Gaming Tests: Strange Brigade

Strange Brigade is based in 1903’s Egypt, and follows a story which is very similar to that of the Mummy film franchise. This particular third-person shooter is developed by Rebellion Developments which is more widely known for games such as the Sniper Elite and Alien vs Predator series. The game follows the hunt for Seteki the Witch Queen, who has arose once again and the only ‘troop’ who can ultimately stop her. Gameplay is cooperative centric with a wide variety of different levels and many puzzles which need solving by the British colonial Secret Service agents sent to put an end to her reign of barbaric and brutality.

The game supports both the DirectX 12 and Vulkan APIs and houses its own built-in benchmark as an on-rails experience through the game. For quality, the game offers various options up for customization including textures, anti-aliasing, reflections, draw distance and even allows users to enable or disable motion blur, ambient occlusion and tessellation among others. Strange Brigade supports Vulkan and DX12, and so we test on both.

  • 720p Low, 1440p Low, 4K Low, 1080p Ultra

The automation for Strange Brigade is one of the easiest in our suite – the settings and quality can be changed by pre-prepared .ini files, and the benchmark is called via the command line. The output includes all the frame time data.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

All of our benchmark results can also be found in our benchmark engine, Bench.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile
Gaming Tests: Red Dead Redemption 2 Conclusion: AMD Has Ryzen To The Top
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  • Qasar - Tuesday, November 17, 2020 - link

    no, but fake posts are.
  • feka1ity - Tuesday, November 17, 2020 - link

    sure, everything faster than new amede is fake for fanboiz
  • Iketh - Monday, November 16, 2020 - link

    was there a performance/watt metric anywhere in this article? how many memory controllers on each chip?
  • peevee - Tuesday, November 17, 2020 - link

    As MT vs ST tests clearly show, there is not enough power and/or memory bandwidth on AM4 for 16 cores anymore.

    Hoping for a 4-channel DDR5 mass-market platform next.

    One 8-core chiplet, one graphics chiplet (similar to 5600 XT, and working together with an additional AMD graphics card), 4 channels of DDR5 to support that, preferably as SODIMM slots right on the CPU package for smallest latency and power consumption possible (and making a cheap MB possible)... I can dream, can I? It should have been this generation, I would have ordered it already.
  • RobJoy - Thursday, November 19, 2020 - link

    Same or better performance than Intel for the same price, with PCIe 4.0 for uber fast drives?
    Where do I sign?
    Bring it on.
  • ssshenoy - Tuesday, December 15, 2020 - link

    How do you conclude that this product line is superior to Tiger Lake when there are no measurements that compare these two? All the Intel to AMD comparisons are the old Skylake core on 14 nm vs. the latest Zen 3 core on 7 nm. Am I missing something here?
  • JSyrup - Wednesday, January 20, 2021 - link

    Is there a reason why the 5800X outperforms both the 5900X and 5950X in some games? Could it have something to do with 1 CCX vs 2 CCXs?
  • JSyrup - Wednesday, April 7, 2021 - link

    *CCDs

    I got it now. For the best of both worlds, go for the 5950X. Then, if you play games, disable 1 CCD in BIOS or leave both CCDs enabled if you do productivity. This is how to maximise performance and prevent unexpected performance drops.
  • Sgtkeebler - Tuesday, May 11, 2021 - link

    On RDR why do higher resolutions get higher FPS than 1080p?

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