Transparency AA, Purevideo, and HDTV

On of the problems with Multisample AA is its inability to correct aliasing within a polygon. One of the main new features that NVIDIA added to the G70 is a method to combat the most notorious problem associated with MSAA: antialiasing of transparent textures.

When transparency AA is enabled on a GeForce 7800 GTX, textures that make use of the alpha channel can be flagged to have either supersample or multisample AA performed inside the texture. This can help a great deal for features often implemented with transparent textures such as leaves, vegetation or chain link fences.

This affords an increased performance hit along with its higher image quality, but no longer will fences, bushes, and trees cause a marked decrease in image quality even while running 4xAA. We will explore the performance hit and quality of Transparency AA in our analysis of the hardware, but NVIDIA provides the option of running with either SSAA or MSAA in this mode. MSAA incurs less of a performance hit, but SSAA is higher quality. We are glad that the choice is left to the end user and would even prefer that we get the choice in how FSAA is performed as well.

With increasingly powerful hardware we can afford to "waste" some cycles on SS in order to achieve slightly higher image quality in game that are severely CPU bound. Check out our recent Insider Article on NVIDIA's upcoming introduction of a 16x AA mode for 7800 GTX SLI systems. We will test this mode as soon as NVIDIA offers a driver with support for it.

This time around, Purevideo has extended support for HD format acceleration. The 7800 GTX will now have support for spatial-temporal de-interlacing for HD content. This feature promises to make 1080i content look that much better on a PC. NVIDIA has also said that the 7800 GTX should support H.264, but have said that the driver will not have support until near year's end. As we have already seen an H.264 demo from ATI, and the lack of anything tangible from NVIDIA at this point is disappointing. We are hesitant to even mention NVIDIA's claimed "support" before we see it running on actual hardware (especially after the lacking and late Purevideo support for initial NV40 parts). This time around, we can expect more support for alternate video players from NVIDIA as they are working with InterVideo and Cyberlink.

Not tied to the 7800 GTX is NVIDIA's latest improvement on HDTV support in their 75 series drivers (also launching today). Over time support for fitting a PC's output to any HDTV has improved, but this latest update makes it that much easier to deal with. Providing sliders and a full screen underscan adjustment feature is long overdue, but we still wish modern hardware could provide a more fully featured plug and play environment for HDTV.

We will also be getting some Windows MCE extensions that make HDTV setups easier to configure as well. If the US can manage to keep broadcast flags off the law books, public support for and adoption of digital television services and computers as media center boxes will surely continue to grow and prosper.

No More Shader Replacement The Test, Card, and High Resolution
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  • mrdeez - Thursday, June 23, 2005 - link

    also:maybe gaming in hi def......ona big screen
  • mrdeez - Thursday, June 23, 2005 - link

    #114
    Dude just stfu......we are here to comment what we want and say it freely......minus threats and name calling....as i said before this card is not for gamers...maybe elite gamers that have a monitor that does these resolutions but most gamers i know have went to lcd and i have yet to see any lcd[im sure there are some]do these resolutions so this card really is a card for crt elite gamers......lol with those resolutions on a 21 inch monitor you would need binoculars as glasses to play the game....the tanks on bf2 would be ant like small....
  • bob661 - Thursday, June 23, 2005 - link

    #114
    I am SO glad that Anand remains in business despite all the bitches that are in these comment sections.
  • Locut0s - Thursday, June 23, 2005 - link

    Those who are complaining that they should have reviewed at lower resolutions should think for a minute. First of all you are talking about a 600 buck card, most people who have that kind of money to spend on a card also have a monitor that is capable of 1600x1200 or better. Also benchmarking at any lower resolution on a card like this in todays games is almost pointless as you are almost entirely CPU bound at those resolutions. Do you really want to see page after page of 1024x768 charts that differ by only 4-5 percent at the most?

    Also give the editors a break when it comes to writing these articles. As others have said this is not a subscription site and given the number of visitors and the quality of the articles I'm amazed, and gratified, that the people of Anandtech keep putting out article after long article despite all the winning that goes on over spelling mistakes and graph errors that more often than not are corrected within a few hours.
  • SDA - Thursday, June 23, 2005 - link

    That's a really great comparison, #112, especially seeing as how we pay for AnandTech and any problems with it could leave us stranded in the middle of nowhere. And so witty, too!

    Jarred, ah, thanks.
  • Questar - Thursday, June 23, 2005 - link

    "Our Web Editor is on vacation and we are all doing our own HTML and editing for the next 10 days. In our usual process, the article goes from an Editor to the Web Editor who codes the article, checks the grammar, and checks for obvious content errors. Those steps are not in the loop right now."


    " do know Derek as a very conscientious Editor and I would ask that you please give him, and the rest of us, a little slack this next week and a half"


    Dear Mr. Fink,
    I am sorry to hear about the problems you have had with your vehicle breakdowns. You see, our quality inspector was on vacation that week, so we just shipped our vehicles strait off the assembly line. Please cut us a little slack, as we usually build much better vehicles.

    Sincerly,
    Buncha Crap,
    CEO
    Crappy Moters Inc.

  • frisbfreek - Thursday, June 23, 2005 - link

    my question is how did they do hi res 2048x1536 when the card is only single-link DVI? Shouldn't either an analog connection or dual-link be necessary?
  • yacoub - Thursday, June 23, 2005 - link

    #108 - what do you want, a $2000 CPU to go with your $1200 in GPUs? =P
  • CtK - Thursday, June 23, 2005 - link

    so dual display is still not available with dual 7800s?!?!?!?!?
  • smn198 - Thursday, June 23, 2005 - link

    Come on Intel & AMD. Keep up!

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