CPU Benchmarks: Synthetic

All of our benchmark results can also be found in our benchmark engine, Bench.

Dwarf Fortress 0.44.12: Link

Emulating the ASCII interfaces of old, this title is a rather complex beast, which can generate environments subject to millennia of rule, famous faces, peasants, and key historical figures and events. The further you get into the game, depending on the size of the world, the slower it becomes as it has to simulate more famous people, more world events, and the natural way that humanoid creatures take over an environment. Like some kind of virus.

For our test we’re using DFMark. DFMark is a benchmark built by vorsgren on the Bay12Forums that gives two different modes built on DFHack: world generation and embark. These tests can be configured, but range anywhere from 3 minutes to several hours. After analyzing the test, we ended up going for three different world generation sizes:

  • Small, a 65x65 world with 250 years, 10 civilizations and 4 megabeasts
  • Medium, a 127x127 world with 550 years, 10 civilizations and 4 megabeasts
  • Large, a 257x257 world with 550 years, 40 civilizations and 10 megabeasts

(3-2a) Dwarf Fortress 0.44.12 World Gen 65x65, 250 Yr(3-2b) Dwarf Fortress 0.44.12 World Gen 129x129, 550 Yr(3-2c) Dwarf Fortress 0.44.12 World Gen 257x257, 550 Yr

 

Dolphin v5.0 Emulation: Link

Many emulators are often bound by single thread CPU performance, and general reports tended to suggest that Haswell provided a significant boost to emulator performance. This benchmark runs a Wii program that ray traces a complex 3D scene inside the Dolphin Wii emulator. Performance on this benchmark is a good proxy of the speed of Dolphin CPU emulation, which is an intensive single core task using most aspects of a CPU. Results are given in seconds, where the Wii itself scores 1051 seconds.

(3-3) Dolphin 5.0 Render Test

 

3D Particle Movement v2.1: AVX2/AVX512

This is the latest version of this benchmark designed to simulate semi-optimized scientific algorithms taken directly from my doctorate thesis. This involves randomly moving particles in a 3D space using a set of algorithms that define random movement. For v2.1, we also have a fully optimized AVX2/AVX512 version, which uses intrinsics to get the best performance out of the software.

(2-2) 3D Particle Movement v2.1 (Peak AVX)

Tiger Lake wins here as it has an AVX512 unit.

y-Cruncher 0.78.9506: www.numberworld.org/y-cruncher

If you ask anyone what sort of computer holds the world record for calculating the most digits of pi, I can guarantee that a good portion of those answers might point to some colossus super computer built into a mountain by a super-villain. Fortunately nothing could be further from the truth – the computer with the record is a quad socket Ivy Bridge server with 300 TB of storage. The software that was run to get that was y-cruncher.

(2-4) yCruncher 0.78.9506 MT (2.5b Pi)

This is another AVX-512 test.

Linux OpenSSL Speed: SHA256

One of our readers reached out in early 2020 and stated that he was interested in looking at OpenSSL hashing rates in Linux. Luckily OpenSSL in Linux has a function called ‘speed’ that allows the user to determine how fast the system is for any given hashing algorithm, as well as signing and verifying messages.

(8-3c) Linux OpenSSL Speed sha256 8K Block (1T)(8-4c) Linux OpenSSL Speed sha256 8K Block (nT)

 

CPU Benchmarks: Real World Conclusion: New Paradigms Needed
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  • peevee - Wednesday, December 23, 2020 - link

    5xxx are not APUs.
  • chaosys - Friday, December 25, 2020 - link

    Please Dr. Cutress it is customer or enduser, home user or something more appropriate . I don’t consume CPU’s, or gpu‘s. I don’t eat or drink them and afterwards they are gone.
  • Scubasausage - Monday, April 5, 2021 - link

    Love your work as always etc. But why not civ turn time!? It’s the only game I ever play on my laptop and fps doesn’t seem to mean much. I find the fps is highest whilst I’m waiting for a turn to process which would tell me that the slower the CPU at turn time the higher the average fps? Besides no ones pushing for higher fps in Civ. it’s a virtual board game almost!
  • prateekprakash - Friday, July 30, 2021 - link

    Greetings. I got hold of a 4350G, and I see it can't play youtube HDR content in 720p and above without dropping the frames. The iGPU in task manager shows 90%+ usage during playback. video codec shows av01 and vp09. 1080p HDR youtube playback is a stutterfest. 8k HDR youtube content moves like slideshow, because CPU gets loaded instead of GPU.
    Am I missing something, or does this APU not have the necessary codec decoding ability to play youtube videos?
    A detailed HTPC investigation for video playback with these APUs would be much appreciated!

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