Gaming Tests: Strange Brigade

Strange Brigade is based in 1903’s Egypt, and follows a story which is very similar to that of the Mummy film franchise. This particular third-person shooter is developed by Rebellion Developments which is more widely known for games such as the Sniper Elite and Alien vs Predator series. The game follows the hunt for Seteki the Witch Queen, who has arose once again and the only ‘troop’ who can ultimately stop her. Gameplay is cooperative centric with a wide variety of different levels and many puzzles which need solving by the British colonial Secret Service agents sent to put an end to her reign of barbaric and brutality.

The game supports both the DirectX 12 and Vulkan APIs and houses its own built-in benchmark as an on-rails experience through the game. For quality, the game offers various options up for customization including textures, anti-aliasing, reflections, draw distance and even allows users to enable or disable motion blur, ambient occlusion and tessellation among others. Strange Brigade supports Vulkan and DX12, and so we test on both.

  • 720p Low, 1440p Low, 4K Low, 1080p Ultra

The automation for Strange Brigade is one of the easiest in our suite – the settings and quality can be changed by pre-prepared .ini files, and the benchmark is called via the command line. The output includes all the frame time data.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

 

All of our benchmark results can also be found in our benchmark engine, Bench.

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  • 1_rick - Monday, January 4, 2021 - link

    Because you've got the people who will spend any amount of money to get 5fps more in their games so they can smugly tell everyone who they've got the best.
  • lopri - Monday, January 4, 2021 - link

    I see Ryzens beating this thing by sizeable margins in games.
  • zodiacfml - Monday, January 4, 2021 - link

    Ryzen 5000 series is significantly faster than Intel's i9-10900k in all games though I haven't seen compared with overclocks. The Intel gets good at rendering/encode but I'd rather buy old Xeons with Chinese motherboards for those loads
  • V3ctorPT - Monday, January 4, 2021 - link

    In gaming the real star is the 5600X... awesome performance for its price, for a 65W(!) CPU...
  • lmcd - Monday, January 4, 2021 - link

    It's basically an 80W CPU though lol
  • Crazyeyeskillah - Monday, January 4, 2021 - link

    my 5600x is 10-20c hotter than my 3600 clock for clock on the same exact rig and watercooler.
  • JessNarmo - Monday, January 4, 2021 - link

    I was considering 10850k as an upgrade option when I it for $400. It's undeniably significantly better deal than 10900k at $530.

    But ultimately decided that it's just not good enough for an upgrade because it still doesn't support PCIE 4 so if I upgrade I would have to upgrade again very shortly.

    Would have to wait for 5900x availability or maybe intel will come up with something better.
  • edzieba - Monday, January 4, 2021 - link

    The same argument can be made for the 5900x and PCIe 5 (or DDR 5). There will always be a new protocol, or new interface, or etc on the horizon.
  • JessNarmo - Monday, January 4, 2021 - link

    Disagree. Right now I have the same Skylake cores running 5Ghz and the same PCIE 3, the same everything and it's still fine except I have less cores.

    With 5900x I'll get better single thread and multi thread performance as well as PCIE4 which is really important for future GPU's and upcoming upgrades unlike PCIE5 which isn't important at all at this point in time.
  • MDD1963 - Monday, January 4, 2021 - link

    PCI-e 4.0 was going to be 'critical' for GPUs to get best performance from a 3080/3090...; instead, it was/is still a non-player. Maybe that will change for next gen. Maybe not.

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