Gaming Performance

World of Tanks enCore

Albeit different to most of the other commonly played MMO or massively multiplayer online games, World of Tanks is set in the mid-20th century and allows players to take control of a range of military based armored vehicles. World of Tanks (WoT) is developed and published by Wargaming who are based in Belarus, with the game’s soundtrack being primarily composed by Belarusian composer Sergey Khmelevsky. The game offers multiple entry points including a free-to-play element as well as allowing players to pay a fee to open up more features. One of the most interesting things about this tank based MMO is that it achieved eSports status when it debuted at the World Cyber Games back in 2012.

World of Tanks enCore is a demo application for a new and unreleased graphics engine penned by the Wargaming development team. Over time the new core engine will implemented into the full game upgrading the games visuals with key elements such as improved water, flora, shadows, lighting as well as other objects such as buildings. The World of Tanks enCore demo app not only offers up insight into the impending game engine changes, but allows users to check system performance to see if the new engine runs optimally on their system.

GTX 980: World of Tanks enCore, Average FPSGTX 980: World of Tanks enCore, 95th Percentile

Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data.

GTX 980: Grand Theft Auto V, Average FPSGTX 980: Grand Theft Auto V, 95th Percentile

F1 2018

Aside from keeping up-to-date on the Formula One world, F1 2017 added HDR support, which F1 2018 has maintained; otherwise, we should see any newer versions of Codemasters' EGO engine find its way into F1. Graphically demanding in its own right, F1 2018 keeps a useful racing-type graphics workload in our benchmarks.

Aside from keeping up-to-date on the Formula One world, F1 2017 added HDR support, which F1 2018 has maintained. We use the in-game benchmark, set to run on the Montreal track in the wet, driving as Lewis Hamilton from last place on the grid. Data is taken over a one-lap race.

GTX 980: F1 2018, Average FPSGTX 980: F1 2018, 95th Percentile

CPU Performance, Short Form Overclocking: Better Results
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  • Oxford Guy - Monday, October 11, 2021 - link

    What’s not is how MSI raised prices.
  • supdawgwtfd - Friday, October 8, 2021 - link

    "Touching on the performance with is almost certainly EVGA's primary focus here"

    Umm... What?

    Anandtech still doesn't have a basic proof reader person to check through articles before release it seems.
  • TheITS - Saturday, October 9, 2021 - link

    "As per our testing policy, we take a high-end CPU suitable for the motherboard released during the socket’s initial launch"

    Maybe your policies need updating so the reviews can be more useful to your customers. The 3700X was never a high end CPU anyway? Either Zen 2 and Zen 3 behave the same and you aren't invalidating your previous work by using a chip people will actually put in the thing, or they do behave differently in which case you just wasted all that time reviewing a product with a CPU no one will pair with it.
  • Oxford Guy - Saturday, October 9, 2021 - link

    'extreme overclocking'

    An anachronism.
  • LtGoonRush - Sunday, October 10, 2021 - link

    Wow, what a shameful display for a supposedly high-end, overclocking focused motherboard. That DPC latency is outright disqualifying, and the fact that they can't design a VRM without active cooling is just embarrassing. I really wanted to like this board and see a new entrant in the motherboard space, but this product absolutely should have been canceled before seeing the light of day. Along with their recent issues with exploding RTX 3000 cards it's starting to seem like EVGA is a brand to avoid.
  • Midland_Dog - Monday, October 11, 2021 - link

    still no memory overclocking segment, this review is as useless as the asrock z590 one
    no one cares what cpu frequency it does. a mediocre board will do the same cpu frequency, only reason you wont hit that frequency is because the board is so far away from decent that it shouldnt be sold

    MEMORY OC IS THE MAIN REASON THESE BOARDS HAVE ANY ADVANTAGE IN COMPETITIVE OC

    a great analogy for this review is that you are "seeing how much an F1 car can tow"

    every board thats worth owning will hit the same cpu frequency. for all we know b550 boards can score better than this because you havent tested memory OC. get yourselves a good kit of dual rank b-die and please test what its ACTUALLY made for. as far as im concerned this is a useless reviewq/

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