Unreal Tournament 2004 Performance

Unreal Tournament 2004 shows our 32MB HyperMemory performing on par with the 64MB TurboCache part in the middle of the pack. The 16 and 32 MB TC cards round out the bottom and top of the pack, respectively.

Unreal Tournament 2004 Performance



We also looked into AA/AF under UT2K4. Again, this is a tradeoff that the end user will have to make, but the game will run fine at lower resolutions with AA and AF. The ATI card pulls away from the 64MB TC part in this test as well.



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  • DAPUNISHER - Thursday, May 12, 2005 - link

    I'm on my first cup of coffee, so help me out here Derek,what was the test setup config please?
  • erinlegault - Thursday, May 12, 2005 - link

    LOL. I beat the losers who care about having the 1st post.
  • erinlegault - Thursday, May 12, 2005 - link

    Unfortunately, I don't think this was a completely fair test of hypermemory, since the Radeon X300 (synonymous with 9200) is complete crap, while Geforce 6200 is probably adequate for most users (I think there equivalent or better than the Radeon 9600's)

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