UL Benchmarks - PCMark and 3DMark

This section deals with a couple of UL Futuremark benchmarks - PCMark 10 and 3DMark. While PCMark evaluates the system as a whole, 3DMark focuses on the graphics capabilities with emphasis on gaming workloads.

PCMark 10

UL's PCMark 10 evaluates computing systems for various usage scenarios (generic / essential tasks such as web browsing and starting up applications, productivity tasks such as editing spreadsheets and documents, gaming, and digital content creation). We benchmarked select PCs with the PCMark 10 Extended profile and recorded the scores for various scenarios. These scores are heavily influenced by the CPU and GPU in the system, though the RAM and storage device also play a part. The power plan was set to Balanced for all the PCs while processing the PCMark 10 benchmark.

Futuremark PCMark 10 - Essentials

Futuremark PCMark 10 - Productivity

Futuremark PCMark 10 - Gaming

Futuremark PCMark 10 - Digital Content Creation

Futuremark PCMark 10 - Extended

3DMark

UL's 3DMark comes with a diverse set of graphics workloads that target different Direct3D feature levels. Correspondingly, the rendering resolutions are also different. We use 3DMark 2.4.4264 to get an idea of the graphics capabilities of the system. In this section, we take a look at the performance of the ASRock NUC BOX-1165G7 across the different 3DMark workloads.

3DMark Ice Storm

This workload has three levels of varying complexity - the vanilla Ice Storm, Ice Storm Unlimited, and Ice Storm Extreme. It is a cross-platform benchmark (which means that the scores can be compared across different tablets and smartphones as well). All three use DirectX 11 (feature level 9) / OpenGL ES 2.0. While the Extreme renders at 1920 x 1080, the other two render at 1280 x 720. The graphs below present the various Ice Storm worloads' numbers for different systems that we have evaluated.

UL 3DMark - Ice Storm Workloads

3DMark Cloud Gate

The Cloud Gate workload is meant for notebooks and typical home PCs, and uses DirectX 11 (feature level 10) to render frames at 1280 x 720. The graph below presents the overall score for the workload across all the systems that are being compared.

UL 3DMark Cloud Gate Score

3DMark Fire Strike

The Fire Strike benchmark has three workloads. The base version is meant for high-performance gaming PCs. Similar to Sky Diver, it uses DirectX 11 (feature level 11) to render frames at 1920 x 1080. The Extreme version targets 1440p gaming requirements, while the Ultra version targets 4K gaming system, and renders at 3840 x 2160. The graph below presents the overall score for the Fire Strike Extreme and Fire Strike Ultra benchmark across all the systems that are being compared.

UL 3DMark - Fire Strike Workloads

3DMark Time Spy

The Time Spy workload has two levels with different complexities. Both use DirectX 12 (feature level 11). However, the plain version targets high-performance gaming PCs with a 2560 x 1440 render resolution, while the Extreme version renders at 3840 x 2160 resolution. The graphs below present both numbers for all the systems that are being compared in this review.

UL 3DMark - Time Spy Workloads

3DMark Night Raid

The Night Raid workload is a DirectX 12 benchmark test. It is less demanding than Time Spy, and is optimized for integrated graphics. The graph below presents the overall score in this workload for different system configurations.

UL 3DMark Fire Strike Extreme Score

3DMark CPU Profile Benchmark

UL recently introduced a benchmark to test the multi-threaded capabilities of the CPU in a system. Since gaming workloads are often multi-threaded, it makes sense to include this testing as part of the 3DMark suite. The benchmark routine attempts to perform the simulation of birds / bird-like objects flocking together using as many advanced capabilities as offered by the processor. The workload is configured to run with different number of threads ranging from 1 to 16 (and a single entry for the maximum number of threads allowed in the system).

UL 3DMark - CPU Profile Benchmark

We present the benchmark results for the single and maximum threads case above. Since we have started processing these benchmarks only recently, our sample set for this benchmark is limited. For additional reference, the Beast Canyon NUC with the 65W TDP Tiger Lake processor scored 7117 for the multi-threaded case and 968 for the single-threaded one. Here, we see the 28W TDP version score 2703 and 837 correspondingly.

Overall, we see the NUC BOX-1165G7 perform strongly in most UL workloads where single-threaded performance matters. In the gaming workloads, the results are much more varied, with resolution and details level affecting relative performance greatly.

BAPCo SYSmark 25 Miscellaneous Performance Metrics
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  • mode_13h - Tuesday, September 21, 2021 - link

    spammer
  • willis936 - Thursday, August 26, 2021 - link

    This is a quite nice looking product. I just wish they'd have used a latching power connector.
  • brunosalezze - Thursday, August 26, 2021 - link

    I have one of these. Its actually my work pc right now, I dont need a gpu or multiple cores to code, I and have dedicated servers avaiable to run the code. It serves me very well to be able to have 2 4k monitors and not strugle to move the mouse. My only issue with it, its when I try to hook up a gpu with a R43SG. Its very hard to boot, the issue is not the conection, I've used this connector to other mini pcs with my 6800 and always worked very well, the issue is this particular bios, I think.
  • xsoft7 - Thursday, August 26, 2021 - link

    there is a Zen3 mini PC.. with 5900HX which costs 649$ can you review it?
    https://store.minisforum.com/collections/all-produ...

    many youtube videos are raving about it.
  • abufrejoval - Thursday, August 26, 2021 - link

    You send them one, they'll be more likely to review it.

    Now seriously, you can infer quite a bit on Ryzen by looking at what has been tested already.

    All these APUs are basically the same silicon operated at distinct power settings, ~15 Watts for 5800U, ~35 Watts for 5900HX and ~65 Watts for 5700G.

    The Vega9 graphics don't seem to benefit a terrible lot from extra Wattage, because it's mostly bandwidth constained. There are reviews out there which demonstrate the potential with overclocker DIMMs and an overclocked GPU, but those gains remain linear from a very low baseline.

    Peak clocks are just a couple hundred MHz apart, hardly enough to matter, so what you mostly get from the extra Watts is sustained clocks on higher core counts. Go take the values for 15 Watts and 65 Watts, split the difference and add ~20% because CMOS won't give linear clock returns on Watts beyond say 2GHz.

    Somewhere on Youtube you'll find someone raving about any thing. But APUs aim really for the very rational, just enough to get the work done in a couple of form factors and at a few price points.
  • meacupla - Thursday, August 26, 2021 - link

    How would a 1135G7 (28W) compare with a Ryzen 5 PRO 5650GE (35W)?

    There are, or were, plenty of 1L class SFF PCs using the 4650GE, and OEMs are probably transitioning to the 5650GE right now.

    If you are going to use a U series APUs at higher TDP, because it's a SFF, I think you might as well include 35W desktop APUs used in SFF for comparison.
  • abufrejoval - Thursday, August 26, 2021 - link

    I got the NUC8 (Iris 655), NUC10 (UHD) and NUC11 (Xe) all as i7, each with 64GB and 10Gbit via Sabrent TB3 (Aquantia really) NICs to operate as a oVirt(RHV) HCI cluster.

    Played around with Windows a bit before they became "productive".

    I was really interested to see how the iGPU generations would play out and in IPC vs cores, 14nm vs. 10nm etc.

    Twice the iGPU resources (48 vs 24EU) + the 128MB eDRAM on the Iris 655 only got 50% performance increase, just as the 3DMark gaming score shows. That seemed to spell trouble for the 96EU Xe, which doesn't have any of that. But it didn't. Instead the 96EU Xe scales pretty much linearly vs the 24EU UHD, but that still doesn't make it a games engine. Still a NIght Raid or WildLife type game runs just fine at FHD on the NUC11.

    In terms of CPU benchmarks, it was a clear win for the NUC11. It got awfully close to my 5800X on single core benchmarks, especially on Linux, while the 6-Core 10700U could not gain ground against the 4-Core 1065G7 on e.g. Blender or anything thready.

    I also have a Lenovo 5800U notebook, which can be configured for the 28Watt and 15Watt energy consumption levels (which is sticks to, religiously!) and it really can't gain much ground on thready workloads against the 1065G7, either, when that is configured to those same 15 and 28 Watt limits. I only measured via HWinfo, not at the wall, so there is that.

    What I really like about the NUCs is that they allow very precise control over P1, P2, TAU and the fans (I need absolute control over maximum noise and want max CPU for that in operation). They give you that, while the generation over generation looks of that BIOS are so different, it seams to be completely different teams.

    Ah and yeah, the Xe graphics do outperform the Vega9 on the 5800U significantly in numbers, while it doesn't really matter for gaming. Both are super smooth with Google Maps in 3D mode on Chromium in Windows at 4k. But any software less optimized will struggle beyond 2D.

    Multi-Monitor support on all the Intel iGPUs is excellent on Windows and Linux, the Vega9 has serious issues switching between external and internal graphics even on Windows. A dual alt-mode USB-C adapter which supports a 4k primary and a FHD secondary seamlessly on any Intel iGPU with very OS I've tested works as you'd expect it, but with the Radeon drivers (both Lenovo and latest AMD) just switching between the 3k laptop screen and the external 4k primary freezes the output to the point where only a hard poweroff will bring it back.

    With all systems playing with the power settings (15-64Watts for the NUCs, 12-28Watts for 5800U), those settings did little to nothing for the iGPU. It's really just all about how much left-over budget goes to enable higher CPU clocks (until thermals kick in).
  • zsdersw - Friday, August 27, 2021 - link

    What exactly is "industrial" about it? If it's not fanless it can't really be considered industrial and it's just another NUC-type computer.
  • abufrejoval - Friday, August 27, 2021 - link

    The marketing channel.

    They don't metion any testing specification in the technical data on the ASrock web site.

    Without that it may just mean that consumer (fool protection) return rights might not apply.

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