Qualitative Analysis: Audio Listening

Over the short time that we've been able to spend with the Elite Pro, we have listened to way too many sounds to talk about every single piece by name. Instead, we will talk about the general experience that we had in a particular category of listening. This way, we will be able to mention the most important aspects of a particular function without getting bogged down in describing each sound that we heard.

Compressed Audio Listening: This is one of the most important categories in today's listening experience. The SB X-Fi Elite Pro is very capable of reproducing MP3, Ogg, and other types of compressed audio streams. Of course, clearly hearing the cold, metallic, distorted sound of overly compressed audio isn't as rewarding an experience as it may sound. What else is all that processing power there for if not to clean up the sound on older files? We turned on the 24-bit Crystallizer and listened for a while. In some 128kbps MP3s, the Crystallizer helped to bring out the snap, crackle and pop, and generally gave life back to the audio (especially in compressed live recordings). In other cases, the experience was overtaken by the effect with already emphasized snare or bass hits becoming almost uncomfortable to listen to (like Massive Attack's Teardrop).

16bit / 44.1kHz Listening: The CD audio experience is much better under the X-Fi Elite Pro than on earlier SoundBlaster products. It used to be that without bypassing the kernel mixer, CD audio would sound a little washed out while playing on a Creative Labs product. The foreground could sometimes get smashed into the background. We had no such experience with the X-Fi. Even our live recordings sounded like they should. When we decided to try the Crystallizer here, our experience seemed less useful than our compressed audio experience. It generally just made music sound different. Poorly mastered audio could sometimes benefit, and in many cases, we didn't care if the Crystallizer was on or off, but there were times when we would have had a better time turning it off and cranking the volume.

DVD-Audio: Crystal clear and beautiful. No need for any filtering here. Unfortunately, try as we might, it is difficult for us to hear any difference in listening to DVD-Audio on an Audigy as opposed to the X-Fi. Each card sounds as good as the source as far as our ears can tell. For lack of a 7.1 speaker system, we were unable to attempt enabling CMSS-3D for upmixing the DVD-Audio beyond 5.1 surround.

Games: Unfortunately, there are not a great many games out there that support X-Fi yet. On our list are Doom 3 and Battlefield 2. We tested both of these games and attained good results. We weren't able to create accurate and repeatable sound tests, but from our subjective analysis of gameplay, we couldn't really discern a quality difference between older hardware and the X-Fi. We will be able to judge better the qualitative use of 127 hardware channels when more games come out built around using the resources that Creative has provided to the fullest. Our experience with the MacroFX feature was less than rewarding. The MacroFX feature of CMSS-3D is supposed to account for a realistic proximity effect for near-field sources. What it did was make our guns hurt our heads while already hard-to-hear friendlies become even less audible. Yes, the feature was effective in performing its task, but at the same time, we aren't quite sold on altering the game developers intended sound.

CMSS-3D and Headphone Listening: One of the heavily talked about features of the X-Fi is supposed to be enhanced headphone listening through positional audio techniques and CMSS-3D. Even with all the advanced algorithms for downmixing 5.1 sound to a spacialized headphone mix, audio played with CMSS-3D sounded rather muddied to this listener. Despite the addition of simulated environmental reflections, frontal sounds felt as if they were located near the sides of my head above my ears. Every listener is different, so your mileage may vary. Under games, CMSS-3D seemed to be more distracting than useful. It can be interesting for a change of pace, or to add a disturbing quality to games that makes you want to squint in anticipation of firing a weapon. Some people may like it, but we prefer gaming (and all other listening) without CMSS-3D enabled. Headphone listening on the X-Fi is excellent if only because of the high quality components used in its implementation. In our opinion, the sound quality enhancements that Creative promises headphone listeners through X-Fi are a hit or miss at best.

Performance and Quality: Game Tests Final Words
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  • DerekWilson - Wednesday, August 31, 2005 - link

    we'll try it
  • Reflex - Wednesday, August 31, 2005 - link

    Well said, SDA. And yes, I also appreciate the maturity of AT editors. I do feel a disclaimer needs to be added to the article, that said they could easily have overreacted(as THG editors tend to).
  • Reflex - Wednesday, August 31, 2005 - link

    Derek - The concern I have is that your review, as it stands, is a ringing endorsement for a product in a market you do not fully understand. The users who rely upon Anandtech as their only source for this type of reccomendation are likely to purchase something like this, even though there are a wide variety of competitive solutions out there for a quarter of the price. I feel you should at the least post a disclaimer that your audio review process is a work in progress and make it very clear that you do not fully understand the market that the X-Fi is being marketed to, nor have adequate experience with competitive audio solutions.

    More damaging, from my perspective, is the fact that Creative has not pledged to support future standards or alternative OS's. On a $400 product it should not be obsolete in the 14 months between today and the release of Windows Vista. You need to at the least get a solid statement on whether or not the X-Fi will support the new audio standard natively, or if they intend to only support it in legacy interfaces. This is a sound card, not a video card, a user should not expect to have to upgrade in a little over a year.
  • PenGun - Tuesday, August 30, 2005 - link

    Try an M-Audio Audiophile 24/96. I used to run a TB Pinnacle which seriously kicked ass on all creative products including all the audigys I ran into.

    The M-Audio Audiphile is better. A very sweet card pushing the limits of what is possible with a switching power supply.

    After what creative did to Carmack there is no way I will ever buy their stuff again. As they continually make crap as far as I can tell, it's no problem.

    My card goes directly to Kimber braided, RCAs on the Audiophile, then to my Sonic Frontier's factory modded (mostly voltage control cicuits) SFL-1 Signiture preamp. From there we go to a pair of SFM-75 monoblocks, again not stock, running Svetlyna 6550B power tubes. That goes, biwired, on Tara Time and Space cables to a pair of BMW Matrix 1 speakers.

    I do have a revealing system eh' ;).

    PenGun
  • Eskimooo - Tuesday, August 30, 2005 - link

    would that be any good for games, too?
  • PenGun - Tuesday, August 30, 2005 - link

    It's pretty awesome actually. No hardware acceleration of course, but it's not a problem on my new Athy 64.

    PenGun
  • Eskimooo - Wednesday, August 31, 2005 - link

    hold on, no non-Cretaive card does EAX 3,4,5 at present...So it may sound awesome but you do not get max out of the game
    Does this card produce surround sound over the headphones? Call it gimmicks, but I'd be much interested in that. For practical space reasons and occasional nite gaming.
  • PenGun - Wednesday, August 31, 2005 - link

    Sound is what I care about. Positional audio in games is really not much more use than stereo. We can meet somewhere and see who walks away ... ;). Nexuiz is open source Quake,Quake2,Quake3 on steroids. Fun is back in deathmatch.

    I wonder why my account disapeared, I just recreated it but that is kinda strange.

    PenGun
  • blckgrffn - Tuesday, August 30, 2005 - link

    Where is it, dammit?!?!

    I guess I was unaware that the Intel solution had this ability. It may make sense to get a board featuring this ability to hook it up to my receiver, I can't believe creative can't figure out that we would really like to hook up a high quality card via a digital cable...
  • segagenesis - Tuesday, August 30, 2005 - link

    This is exactly why I got the HDA X-Mystique 7.1. I believe it is a licensing issue that Creative does not wish to bother with, or does not care to bother with. It's not a perfect card (minor control panel issues) but it does exactly what I want, and has great audio qualiy.

    It may not be as super ultra quality as this new card, but I would rather enjoy the fact it has DD 5.1 Live. The review kind of says it anyways, he mentions that using existing hardware compared... *ahem* this new "extreme" sound card doesnt really make an audible difference. If your onboard 5.1 sounds ok to you, why even bother upgrading?

    One thing that I find troubling is that game performance is slightly less with the X-Fi and considering Creative's lack of promtness with driver updates I would feel worried about optimizations.

    The last Creative card I owned was a SBLive! 5.1 and I don't really miss the brand.

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