Gaming Tests: Strange Brigade

Strange Brigade is based in 1903’s Egypt, and follows a story which is very similar to that of the Mummy film franchise. This particular third-person shooter is developed by Rebellion Developments which is more widely known for games such as the Sniper Elite and Alien vs Predator series. The game follows the hunt for Seteki the Witch Queen, who has arose once again and the only ‘troop’ who can ultimately stop her. Gameplay is cooperative centric with a wide variety of different levels and many puzzles which need solving by the British colonial Secret Service agents sent to put an end to her reign of barbaric and brutality.

The game supports both the DirectX 12 and Vulkan APIs and houses its own built-in benchmark as an on-rails experience through the game. For quality, the game offers various options up for customization including textures, anti-aliasing, reflections, draw distance and even allows users to enable or disable motion blur, ambient occlusion and tessellation among others. Strange Brigade supports Vulkan and DX12, and so we test on both.

  • 720p Low, 1440p Low, 4K Low, 1080p Ultra

The automation for Strange Brigade is one of the easiest in our suite – the settings and quality can be changed by pre-prepared .ini files, and the benchmark is called via the command line. The output includes all the frame time data.

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All of our benchmark results can also be found in our benchmark engine, Bench.

AnandTech Low Resolution
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95th Percentile
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  • lmcd - Monday, November 9, 2020 - link

    A great dane weighs twice as much as a bulldog so...
  • Xyler94 - Thursday, November 5, 2020 - link

    Even if Intel could... I highly doubt they'd be able to legally speaking, since that would literally be burning out competition in terms of CPU, and even Silicon productions...
  • Morawka - Friday, November 6, 2020 - link

    Intel would be better served luring TSMC's process engineers over. Most of the good ones have already been scooped up by China though.
  • bmacsys - Monday, November 9, 2020 - link

    Really dude. I suppose you know this firsthand?
  • lmcd - Monday, November 9, 2020 - link

    China's mainland fab efforts would not be as far as they are otherwise.
  • Qasar - Monday, November 9, 2020 - link

    and you have proof of this ? or is it just your opinion ?
  • ze_banned_because_at - Tuesday, November 10, 2020 - link

    Not that hard to google for "tsmc engineers poached by china".
  • RogerAndOut - Thursday, November 5, 2020 - link

    Well before any bid premium, TSMC has a market value of over $400B and so is far larger than Intel's total worth of around $240B. It would be somewhat cheaper for Intel to just buy up all of the TSMC production capacity that it can for a few years. This would allow Intel to limit the production of other players, while also giving them a chance to produce some chips that are worth buying.
  • Thanny - Thursday, November 5, 2020 - link

    TMSC would never allow that while Intel was a competitor. Buy up all their capacity, getting rid of their customers? Then what happens when Intel stops buying their capacity? Unless Intel spun off its fabs (which is extremely unlikely), TSMC will treat them as a competitor. Intel can make some things at TSMC, but not to the extent that it erodes TSMC's customer base.
  • Spunjji - Sunday, November 8, 2020 - link

    Exactly this. Amazing how fee pro-Intel commenters can do big picture thinking.

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