Gaming Tests: Red Dead Redemption 2

It’s great to have another Rockstar benchmark in the mix, and the launch of Red Dead Redemption 2 (RDR2) on the PC gives us a chance to do that. Building on the success of the original RDR, the second incarnation came to Steam in December 2019 having been released on consoles first. The PC version takes the open-world cowboy genre into the start of the modern age, with a wide array of impressive graphics and features that are eerily close to reality.

For RDR2, Rockstar kept the same benchmark philosophy as with Grand Theft Auto V, with the benchmark consisting of several cut scenes with different weather and lighting effects, with a final scene focusing on an on-rails environment, only this time with mugging a shop leading to a shootout on horseback before riding over a bridge into the great unknown. Luckily most of the command line options from GTA V are present here, and the game also supports resolution scaling. We have the following tests:

  • 384p Minimum, 1440p Minimum, 8K Minimum, 1080p Max

For that 8K setting, I originally thought I had the settings file at 4K and 1.0x scaling, but it was actually set at 2.0x giving that 8K.  For the sake of it, I decided to keep the 8K settings.

For our results, we run through each resolution and setting configuration for a minimum of 10 minutes, before averaging and parsing the frame time data.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

All of our benchmark results can also be found in our benchmark engine, Bench.

Gaming Tests: GTA 5 Gaming Tests: Strange Brigade
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  • nandnandnand - Friday, March 5, 2021 - link

    Alder Lake on 10nm will fix everything, and be out before the end of the year.
  • kgardas - Friday, March 5, 2021 - link

    The power consumption you comment shows while using AVX512 on hand optimized test. Your idea about Alder Lake to solve this is not the correct one as Alder Lake itself will not implement AVX512 ISA at all. IMHO very bad decision by Intel again.
  • TheinsanegamerN - Friday, March 5, 2021 - link

    Yeah, some weak ant sized atom cores are what intel needs to fix this problem LOL
  • nandnandnand - Friday, March 5, 2021 - link

    You don't need more than 8 big cores for gaming. With a real IPC improvement, 8+8 should be able to beat the 5900X.
  • lmcd - Friday, March 5, 2021 - link

    Not likely, but it'll at least beat the 5800X and probably go even on efficiency. The real upside is in the server space and laptop space. I expect Alder Lake to do excellently in both of those segments.
  • nandnandnand - Friday, March 5, 2021 - link

    Alder Lake's Golden Cove cores should have a decent IPC improvement over Rocket Lake, so 8 of those cores should be able to match more than 8 Zen 3 cores. Then throw in the 8 Gracemont Atom cores which will be better than Tremont. 8+8 should top 5900X but not 5950X in multi-threaded, and beat Zen 3 in gaming.

    There's caveats, perhaps related to DDR5 or schedulers, but I will be surprised if the top Alder Lake chip can't beat the 5900X.
  • DigitalFreak - Friday, March 5, 2021 - link

    Sorry, but in this case 8 + 8 does not equal 16.
  • nandnandnand - Friday, March 5, 2021 - link

    5900X is 12 cores, not 16. That's what Alder Lake 8+8 has a chance of beating.
  • SaturnusDK - Saturday, March 6, 2021 - link

    The problem is that Alder Lake has been pushed to second half of 2021 at the earliest so it will not be competing against Zen3 but Zen4.
  • Pneumothorax - Saturday, March 6, 2021 - link

    It might be able to beat the 5900x, but by the time you add in Intel's overpriced motherboards (have you looked at Z590's recently?!) and the premium of DDR5, you're going to be at 5950x+ pricing.

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