics. The highest visual quality settings possible were used with HDR turned on. While the Source engine is notorious for giving great frame rates for almost any hardware setup, we find the game isn't as enjoyable if it isn't running at 35fps or above.

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Overall in our first series of game benchmarks we find the performance between the C1 and C2 stepping motherboards to be a toss-up. These results are not really surprising based on our previous testing and just goes to show the chipsets are for all purposes are equal in performance. In all three games we see the E6600 outscoring the E6300 by up to 21% at the lower resolutions with the performance gap closing rapidly as the games become more GPU limited at the higher resolutions.

Test Setup More Games and Conclusion
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  • Gary Key - Wednesday, October 4, 2006 - link

    The highest we could get while keeping the memory timings tight was 485FSB, that level required 2.10V on the memory and 1.4625V on the CPU. Anything over 485FSB, we just let the board handle the memory timings automatically, probably could have decreased tRAS to 10.
  • xsilver - Wednesday, October 4, 2006 - link

    ok,
    then how high can it go on default voltages? northbridge,dram,cpu
    thanks
  • Ecmaster76 - Wednesday, October 4, 2006 - link

    C1 -> C2 implies a very minor change.

    Conventionally a major reviosion comes with a new letter designation like C1 -> D#

    Plus performance improvements of the magnitude apparently rumored would not be sold as the same chipset. Instead it would probably be marketed as a new product and perhaps even released with a new socket or voltage regulation standard to make upgrading even more fun.
  • Tujan - Wednesday, October 4, 2006 - link

    Found myself just getting out of the middrift to browse ASUS for that notorious AMD ATI motherboard wich shouldhave been out in September.

    Of course I couldn't keep myself from looking at the 775 Intel MBs from ASUS. There is was an ASUS P5B. 1 PCIexpress,and 3PCI . Passive cooling,and an eSata to go with it.

    Then alas I still had to find somebody who had something using a 'Core-Duo for sale. To use it. The same story,just enough in a review and nothing on the retail,or you could find something in some foreign country..perhaps.

    Yes,there IS a Asus P5B for sale.Yes,it IS an ASUS P5B-E !!! No,..im not going to tell you where. Nananana no,no...(snickers).

    Seriously,the Asus P5B fits right there between the other single PCI-e 965 motherboards I have read reviewed on Anandtechs website. I count around 4 of them at the present time. But I keep reading. There is a Foxconn board out there somewhere with the same type of derivitive numbering. Still different specs.and performer however.

    Cant really say too much now can we. Dont want to upset the 975x boys now.

    ASUS P5B motherboard looks like a "nice"motherboard.
  • rawr1234 - Thursday, October 5, 2006 - link

    You guys didnt test Rev 1.02G ... only 1.01G, rev 1.02G is soposed to be able to change the volt on ram up to 2.45v and it comes with C2
  • Gary Key - Thursday, October 5, 2006 - link

    We have another 1.02G board coming, the 1.01G boards actually clocked better. You will see the 1.02G results late next week.
  • JarredWalton - Thursday, October 5, 2006 - link

    That was sort of the point - this is an "apples to apples" comparison of C1 and C2 on a motherboard that will ship with both revisions. Testing a C2-only board and drawing conclusions that C2 is better isn't fair - maybe it's just the board that's better. So basically, any improvements over C1 boards judging by this article are going to be largely due to the improved motherboard/BIOS designs and not the chipset revision.

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